Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add local space option for force applied to particles #6657

Closed
Fortune117 opened this issue Oct 23, 2024 · 1 comment
Closed

Add local space option for force applied to particles #6657

Fortune117 opened this issue Oct 23, 2024 · 1 comment
Assignees

Comments

@Fortune117
Copy link

What can't you do?

Right now I'm unable to make a particle that is effectively a candle flame that points in a specific direction in the way I'd like.

You can see my issue in this particle effect:
Image

The particles game object is point in the direction of the red arrow, but the force applied to the particles is always relative to the world, resulting in them going upwards.

How would you like it to work?

Add a local option to this:
Image

What have you tried?

I can get a similar effect by having the particles use the starting velocity from the cone emitter, but it doesn't result in the kind of behavior I want.

Additional context

enchantment_flaming_particles.zip

Here's the prefab file if it helps.

@aylaylay
Copy link

sbox-dev_wMFfk99UTS.mp4

@github-project-automation github-project-automation bot moved this from To triage to Done in s&box tracker Dec 15, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Status: Done
Development

No branches or pull requests

2 participants