An example project for SteamNetNetworkTransport
Mirror vis2k's UNET replacement for Unity
Steamworks.NET wrapper for the steamworks API.
- Download the zip file
- Unzip to a new folder
- Open the new folder as a project with unity. It will take a moment to rebuild all the project files. Find the scene in Scenes\main
- Build and run it on a computer running steam. You must be logged in to your steam account.
- Run it on a second computer running and logged into a different steam account.
- Run one as Host and then on the 2nd computer select the hosts steam account from your friends list and Connect
If steam isnt initialising in the game (you dont see your steam account) then try adding the program in the Steam client as a "non steam game". Thi is sometimes needed to make sure steam works - this wont be an issue with your live Steam game.