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Currently you are unable to access code within an editor project that's in a library, from the editor project of the primary project . which makes you have to resort to adding stuff in the library itself. I see no reason that the editor project code in a library cant be accessible to the editor project code of the main project.
How would you like it to work?
Make editor code in a library accessible to the editor code of the primary project.
What have you tried?
making changes or additions inside the library.
Additional context
The text was updated successfully, but these errors were encountered:
That would be awesome, I'm using Quack's shader graph library but being forced to touch the library to add nodes is pretty annoying and I live in the fear of my changes being erased by an update or whatever
For?
S&Box
What can't you do?
Currently you are unable to access code within an editor project that's in a library, from the editor project of the primary project . which makes you have to resort to adding stuff in the library itself. I see no reason that the editor project code in a library cant be accessible to the editor project code of the main project.
How would you like it to work?
Make editor code in a library accessible to the editor code of the primary project.
What have you tried?
making changes or additions inside the library.
Additional context
The text was updated successfully, but these errors were encountered: