Facepunch official libraries and components ? #6207
DoctorWhoFR
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There's already a Facepunch player controller library. You're already 1/3rd of the way there! |
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I do foresee a future where most of the foundational functionality is available like this. We don't want to commit to what that is right now - which is why they're not included. |
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A unified consistent chat system would be nice, every game has their own. |
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To put it simply, I'm thinking in terms of Sbox compared with software like Roblox Studio or even Gmod in a certain sense.
My question is, will you be adding official s&box libraries and components in the future, to simplify game development?
Ideas could include :
In fact are you going to simplify some type of game, like 3D Game like their was in gmod, or are you going to lets people do it their self?
Because I think it's a shame to waste hours and hours finding the right player controller, the right view model and the right camera setup, when I could be spending time adding content and crazy gameplay in line with the system scene.
So if you have this in mind can you share it with us.
Thx for your reading
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