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.gitignore
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# Unity
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Uu][Ww][Pp]/
[Uu]nity[Pp]ackage[Mm]anager/
[Ll]ogs/
[Uu]ser[Ss]ettings/
**/Assets/AssetStoreTools*
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Visual Studio
.vs/
# JetBrains
**/[Aa]ssets/Plugins/Editor/JetBrains*
.idea
# Visual Studio Code
*.vscode/
.vsconfig
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
*.exe
*.x86_64
*.x86
# Crashlytics generated file
crashlytics-build.properties
# TextMeshPro
com.unity.textmeshpro
**/[Aa]ssets/TextMesh Pro*
# NuGet
**/[Aa]ssets/[Pp]ackages*
# Temporary auto-generated Android Assets
**/[Aa]ssets/[Ss]treamingAssets/aa.meta
**/[Aa]ssets/[Ss]treamingAssets/aa/*
# # MSBuildForUnity
# **/MSBuild/
# MSBuildForUnity.Common.props
# *.msb4u.*