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Auto-Populate Components reference properties option. #98

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NotGaylien opened this issue Dec 1, 2023 · 2 comments
Open

Auto-Populate Components reference properties option. #98

NotGaylien opened this issue Dec 1, 2023 · 2 comments

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@NotGaylien
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Lets say i have a component on my "player" game object for example.
This is my player controller to deal with inputs and such.

I want to reference some components as properties in it.

these components i want to reference might exist within the same game object.
(for example character controller and citizen animation components)
image

I reckon an shortcut or setting to search for the First or default matching component.
image

image

image

Sorry i cant think of a good way to word this,
i hope this explains what i mean.

It is super minor thing, just think its an interesting idea,
could be a possible idea, but there might be a much much much better approach to it than this.

@bub-bl
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bub-bl commented Dec 2, 2023

Do that and create a PR. If its interesting, they merge it

@NotGaylien
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NotGaylien commented Dec 2, 2023

Do that and create a PR. If its interesting, they merge it

No.
This is a feature suggestion.

if its actually worthwhile idea its up to them.
im just putting the idea it out there.

plus im an mostly an artist, not a coder.

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