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Steam Gameserver REST API

A REST API for pulling Steam Gameserver Tokens through Steamworks Web API.

Its wraps the IGameServersService Interface, and the code has been built on knowledge from two sources.
A community made API reference.
And the Steamworks Documentation Website.

Getting started

The application need a STEAM_WEB_API_KEY environment variable, which can be generated / found here.

It will listen on 0.0.0.0:8000, unless you override with the STEAM_WEB_API_BIND_ADDRESS environment variable.

It returns tokens as text/plain on the following URL:

[GET] /token/{appID}/{memo}

  • appID is the Steam Application ID (e.g. 740 for CSGO dedicated server)
  • memo is a note that uniquely identifies a gameserver

The library it uses to communicate with Steamworks Web API is nested in this project.

Example curl for using with authorized request:

curl -L -X GET 'http://localhost:8080/token/740/test01' \
-H 'Authorization: Bearer 123abc'

Errors

Errors from the Steamworks Web API will be forwarded as JSON objects.

{ "error": "some error happened" }

Configuration environment variables

Following environment variables are used for configuration:

STEAM_WEB_API_BIND_ADDRESS

STEAM_WEB_API_KEY

AUTH_TOKEN

Docker deployment

Docker run

docker run --rm --name=steam-gameserver-token-api -e STEAM_WEB_API_BIND_ADDRESS=:8080 -e STEAM_WEB_API_KEY=<api-key> -e AUTH_TOKEN=<optional token> -p 8080:8080 ghcr.io/gsh-lan/steam-gameserver-token-api:latest

Docker-compose

version: "2.1"
services:
  steam-gameserver-token-api:
    image: ghcr.io/gsh-lan/steam-gameserver-token-api:latest
    container_name: steam-gameserver-token-api
    environment:
      - STEAM_WEB_API_BIND_ADDRESS=:8080
      - STEAM_WEB_API_KEY=
      - AUTH_TOKEN= #optional
    ports:
      - 8080:8080
    restart: unless-stopped