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Lobby Information Properties are Inaccessible to Change #5275

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Pieeer1 opened this issue Mar 25, 2024 · 0 comments
Open

Lobby Information Properties are Inaccessible to Change #5275

Pieeer1 opened this issue Mar 25, 2024 · 0 comments

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@Pieeer1
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Pieeer1 commented Mar 25, 2024

For?

S&Box

What can't you do?

The LobbyInformation struct contains many properties that would be useful for displaying information after querying. IE The Data, the Name, and the Max Members properties.

Before or during creation of a lobby, I would like to be able to set these values so the query can pull back this customized information.

Either this or allowing the host to get a reference to the lobby information that can be modified.

How would you like it to work?

IE:

GameNetworkSystem.CreateLobby(name: "My Lobby Name",  maxMembers: 64, data: new Dictionary<string, string>()
{
{ "Some Key",  "Some Value"}
});

What have you tried?

I have tried scouring the documentation and attempting to find anything that would allow me to do such a task. This is not possible within the current API

Additional context

No response

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