Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Event("hotloaded")] should work in-game. #7207

Open
trende2001 opened this issue Dec 19, 2024 · 2 comments
Open

[Event("hotloaded")] should work in-game. #7207

trende2001 opened this issue Dec 19, 2024 · 2 comments

Comments

@trende2001
Copy link

What can't you do?

I'm unable to currently do stuff on hotload in the game realm specifically. I want to listen to them to do cleanup methods and such in my scenepanel for example.

How would you like it to work?

Letting [Event("hotloaded")] work in game as well

What have you tried?

Trying [Event("hotloaded")], but it didn't work

Additional context

No response

@github-project-automation github-project-automation bot moved this to To triage in s&box tracker Dec 19, 2024
@github-project-automation github-project-automation bot moved this from To triage to Done in s&box tracker Dec 19, 2024
@trende2001 trende2001 reopened this Dec 19, 2024
@github-project-automation github-project-automation bot moved this from Done to To triage in s&box tracker Dec 19, 2024
@trende2001
Copy link
Author

oops

@ceitine
Copy link

ceitine commented Dec 19, 2024

duplicate of #6593

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Status: To triage
Development

No branches or pull requests

2 participants