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Map150_Fang_Cove.xml
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Map150_Fang_Cove.xml
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<?xml version="1.0" encoding="utf-8"?>
<zone name="Fang Cove" id="150">
<node id="1" name="Aboard the Mammoth, Platform" note="Sea Mammoth|Ratha">
<description>Thick, barnacle-encrusted ropes secure the platform to the mammoth's back. The wooden planks follow the curve of the beast's neck, allowing the driver an elevated vantage point as he does his best to lead the sea creature to and fro across the vast ocean. Birds' nests can be seen all around the platform and are woven intricately into the fur.</description>
<position x="295" y="120" z="0" />
<arc exit="none" move="none" destination="53" />
<arc exit="down" move="down" destination="2" />
</node>
<node id="2" name="Fang Cove, Dock" note="mammoths" color="#FF00FF">
<description>Crudely assembled yet sturdy just the same, the dock consists of parts of a ship's hull lashed together with bits of woven rope. A single lantern hangs from a pole at the end of the structure, swaying with the beat of the waves lapping against the ballast below.</description>
<position x="280" y="160" z="0" />
<arc exit="south" move="south" destination="3" />
<arc exit="none" move="join sea mammoth" destination="1" />
<arc exit="climb" move="climb ladder" destination="12" />
<arc exit="none" move="join tall mammoth" destination="230" />
</node>
<node id="3" name="Fang Cove, Dock">
<description>A hard stone walkway winds along the edge of the crystal waters that make up Fang Cove. Brightly lit lanterns compete with the torches staked out along the beach as a deterrant to the night's predators. From time to time, a mournful dirge can be heard coming from a two story building over the rolling of the nearby waves.</description>
<description>A hard stone walkway winds along the edge of the crystal waters that make up Fang Cove. Standing in stark contrast to the crude structures within view, many colorful flowers liven up the otherwise drab community. Here and there, bits of chipping paint can be seen on some of the huts.</description>
<position x="280" y="180" z="0" />
<arc exit="north" move="north" destination="2" />
<arc exit="go" move="go monolithic dome" destination="165" />
<arc exit="go" move="go two building" destination="4" />
</node>
<node id="4" name="The Shanty, Common Room" note="Shanty" color="#FF0000">
<description>Airy and open with a hint of fried fish in the air, this place offers customers a place to relax, eat and chat in leisure. Roughly woven nets decorated with seashells line the walls while large wooden picnic tables are set with tropical-themed placemats and colorful napkins. Sweet scented candles grace the tables, brightly shining against the waiting darkness.</description>
<description>Airy and open with a hint of fried fish in the air, this place offers customers a place to relax, eat and chat in leisure. Roughly woven nets decorated with seashells line the walls while large wooden picnic tables are set with tropical-themed placemats and colorful napkins. Sweet scented candles grace the tables, ready to be lit when darkness falls.</description>
<description>Airy and open with a hint of fried fish in the air, this place offers customers a place to relax, eat and chat in leisure. Roughly woven nets decorated with seashells line the walls while large wooden picnic tables are set with tropical-themed placemats and colorful napkins. Sweet scented candles grace the tables, brightly shining against the waiting darkness. A driftwood menu board hangs on a nearby wall, next to a large window with a blue valance that overlooks a portion of the darkened community beyond.</description>
<position x="260" y="180" z="0" />
<arc exit="out" move="out" destination="3" />
<arc exit="go" move="go back exit" destination="7" />
<arc exit="go" move="go swinging door" destination="5" />
</node>
<node id="5" name="The Shanty, Kitchen">
<description>The kitchen, though clean, is crammed full of food in various stages of preparation. Onions, garlic, peppers and bananas hang from brass hooks along one wall, while a large table is lined with bowls and mixing implements. The kitchen's chef roams the area and keeps an eye on one and all, making sure everything is running smoothly in her domain.</description>
<position x="260" y="160" z="0" />
<arc exit="go" move="go small alcove" destination="6" />
<arc exit="go" move="go swinging door" destination="4" />
</node>
<node id="6" name="The Shanty, Alcove">
<description>This area is bereft of much, other than stairs leading to the top floor and a small painting of fruit. The pale oak walls echo with the sounds coming from the kitchen and lend little respite for those seeking refuge from the noise.</description>
<position x="240" y="160" z="0" />
<arc exit="go" move="go kitchen" destination="5" />
<arc exit="climb" move="climb stairs" destination="138" />
</node>
<node id="7" name="Fang Cove, Walkway">
<description>Sweet aromas drift from the two-story building that dominates the area near the cove's pier. A decorative pole holds a dragon-shaped lantern, its bright flame diligently flickering into the night. Groups of inhabitants gather around white wicker chairs and tables beneath the illumination to talk of the day's happenings in the small community while others go inside for more comfortable arrangements.</description>
<description>In spite of the otherwise rundown appearances of the small community, a simple two-story building and its furnishings dominates the area near the cove's small pier. A decorative pole displays a dragon-shaped lantern that remains unlit during the daylight hours while white wicker tables and chairs placed around the source of illumination provide a cozy atmosphere for social gatherings by the area's inhabitants.</description>
<position x="260" y="200" z="0" />
<arc exit="east" move="east" destination="8" />
<arc exit="west" move="west" destination="10" />
<arc exit="go" move="go marble archway" destination="85" />
<arc exit="go" move="go bamboo hut" destination="55" />
<arc exit="go" move="go building" destination="4" />
<arc exit="go" move="go storage cellar" destination="162" />
</node>
<node id="8" name="Fang Cove, Walkway" note="Bacon Man" color="#FF0000">
<description>A simple wooden fence, crafted from the splintered remains of a ship's framework and barbed wire, lines the walkway to keep stray beasts and children from tumbling down the rocky outcrop below. A long strip of pale sandy beach can be seen beyond a gate to the east. A hearty dolphin vine weaves itself through the bars of the fence post, its fragrant blooms scenting the surrounding air.</description>
<position x="280" y="200" z="0" />
<arc exit="east" move="east" destination="9" />
<arc exit="west" move="west" destination="7" />
<arc exit="go" move="go crude hut" destination="54" />
</node>
<node id="9" name="Fang Cove, Walkway">
<description>A fairy wind-chime plays sweet tunes while passing travelers stroll by a tiny shop. Pale ribbons stream from above its doors. A wooden bench painted snow white sits beside the shop and opposite an iron-wrought gate that leads to the beach below.</description>
<position x="300" y="200" z="0" />
<arc exit="west" move="west" destination="8" />
<arc exit="go" move="go bamboo hut" destination="17" />
<arc exit="go" move="go iron-wrought gate" destination="56" />
<arc exit="go" move="go shop" destination="137" />
</node>
<node id="10" name="Fang Cove, Walkway">
<description>A spiked-iron fence lines the walkway, keeping stray beasts and children from tumbling down the rocky outcrop below. Someone has braided pink ribbon through a couple of the fence posts, leaving the ends to flutter in the breeze. The sea's ever-rolling waves break softly upon the nearby shore and keep at bay most of the yips and howls of the night's prowling creatures.</description>
<description>A spiked-iron fence lines the walkway, keeping stray beasts and children from tumbling down the rocky outcrop below. A gate to the west provides access to steps that lead to a thin strip of pale, sandy beach. Someone has braided pink ribbon through a couple of the fence posts, leaving the ends to flutter in the breeze.</description>
<position x="220" y="200" z="0" />
<arc exit="east" move="east" destination="7" />
<arc exit="west" move="west" destination="11" />
<arc exit="go" move="go bamboo dome" destination="76" />
</node>
<node id="11" name="Fang Cove, Walkway">
<description>A decorative clay pot resting beside a sturdy iron gate holds a fragrant blue butterfly bush, though its buds are closed for the night. The gate itself is adorned with carvings of seahorses, shells and a single octopus and opens to some narrow steps. A chicken-shaped lantern hung from a tall pole shines light upon the beach below.</description>
<description>A decorative clay pot resting beside a sturdy iron gate holds a fragrant blue butterfly bush. The gate itself is adorned with carvings of seahorses, shells and a single octopus and opens to some narrow steps. Below, children chase one another calling out names and causing general mayhem among the adults present.</description>
<position x="200" y="200" z="0" />
<arc exit="east" move="east" destination="10" />
<arc exit="go" move="go palm hut" destination="127" />
<arc exit="go" move="go iron gate" destination="18" />
</node>
<node id="12" name="Fang Cove, Under the Dock" color="#0000FF">
<description>A protected area free from most of the effects of the surf exists under the dock. Massive pilings made from the trunks of huge trees hold everything firmly in place. A seaweed-covered ladder leads upwards.</description>
<position x="320" y="140" z="0" />
<arc exit="northeast" move="swim northeast" destination="13" />
<arc exit="south" move="swim south" destination="16" />
<arc exit="climb" move="climb seaweed-covered ladder" destination="2" />
</node>
<node id="13" name="Fang Cove, Under the Dock" color="#0000FF">
<description>At the head of the dock, the pull of the tide becomes more apparent. Between two large supports, the open ocean fades away rather quickly into the night's enveloping darkness. Seabirds occasionally screech in the distance -- no doubt the result of some predator disturbing their rest.</description>
<description>At the head of the dock, the pull of the tide becomes more apparent. Between two large supports, the open ocean runs to the distant, stark horizon. Seabirds swoop and flutter, waiting for any tidbits that may be discarded from local fisherman.</description>
<position x="340" y="120" z="0" />
<arc exit="southeast" move="swim southeast" destination="14" />
<arc exit="southwest" move="swim southwest" destination="12" />
</node>
<node id="14" name="Fang Cove, Under the Dock" color="#0000FF">
<description>The pull of the current is less intense on the leeward side of the dock. Past a seaweed covered piling, the beach can be seen being caressed by gentle waves in the distance. The surf seems to be tamed by some natural formation out in the bay.</description>
<position x="360" y="140" z="0" />
<arc exit="south" move="swim south" destination="15" />
<arc exit="northwest" move="swim northwest" destination="13" />
</node>
<node id="15" name="Fang Cove, Under the Dock" color="#0000FF">
<description>The creaking of the wooden dock as the waves steadily assault its moorings resounds loudly into the night. Long shadows are cast from the lanterns' light above onto the rusted chains and brackets still attached to the scavenged wood, adding to the menacing ambiance.</description>
<description>Deep under the pier, the filtered light makes the water seem luminescent. The sound of foot traffic overhead can be heard through the creaking of boards. A close inspection of the underside shows pieces of rusted chains and brackets still attached to the scavenged wood used to construct the town dock.</description>
<position x="360" y="160" z="0" />
<arc exit="north" move="swim north" destination="14" />
<arc exit="west" move="swim west" destination="16" />
</node>
<node id="16" name="Fang Cove, Under the Dock" color="#0000FF">
<description>Seaweed collects around the pilings making swimming more interesting amid the strands. An outcrop of granite sticks through the water, providing a nesting place for a pair of gulls. They eye everything suspiciously and croak loudly if disturbed.</description>
<position x="320" y="160" z="0" />
<arc exit="north" move="swim north" destination="12" />
<arc exit="east" move="swim east" destination="15" />
</node>
<node id="17" name="Yrisa's Hut" note="Healer|Yrisa's Hut" color="#00BF80">
<description>Bits of the hut's leafy canopy dangle down from the vine-bound rafters above. Small holes in the bamboo fortifications whistle shrilly when even the slightest of sea-scented breezes wafts by the simple structure. Footprints come and go as the sandy floor shifts under the weight of patrons. Frequent strong winds from the ocean cause the structure to creak as it shifts under the stress.</description>
<position x="320" y="220" z="0" />
<arc exit="out" move="out" destination="9" />
</node>
<node id="18" name="Fang Cove, Beach">
<description>A strip of pale sand plays home to children, pets and other wayward creatures that make their way up from the lapping waves nearby. A stone-ringed firepit and a picnic table are surrounded by crushed seashells that make soft crunching sounds when stepped upon.</description>
<position x="180" y="200" z="0" />
<arc exit="climb" move="climb stone steps" destination="19" />
<arc exit="go" move="go iron gate" destination="11" />
</node>
<node id="19" name="Fang Cove, Shoreline" color="#0000FF">
<description>The coarse sand of the beach gradually gives way to granite boulders and smaller stones. As the rock formation rises from the ocean floor, it creates a protective bowl that contains a large coral reef to the north. Barnacles encrust the stone, promising nasty scratches for the unwary.</description>
<position x="180" y="160" z="0" />
<arc exit="northeast" move="swim northeast" destination="20" />
<arc exit="west" move="swim west" destination="27" />
<arc exit="northwest" move="swim northwest" destination="28" />
<arc exit="climb" move="climb stone steps" destination="18" />
</node>
<node id="20" name="Fang Cove, Coral Reef" color="#0000FF">
<description>A coral reef hugs the leeward side of a granite outcropping. Surrounded by schools of colorful fish, pink and white coral grow in bunches, some making skeletal fingers straining toward the surface. To the east, the coral has grown overhead making a small cave.</description>
<position x="200" y="140" z="0" />
<arc exit="east" move="swim east" destination="21" />
<arc exit="southwest" move="swim southwest" destination="19" />
<arc exit="west" move="swim west" destination="28" />
<arc exit="northwest" move="swim northwest" destination="22" />
</node>
<node id="21" name="Fang Cove, Coral Cave" color="#0000FF">
<description>Protected from the ever present current, the water in the cave is still. The coral walls are covered with phosphorescent algae that give off a meager white light. Small fish dart about, feeding on loose plankton filtering in from the opening.</description>
<position x="220" y="140" z="0" />
<arc exit="west" move="swim west" destination="20" />
</node>
<node id="22" name="Fang Cove, Seaward" color="#0000FF">
<description>The granite outcrop, cracked into separate pillars by constant erosion, reaches toward the surface. Like silent monoliths, they protect the reef from erosive currents and pounding waves. The coral grows up the side of the rock for a short distance before giving way to barnacles and sea mosses that have taken hold on the craggy surface.</description>
<position x="180" y="120" z="0" />
<arc exit="southeast" move="swim southeast" destination="20" />
<arc exit="southwest" move="swim southwest" destination="28" />
<arc exit="west" move="swim west" destination="23" />
</node>
<node id="23" name="Fang Cove, Seaward" color="#0000FF">
<description>The granite outcrop, cracked into separate pillars by constant erosion, reaches toward the surface. A chasm makes a slight break in the stone wall like a thin knife cut. It is completely dark down the opening, and rushing currents make entrance impossible.</description>
<position x="140" y="120" z="0" />
<arc exit="east" move="swim east" destination="22" />
<arc exit="southeast" move="swim southeast" destination="28" />
<arc exit="southwest" move="swim southwest" destination="29" />
<arc exit="west" move="swim west" destination="24" />
</node>
<node id="24" name="Fang Cove, Seaward" color="#0000FF">
<description>The granite outcrop, cracked into separate pillars by constant erosion, reaches toward the surface. Like silent monoliths, they protect the reef from erosive currents and pounding waves. The coral grows up the side of the rock for a short distance before giving way to barnacles and sea mosses that have taken hold on the craggy surface.</description>
<position x="100" y="120" z="0" />
<arc exit="east" move="swim east" destination="23" />
<arc exit="southeast" move="swim southeast" destination="29" />
<arc exit="southwest" move="swim southwest" destination="25" />
<arc exit="down" move="down" destination="31" />
</node>
<node id="25" name="Fang Cove, Coral Reef" color="#0000FF">
<description>A coral reef hugs the leeward side of a granite outcropping. Surrounded by schools of colorful fish, pink and white coral grow in bunches, some making skeletal fingers straining toward the surface. A large barnacle-encrusted timber, embedded at an angle in the reef, points accusingly towards shore.</description>
<position x="80" y="140" z="0" />
<arc exit="northeast" move="swim northeast" destination="24" />
<arc exit="east" move="swim east" destination="29" />
<arc exit="southeast" move="swim southeast" destination="26" />
<arc exit="west" move="swim west" destination="30" />
</node>
<node id="26" name="Fang Cove, Shoreline" color="#0000FF">
<description>The coarse sand of the beach gradually gives way to granite boulders and smaller stones. As rocky formations rise from the ocean floor, they create a protective bowl that contains a large coral reef to the north. Barnacles cling to the stones, promising nasty scratches for the unwary.</description>
<position x="100" y="160" z="0" />
<arc exit="northeast" move="swim northeast" destination="29" />
<arc exit="east" move="swim east" destination="27" />
<arc exit="northwest" move="swim northwest" destination="25" />
</node>
<node id="27" name="Fang Cove, Shoreline" color="#0000FF">
<description>Progress is impeded by a large bed of dislodged kelp that has washed ashore and now dances with the ebb and flow of the tide. Even in the shallow, ankle-deep water, colorful fish, mollusks and other small sea creatures use the plant's fronds for both food and temporary shelter. A glimpse of a coral reef can be seen to the north between the cresting waves.</description>
<position x="140" y="160" z="0" />
<arc exit="northeast" move="swim northeast" destination="28" />
<arc exit="east" move="swim east" destination="19" />
<arc exit="west" move="swim west" destination="26" />
<arc exit="northwest" move="swim northwest" destination="29" />
<arc exit="go" move="go secluded beach" destination="42" />
</node>
<node id="28" name="Fang Cove, Coral Reef" color="#0000FF">
<description>A coral reef hugs the leeward side of a granite outcropping. Surrounded by schools of colorful fish, pink and white coral grow in bunches, some making skeletal fingers straining toward the surface. In a small hole, young moray eels peek out from time to time, their eyes flickering warily.</description>
<position x="160" y="140" z="0" />
<arc exit="northeast" move="swim northeast" destination="22" />
<arc exit="east" move="swim east" destination="20" />
<arc exit="southeast" move="swim southeast" destination="19" />
<arc exit="southwest" move="swim southwest" destination="27" />
<arc exit="west" move="swim west" destination="29" />
<arc exit="northwest" move="swim northwest" destination="23" />
</node>
<node id="29" name="Fang Cove, Coral Reef" color="#0000FF">
<description>A coral reef hugs the leeward side of a granite outcropping. Surrounded by schools of colorful fish, pink and white coral grow in bunches, some making skeletal fingers straining toward the surface. Sparse clumps of sea grass sway gently in the tidal current.</description>
<position x="120" y="140" z="0" />
<arc exit="northeast" move="swim northeast" destination="23" />
<arc exit="east" move="swim east" destination="28" />
<arc exit="southeast" move="swim southeast" destination="27" />
<arc exit="southwest" move="swim southwest" destination="26" />
<arc exit="west" move="swim west" destination="25" />
<arc exit="northwest" move="swim northwest" destination="24" />
</node>
<node id="30" name="Fang Cove, Coral Reef" color="#0000FF">
<description>A forest of coral, reaching toward the surface, creates a small cul-de-sac. Curious sea horses, clinging to the branches, silently observe everything around them. Sand has settled in the still current to make an underwater beach.</description>
<position x="60" y="140" z="0" />
<arc exit="east" move="swim east" destination="25" />
</node>
<node id="31" name="Fang Cove, Deep Water" color="#000080">
<description>Waving tendrils of kelp float in the currents, obscuring both the surface and the seafloor from view. A dim glow from above illuminates the fluttering blades of the vegetation. Occasionally the brown fronds part enough to allow a glimpse of the broken body of a shipwreck resting on the sand.</description>
<position x="80" y="80" z="0" />
<arc exit="east" move="east" destination="32" />
<arc exit="northwest" move="northwest" destination="37" />
<arc exit="up" move="up" destination="24" />
<arc exit="go" move="go broken shipwreck" destination="39" />
</node>
<node id="32" name="Fang Cove, Deep Water" color="#000080">
<description>Rising from the seafloor, the barnacle-covered stern of a ship breaks through the thick kelp beds. Tilted at an angle, the stern windows have been smashed in. Brightly colored fish dart in and out of the openings where once the ship's crew looked out.</description>
<position x="100" y="80" z="0" />
<arc exit="northeast" move="northeast" destination="33" />
<arc exit="west" move="west" destination="31" />
</node>
<node id="33" name="Fang Cove, Deep Water" color="#000080">
<description>Debris and detritus from a shipwreck litter the seafloor, trailing from the almost complete stern. Little vegetation has found purchase in the few open spots between the wreckage.</description>
<position x="120" y="60" z="0" />
<arc exit="north" move="north" destination="34" />
<arc exit="southwest" move="southwest" destination="32" />
</node>
<node id="34" name="Fang Cove, Deep Water" color="#000080">
<description>Part of the bow of one shipwreck fell on another, smaller wreck, creating a hole in the older ship. Collapsed decks and spilled cargo litter the seafloor. Wavy shadows from above create ever changing patterns on the sand and debris.</description>
<position x="120" y="40" z="0" />
<arc exit="south" move="south" destination="33" />
<arc exit="west" move="west" destination="35" />
<arc exit="go" move="go dark hole" destination="40" />
</node>
<node id="35" name="Fang Cove, Deep Water" color="#000080">
<description>Broken masts, decks and tangled rigging from two wrecked ships litter the area, leaving only a narrow tunnel that allows passage between the two rotting hulks. Limpets and mussels cling to the wooden surfaces, attracted by the water current flowing through the tapered channel.</description>
<position x="100" y="40" z="0" />
<arc exit="east" move="east" destination="34" />
<arc exit="west" move="west" destination="36" />
</node>
<node id="36" name="Fang Cove, Deep Water" color="#000080">
<description>Shoots of kelp rise up from the seabed, reaching towards the moonlight far above. Colorful fish dart amongst the fronds, dodging the relentless predators who hunt the deep waters.</description>
<position x="80" y="40" z="0" />
<arc exit="north" move="north" destination="38" />
<arc exit="east" move="east" destination="35" />
<arc exit="southwest" move="southwest" destination="37" />
</node>
<node id="37" name="Fang Cove, Deep Water" color="#000080">
<description>A small sailing ship has sunk here, coming to rest in the midst of the kelp beds. One porthole has come open, its empty metal frame swaying slowly in the current. Seaweed twines around the mast, tangling in the rotting rigging.</description>
<position x="60" y="60" z="0" />
<arc exit="northeast" move="northeast" destination="36" />
<arc exit="southeast" move="southeast" destination="31" />
<arc exit="go" move="go wrecked ship" destination="41" />
</node>
<node id="38" name="Fang Cove, Deep Water" color="#000080">
<description>Thick kelp beds block further transit, ringing the area with brown walls of swaying foliage. The vegetation meets overhead, blotting out the water's surface from view. Dark shapes lurk in the shadows, hiding from view.</description>
<position x="80" y="20" z="0" />
<arc exit="south" move="south" destination="36" />
</node>
<node id="39" name="A Sunken Ship, Cargo Hold" color="#000080">
<description>Jagged timbers line the hole torn in the hull of the ship, although the cause of the breach is unknown. Sand has drifted in through the opening and fills the hatchway leading to the lower decks. A few forlorn barrels lie jumbled in the corner with the remnants of many more that once filled the cargo hold.</description>
<position x="60" y="80" z="0" />
<arc exit="go" move="go jagged hole" destination="31" />
</node>
<node id="40" name="A Sunken Ship, Cargo Hold" color="#000080">
<description>A narrow opening allows escape from the confined spaces of the cargo hold. Thick bolts of decaying fabrics fill the room, and rotting fibers hang in the still waters. A solid door is set in one bulkhead, its hardware covered with a thin coating of rust.</description>
<position x="120" y="20" z="0" />
<arc exit="go" move="go narrow opening" destination="34" />
</node>
<node id="41" name="A Sunken Ship, Cabin" color="#000080">
<description>Thick gloom covers the cramped cabin, the only illumination coming from the open porthole leading out. Debris blocks the passageway that once led to the deck. Silt covers most of the furnishings, making their original purpose hard to discern.</description>
<position x="60" y="40" z="0" />
<arc exit="go" move="go open porthole" destination="37" />
</node>
<node id="42" name="The Enclave at Fang Cove" note="Enclave">
<description>On a ridge just off the beach in a murky pool of water, blades of marsh grass wave in a complex ballet, keeping time with the sea breezes. They serve as an effective divider between the actual beach and this stretch reaching inland. Powdery white sand, dotted with shells and low-growing creeper grass, provides an idyllic retreat, complete with the whispering voice of the sea as it responds to the tides.</description>
<position x="140" y="180" z="0" />
<arc exit="north" move="north" destination="27" />
<arc exit="southwest" move="southwest" destination="43" />
</node>
<node id="43" name="The Enclave at Fang Cove" color="#00FFFF">
<description>Coral, crushed by the long retreated sea, mixes with the natural sand and more solid soil of the area. Here and there a few sharp bits remain, ready to slice the unwary who forget the respect it deserves. Glistening bits resembling silver reflect light depending on the viewing angle but disappoint those seeking anything of value.</description>
<position x="120" y="200" z="0" />
<arc exit="northeast" move="northeast" destination="42" />
<arc exit="southwest" move="southwest" destination="48" />
<arc exit="west" move="west" destination="44" />
</node>
<node id="44" name="The Enclave at Fang Cove" color="#00FFFF">
<description>The idyllic view to the north is a stark contrast to that which heads inland off the beach. Just past this small cleared area is a long growing jungle of vines, fallen fronds and seed pods atop a prickly ground cover. There's little doubt that the tangled growth provides shelter to countless creatures, only some of which might be benign.</description>
<position x="80" y="200" z="0" />
<arc exit="east" move="east" destination="43" />
<arc exit="west" move="west" destination="45" />
</node>
<node id="45" name="The Enclave at Fang Cove" color="#00FFFF">
<description>A tangled mixture of queen and cabbage palms, overrun with climbing vines, almost obscures the view of the sea, but the blue of the water peeks through at eye level. The sound of waves lapping on the sandy beach provides a counterpoint to the whisper of the fronds. Fine white sand mixes with a darker soil where the beach heads inland.</description>
<position x="40" y="200" z="0" />
<arc exit="east" move="east" destination="44" />
<arc exit="south" move="south" destination="46" />
</node>
<node id="46" name="The Enclave at Fang Cove" color="#00FFFF">
<description>The breeze coming off the water blows the sand into mounds resembling cresting waves. Liberally mixed with bits of glass and shell, the sand glistens as if wet. A large browned frond lies at the base of a tall palm, its spiny stalk ready to trip an unwary passerby.</description>
<position x="40" y="240" z="0" />
<arc exit="north" move="north" destination="45" />
<arc exit="northeast" move="northeast" destination="47" />
<arc exit="southeast" move="southeast" destination="50" />
<arc exit="southwest" move="southwest" destination="51" />
</node>
<node id="47" name="The Enclave at Fang Cove" color="#00FFFF">
<description>The soft slap of waves is but a whisper in this spot surrounded by thick clusters of palms. A bountiful blend of grass and sand forms a visual carpet of beige and green. A large boulder, vaguely shaped like a frog on its haunches, hampers viewing of this area from the southwest.</description>
<position x="60" y="220" z="0" />
<arc exit="southwest" move="southwest" destination="46" />
</node>
<node id="48" name="The Enclave at Fang Cove" color="#00FFFF">
<description>Several running vines mix with sparse scrub grass in a race for fresh water. Overhead, the canopy of palms diffuses all but the brightest of the night's light and casts long shadows that dance eerily in the slightest of breezes. Reminiscent of a dancer in a grass skirt, a large queen palm spreads its regal fan head above its dried, dying fronds.</description>
<description>Several running vines mix with sparse scrub grass in a race for fresh water and sunlight. Overhead, the canopy of palms provides dappled shade to the other plant life. Reminiscent of a dancer in a grass skirt, a large queen palm sports its regal fan head above its dried, dying fronds.</description>
<position x="80" y="240" z="0" />
<arc exit="northeast" move="northeast" destination="43" />
<arc exit="southeast" move="southeast" destination="49" />
<arc exit="southwest" move="southwest" destination="50" />
</node>
<node id="49" name="The Enclave at Fang Cove" color="#00FFFF">
<description>This quiet locale is a blend of soil, sand, shell and wood debris as the inland jungle meets and mingles with the beach. A long dead frond rests its dried tip on the ground as it dangles from a tall full-headed fan palm. From time to time, one of the night's avian predators alights in the treetop and silently surveys the sandy beach for its prey.</description>
<description>This quiet locale is a blend of soil, sand, shell and wood debris as the inland jungle meets and mingles with the beach. A long dead frond rests its dried tip on the ground as it dangles from a tall full-headed fan palm. The shade cast from the tree offers relief from the relentless sunlight.</description>
<position x="100" y="260" z="0" />
<arc exit="west" move="west" destination="50" />
<arc exit="northwest" move="northwest" destination="48" />
</node>
<node id="50" name="The Enclave at Fang Cove" color="#00FFFF">
<description>Heavy foliage encloses this tropical clearing complete with sand and shell fragments. The gentle swaying of the palms in the breeze reveals dark ocean water to the north. To the south, the jungle attempts to exert its dominance, but so far has not managed to encroach too far.</description>
<description>Heavy foliage encloses this tropical clearing complete with sand and shell fragments. Glimpses of deep blue water to the north are revealed as palms sway gently in the breeze, presenting an ever changing view. To the south, the jungle attempts to exert its dominance, but so far has not managed to encroach too far.</description>
<position x="60" y="260" z="0" />
<arc exit="northeast" move="northeast" destination="48" />
<arc exit="east" move="east" destination="49" />
<arc exit="west" move="west" destination="51" />
<arc exit="northwest" move="northwest" destination="46" />
</node>
<node id="51" name="The Enclave at Fang Cove" color="#00FFFF">
<description>Bits of finely ground sea glass, washed up by long ago storms and mixed in with the clearing's sand and broken shells, capture and dance in the night's dim light depending on the viewing angle. From one view, the sand appears dull beige, but from another it glistens and sparkles like snow. A lush green carpet of grass grows about the base of a large central palm.</description>
<description>Bits of finely ground sea glass, washed up by long ago storms and mixed in with the clearing's sand and broken shells, capture and reflect the day's light in colorful displays depending on the viewing angle. From one view, the sand appears pale beige, but from another it is alive with light and sparkles. A lush green carpet of grass encircles a large central palm.</description>
<position x="20" y="260" z="0" />
<arc exit="northeast" move="northeast" destination="46" />
<arc exit="east" move="east" destination="50" />
<arc exit="climb" move="climb palm tree" destination="52" />
</node>
<node id="52" name="Amidst the Fronds">
<description>The sturdy base of a large frond provides a spot to rest and take a moment to enjoy the shade provided. The scenery up here is a tangle of tropical foliage and a good view of the distant water.</description>
<position x="0" y="280" z="0" />
<arc exit="climb" move="climb trunk" destination="51" />
</node>
<node id="53" name="Shore Walk, Rocky Path" note="Map90_Ratha.xml">
<description>Giant boulders are scattered haphazardly about the ocean near the beach. Curiously, smaller stones have been collected to form a rocky path atop the water -- wide enough for a pair of horses and long enough for at least ten. The ocean's floor drops away to invisible depths at the pathway's midpoint, leaving little doubt that the end is quite deep indeed. Tufts of soggy, seaweed-matted fur cling to the stones.</description>
<position x="295" y="100" z="0" />
<arc exit="none" move="none" destination="1" />
</node>
<node id="54" name="Osmandikar's Crafts and Repair, Showroom" note="Repair Metal|Weapons|Osmandikar" color="#FF0000">
<description>Shattered stalks of bamboo, semi-dry mud from sand, and large sheafs of tattered tropical leaves form the majority of the crudely crafted hut. A wide cloth spans the width of the room from the northeastern corner to the southwestern one, though a large hole directly above the counter has formed. Gazing up through the hole in the cloth, you take note that a similarly sized hole resides in the hut's roof at the same location.</description>
<position x="300" y="220" z="0" />
<arc exit="out" move="out" destination="8" />
</node>
<node id="55" name="Lakyan's Tailored Goods and Repair, Sales Floor" note="Repair Leather|Armor|Lakyan" color="#FF0000">
<description>An oddity among some of the other local shops, this one contains wooden planks for a floor in lieu of the natural sand. Hardy wooden beams are evenly spaced around the square room, each joined to the next by a Gnome-high shelf. A battered trunk has been tucked away in one corner.</description>
<position x="280" y="220" z="0" />
<arc exit="out" move="out" destination="7" />
</node>
<node id="56" name="Fang Cove, Beach">
<description>This long stretch of beach curves out toward the rocky cliff commonly referred to as Fang's Peak. Children are not often seen along its dark sandy surface as crabs and various other creatures reside beneath the sand waiting for their chance to sting, poke or bite. Tiny mounds of rock dot the area, with sprigs of dried grasses caught within them.</description>
<position x="320" y="200" z="0" />
<arc exit="east" move="east" destination="57" />
<arc exit="go" move="go iron-wrought gate" destination="9" />
</node>
<node id="57" name="Fang Cove, Beach">
<description>Grains of sticky wet sand attach themselves to everything they come in contact with, including those unlucky souls who happen by. Gentle sounds of lapping waves lend a pleasant rhythm to the night sounds, with only an occasional screech coming from the nearby cliffs to mar its tune.</description>
<description>Grains of sticky wet sand attach themselves to everything they come in contact with, including those unlucky souls who happen by. Gentle sounds of the nearby lapping waves contrast sharply with the ruckus being made by the gulls that inhabit the area. Cliffs nearby offer homes to various creatures, including some better left alone by those unable to defend themselves.</description>
<position x="340" y="200" z="0" />
<arc exit="northeast" move="northeast" destination="61" />
<arc exit="east" move="east" destination="58" />
<arc exit="west" move="west" destination="56" />
</node>
<node id="58" name="Fang Cove, Beach">
<description>More rocks than sand lay upon the foot of the cliffs, mixed with bits of bone and grass. The cliff walls have been eroded by the elements, leaving cracks and crevices and even a few shallow caves along its surface. A worn wooden sign perches precariously near one of the crevices.</description>
<position x="360" y="200" z="0" />
<arc exit="north" move="north" destination="61" />
<arc exit="east" move="east" destination="59" />
<arc exit="west" move="west" destination="57" />
</node>
<node id="59" name="Fang Cove, Beach">
<description>A huge stone stands at the entrance of this cave, with only a slight crack to give evidence of it being there. Strange noises can be heard within, though whether it's the amplified moaning of the air or some prowling beast is unclear. Perhaps the stone's purpose is to keep people out, or to keep something in.</description>
<position x="400" y="200" z="0" />
<arc exit="west" move="west" destination="58" />
<arc exit="northwest" move="northwest" destination="60" />
<arc exit="go" move="go crack" destination="91" />
</node>
<node id="60" name="Fang Cove, Beach">
<description>The long stretch of beach ends here, with the jutting rock of Fang's Peak lurking above. A rough stairway leads up the peak but appears to stop midway, as if something interrupted the construction. The result is the same -- overland access via the steps to areas beyond is impossible. A large mound of sea grass lies near the steps, with bits of hair and twine woven in.</description>
<position x="380" y="180" z="0" />
<arc exit="southeast" move="southeast" destination="59" />
<arc exit="west" move="west" destination="61" />
<arc exit="climb" move="climb rough stairway" destination="62" />
</node>
<node id="61" name="Fang Cove, Beach">
<description>Swirls of water gather in the footprints left by those passing by, while tiny crabs dart between mounds of rocks and grass. The sparse remains of a fish lay embedded in the sand along with other debris that has washed ashore.</description>
<position x="360" y="180" z="0" />
<arc exit="east" move="east" destination="60" />
<arc exit="south" move="south" destination="58" />
<arc exit="southwest" move="southwest" destination="57" />
</node>
<node id="62" name="Fang Cove, Cliffside">
<description>The stairway ends here at a carved and raised area midway to the peak. The area is just large enough to accommodate a worn log and a firepit. Bits of old twine and bones are woven through a tree root that thrusts its way out of the cliff. Faint whistling sounds come from the hallowed recesses of the partially gnawed bones. Though some may call this a perfect camping spot, others might be intimidated by the howls and screeches from the beach below.</description>
<position x="380" y="160" z="0" />
<arc exit="go" move="go dark cave" destination="63" />
<arc exit="climb" move="climb rough stairway" destination="60" />
</node>
<node id="63" name="Talas Sagamat, Cave">
<description>Tall enough for a Human to stand upright, yet low enough for a Gor'Tog to need to hunch over, the ceiling is covered in cobwebs and the nests of countless insects. Numerous clawed footprints mar the cave floor, and the piles of fish bones and remains from other unlucky sea creatures suggest the occupants visit often.</description>
<position x="400" y="160" z="0" />
<arc exit="out" move="out" destination="62" />
<arc exit="go" move="objsearch back.wall go narrow gap" destination="64" />
<arc exit="go" move="go narrow gap" destination="64" />
</node>
<node id="64" name="Talas Sagamat, Alcove" note="Talas Sagamat|mine" color="#993300">
<description>The secluded alcove opens up into a much larger complex of cavernous areas. Four main pathways branch outwards, each forming an ovoid tunnel that vanishes into the murky darkness, though a mass of roots and a pile of bones obscure two of the passages. A salty breeze from the southern exit occasionally pierces the stifling stillness of the cavern.</description>
<position x="440" y="140" z="0" />
<arc exit="northeast" move="northeast" destination="65" />
<arc exit="go" move="go narrow gap" destination="63" />
<arc exit="go" move="go roots" destination="79" />
<arc exit="go" move="go shattered bones" destination="75" />
</node>
<node id="65" name="Talas Sagamat, Northeastern Tunnel" color="#993300">
<description>A salty sea breeze moans loudly through a series of porous holes in sections of the tunnel's walls. Somewhere further within the earthen tomb come the scuttling echoes of movement, though discerning any details about what the source may be is impossible through the moaning sea air. Four sets of four deep scratches mar an area of sandstone on one wall, as if some creature had pounced off of it in a hasty pursuit or retreat.</description>
<position x="460" y="120" z="0" />
<arc exit="northeast" move="northeast" destination="66" />
<arc exit="southwest" move="southwest" destination="64" />
</node>
<node id="66" name="Talas Sagamat, Northeastern Tunnel" color="#993300">
<description>Dagger-like stalactites protrude from the ceiling and reach halfway to the ground. On the outer edges of the tunnel's ground are tiny bumps in the stone, either the early beginnings of stalagmite companions to their hanging counterparts or a natural deformation in the stone. Small grains of a sand-like substance are piled around the bumps and seem to follow a barely discernible winding groove.</description>
<position x="480" y="100" z="0" />
<arc exit="northeast" move="northeast" destination="67" />
<arc exit="southwest" move="southwest" destination="65" />
</node>
<node id="67" name="Talas Sagamat, Northeastern Tunnel" color="#993300">
<description>Thick, gnarled roots protrude from one side of the tunnel and create a tangled mess that makes traveling through it difficult. Strips of leather and softer materials are interwoven in the writhing mass, each having been ripped from the garments of those who tried to pass through. After brushing against one of the roots, it becomes clear why the passage is so difficult -- the roots have been petrified from countless years in the damp tunnels.</description>
<position x="500" y="80" z="0" />
<arc exit="north" move="north" destination="68" />
<arc exit="southwest" move="southwest" destination="66" />
</node>
<node id="68" name="Talas Sagamat, Northeastern Tunnel" color="#993300">
<description>Three neatly stacked piles of stones form a triangular pattern in the center of the pathway leading through the murky darkness. The charred remains of several small limbs and larger logs are propped against the supporting structure. A distorted metal charm lies half-buried in the black ash beneath the wood, melted to a degree so that only an equine profile can be made out.</description>
<position x="500" y="60" z="0" />
<arc exit="south" move="south" destination="67" />
<arc exit="northwest" move="northwest" destination="69" />
</node>
<node id="69" name="Talas Sagamat, Northeastern Tunnel" color="#993300">
<description>The ground's incline is much more pronounced, though it doesn't seem to bother the slug-like creatures clinging to the cave's wall in the least. A thick layer of slime blankets the remains of some type of barrier that once consisted of iron bars, rocks and wooden planks. The debris is scatted towards the cave's exterior, as if something attempted -- and succeeded -- in breaking free of the damp-aired prison.</description>
<position x="480" y="40" z="0" />
<arc exit="southeast" move="southeast" destination="68" />
<arc exit="go" move="go metal door" destination="70" />
</node>
<node id="70" name="Talas Sagamat, Underground Swamp" color="#993300">
<description>A large cavern opens up before you, almost perfectly divided between stagnant water and a wet, muddy mixture of sand and clay. Both exits of the cavern rise steeply upwards, creating somewhat of a natural spillway to hold the water within. Humanoid footprints cross with the markings of other creatures, some snake-like and others with prints similar to those of a dog, though considerably larger. The water is marred by constant ripples and bubbles that emanate from the center.</description>
<position x="460" y="20" z="0" />
<arc exit="northwest" move="northwest" destination="71" />
<arc exit="go" move="go metal door" destination="69" />
</node>
<node id="71" name="Talas Sagamat, Northern Tunnel" color="#993300">
<description>The cave makes a sharp curve, almost turning back on itself entirely as it makes a considerable downward slope into the depths of the cliffs. The walls are coated in a thick slime, and a fetid dampness lingers in the air. What little outside air may stir through the tunnels near the entrance is entirely lacking in this portion of the cliffs' interior. Inching along the lower levels of the walls are elongated, slug-like creatures that feast on the mucous substance.</description>
<position x="440" y="0" z="0" />
<arc exit="southeast" move="southeast" destination="70" />
<arc exit="south" move="south" destination="72" />
</node>
<node id="72" name="Talas Sagamat, Northern Tunnel" color="#993300">
<description>Propped against one side of the cave is a mostly intact suit of rusted plate armor, the skeletal remains of its owner still holding a broken sword in one of its boney hands. Tangled between the fingers of the other is a mass of brownish fur. A small phrase has been deeply scratched into the armor's surface, in memory of those who perished along with the warrior.</description>
<position x="440" y="40" z="0" />
<arc exit="north" move="north" destination="71" />
<arc exit="south" move="south" destination="73" />
</node>
<node id="73" name="Talas Sagamat, Northern Tunnel" color="#993300">
<description>The ground is littered with bent pieces of rusted and twisted metal. Some of the larger pieces show signs of having been ripped apart by claws or viciously sharp teeth. Providing a stark contrast to the tattered remnants of the armor, a gleaming golden hilt with a small portion of a brilliant silver blade has been plunged deep into the cave's wall. Large fractures in the sandstone around the weapon reveal a layer of granite that holds the blade fast into place.</description>
<position x="440" y="60" z="0" />
<arc exit="north" move="north" destination="72" />
<arc exit="south" move="south" destination="74" />
</node>
<node id="74" name="Talas Sagamat, Northern Tunnel" color="#993300">
<description>The shattered remains of a stone barricade fill the cave with chunks of rubble. While many of the stones are barely more than a fine-grained sand, others are as large as a sturdy Dwarf. Viciously deep claw marks line the cave's walls on either side of the barricade, leaving little doubt that the structure failed its purpose -- either holding something as prisoner or keeping outside forces from something believed to be well-protected.</description>
<position x="440" y="80" z="0" />
<arc exit="north" move="north" destination="73" />
<arc exit="south" move="south" destination="75" />
</node>
<node id="75" name="Talas Sagamat, Northern Tunnel" color="#993300">
<description>A strong breeze sweeps down the tunnel, carrying with it the strong smells of the ocean and smoldering fires from the beaches. The light from outside pierces the darkness just enough to provide a dim, grey illumination to the relatively smooth sandstone walls. A small scene has been carved into one section of the wall, meticulously depicting a battle between humanoids and a many-armed creature. The final image, presumably the outcome, remains unfinished.</description>
<position x="440" y="100" z="0" />
<arc exit="north" move="north" destination="74" />
<arc exit="go" move="go shattered bones" destination="64" />
</node>
<node id="76" name="First Council Banking, Vestibule" note="First Council Banking|Bank">
<description>Adobe clings to the latticework of woven bamboo that forms the domed structure overhead. A set of shallow steps on one side of the room leads downward at an angle that makes it clear that the area at its other end is outside the walls of this abode. A hatch-covered ladder resides on the other side of the room and leads straight down.</description>
<position x="220" y="220" z="0" />
<arc exit="west" move="west" destination="77" />
<arc exit="out" move="out" destination="10" />
<arc exit="go" move="go shallow steps" destination="90" />
<arc exit="climb" move="climb hatch-covered ladder" destination="78" />
</node>
<node id="77" name="First Council Banking, Foreign Exchange" note="Premium Exchange" color="#00FF00">
<description>The frazzled Halfling attendant can barely be seen amid the paperwork stacked dangerously high atop her desk. She seldom looks up as patrons come and go, even those seeking her attention. Hand signals to the mage beside her keep the flow at a steady pace.</description>
<position x="200" y="220" z="0" />
<arc exit="east" move="east" destination="76" />
</node>
<node id="78" name="First Council Banking, Exchanges" note="Exchange" color="#00FF00">
<description>Lengths of wooden planks span short beams and are supported by simple stone columns. The construction shifts unsteadily as the weight of the beach overhead constantly tries to collapse. A single table in the center of the room bears three jars with numerous coins of different metals in each. A sign rests beside the first jar. A cool breeze circles the room, causing the light-giving candles to flicker and splutter.</description>
<position x="220" y="240" z="0" />
<arc exit="up" move="up" destination="76" />
</node>
<node id="79" name="Talas Sagamat, Western Tunnel" color="#993300">
<description>Hardly perceptible, the floor slopes downwards as one travels further into the darkened tunnel. The rock walls are discolored, showing signs of water damage as well as a struggle for various fungi competing for dominance on the roughened surface. Running down the center of the ground is a tiny rivulet, only slightly damp.</description>
<position x="400" y="100" z="0" />
<arc exit="northwest" move="northwest" destination="80" />
<arc exit="go" move="go roots" destination="64" />
</node>
<node id="80" name="Talas Sagamat, Western Tunnel" color="#993300">
<description>The tunnel constricts on all sides as it leads further into the deepening darkness. Five lines of scratch marks follow along either side of the rivulet that runs down the center of the ground, though there are no other signs of who -- or what -- may have made them. A stalactite dangling from the ceiling almost completely blocks further passage.</description>
<position x="380" y="80" z="0" />
<arc exit="north" move="north" destination="81" />
<arc exit="southeast" move="southeast" destination="79" />
</node>
<node id="81" name="Talas Sagamat, Western Tunnel" color="#993300">
<description>Strange stalactite-like structures angle downwards from the tunnel's ceiling. Rather than being large at the source and tapering towards the end, they're the precise opposite -- thin as a strand of thread at the ceiling and the width of an opened palm at the loose end. A single circular ring is carved into the surface of each structure at varying levels of height.</description>
<position x="380" y="60" z="0" />
<arc exit="northeast" move="northeast" destination="82" />
<arc exit="south" move="south" destination="80" />
</node>
<node id="82" name="Talas Sagamat, Western Tunnel" color="#993300">
<description>Primitive drawings dot an area of the tunnel's wall that has been worked into a relatively smooth surface in comparison to the stone surrounding it. One of the more common symbols represented is that of a tentacled creature. The faint remains of a tall blue waterfall reside above the creature.</description>
<position x="400" y="40" z="0" />
<arc exit="southeast" move="southeast" destination="83" />
<arc exit="southwest" move="southwest" destination="81" />
</node>
<node id="83" name="Talas Sagamat, Western Tunnel" color="#993300">
<description>The declining slope of the floor as the cave curves around itself becomes much more pronounced. Faint splashes echo off the stone walls as each step disturbs the stagnant water that has collected here. Markings on the wall show that the elevation of the water sometimes rises to more than halfway up the tunnel.</description>
<position x="420" y="60" z="0" />
<arc exit="west" move="west" destination="84" />
<arc exit="northwest" move="northwest" destination="82" />
</node>
<node id="84" name="Talas Sagamat, Western Tunnel" color="#993300">
<description>A putrid odor lingers in the stale, musty air trapped within the small chamber. Muffled crunches echo beneath each footstep as the bones of some creature's past meals are shattered into mere slivers under the water's surface. Stifled moans echo throughout the curving tunnel, though their source remains a mystery.</description>
<position x="400" y="60" z="0" />
<arc exit="east" move="east" destination="83" />
</node>
<node id="85" name="Fang Cove, Fate's Fortune Lane" note="EXIT portal|portal" color="#FF00FF">
<description>A towering marble archway opens a gap in the wall to the north and separates the ongoing construction and somewhat more refined completed structures of Fate's Fortune Lane from the crude structures and makeshift walkway along the beach. The sheltering cliffs of Fang's Peak rise up across from the arch, while cobblestones of different shapes and sizes are laid out to either side of the entry to form the lane's pavement.</description>
<description>A towering marble archway opens a gap in the wall to the north and separates the ongoing construction and somewhat more refined completed structures of Fate's Fortune Lane from the crude structures and makeshift walkway along the beach. The entrance to a squat, wide bungalow sits in opposition to the arch, and the sheltering cliffs of Fang's Peak rise up from behind it. To either side of the arch, cobblestones of different shapes and sizes have been laid out to form the wide Fate's Fortune Lane.</description>
<position x="260" y="340" z="0" />
<arc exit="north" move="north" destination="7" />
<arc exit="east" move="east" destination="86" />
<arc exit="west" move="west" destination="88" />
<arc exit="go" move="go palm cabana" destination="136" />
<arc exit="go" move="go squat bungalow" destination="129" />
<arc exit="go" move="go sky tent" destination="128" />
<arc exit="go" move="go exit portal" destination="139" />
</node>
<node id="86" name="Fang Cove, Fate's Fortune Lane">
<description>The lane diverges into two paths that lead around a wooden frame in the center of the cobblestone pavement. When completed, the structure would be a rough cube approximately one dozen hands high with the same width and length -- too small to be a place of business, though its purpose is unclear. An unfinished bench lies half assembled along one side. Curious onlookers pause from time to time to examine the slow progress being made and to speculate at what it will eventually be.</description>
<description>The lane diverges into two paths that lead around a large community gazebo at the center of the cobbled pavement. Curious onlookers pause from time to time to admire the structure and to pick the redolent, surrounding blossoms. A sturdy bench sits to one side beneath a leafy windmill palm, providing a shady rest for visitors to the area.</description>
<position x="280" y="340" z="0" />
<arc exit="east" move="east" destination="87" />
<arc exit="west" move="west" destination="85" />
<arc exit="go" move="go canvas tent" destination="179" />
<arc exit="go" move="go community gazebo" destination="229" />
<arc exit="go" move="go tent" destination="250" />
</node>
<node id="87" name="Fang Cove, Fate's Fortune Lane">
<description>The cobblestone-covered lane stops abruptly, as if those constructing it were reassigned to more pressing projects. Other than the limestone wall, the area's sand, sparse grasses and palm trees command the as yet unworked earth from the path's unfinished end. Pallets of planters are stacked in an effort to discourage exploration into the wilds between the small community and the towering Fang's Peak that shelters it.</description>
<description>Ending abruptly just beyond the Fang Cove Crafting Society's door, the cobblestone lane separates that gleaming edifice from a wide cave mouth excavated from the cliffs beyond its southern edge. Pallets of lumber and planters are stacked along the end of the path to discourage exploration into the wilds between the growing community and the towering Fang's Peak that shelters it.</description>
<position x="300" y="340" z="0" />
<arc exit="west" move="west" destination="86" />
<arc exit="go" move="go wooden door" destination="181" />
<arc exit="go" move="go cave mouth" destination="222" />
<arc exit="go" move="go sturdy gate" destination="259" />
</node>
<node id="88" name="Fang Cove, Fate's Fortune Lane">
<description>The bank's dome rises up above the limestone wall, and even from this distance the occasional tinkling of coins being rattled from their jars can be heard as clearly as the chimes hanging from the tall palm tree alongside the lane. Smells from The Shanty's kitchens, though faint, are ever present. From time to time, a group of workers approaches the countless pallets of building supplies that are stacked one atop another in search of a specific wood, cut of stone or barrel of paint. More often than not, the sought treasure is buried at the bottom of such a stack.</description>
<position x="180" y="340" z="0" />
<arc exit="east" move="east" destination="85" />
<arc exit="west" move="west" destination="89" />
<arc exit="go" move="go black-painted wagon" destination="166" />
<arc exit="go" move="go burlwood caravan" destination="178" />
<arc exit="go" move="go dark tent" destination="169" />
<arc exit="go" move="go gethwood caravan" destination="154" />
<arc exit="go" move="go large tent" destination="172" />
<arc exit="go" move="go rickety wagon" destination="177" />
<arc exit="go" move="go small building" destination="159" />
<arc exit="go" move="go sturdy wagon" destination="176" />
<arc exit="go" move="go wooden wagon" destination="153" />
<arc exit="go" move="go brown wagon" destination="247" />
</node>
<node id="89" name="Fang Cove, Fate's Fortune Lane">
<description>The swirling ocean breeze stirs the sand that finds its way onto everything, creating intricate patterns across the surfaces of the cobblestones that form the lane. Long and low wooden planter boxes are centered in the gap between the lane and the wall on the northern side, an effort to fill the space in the absence of the growing structures across the way. Some of the gardens are covered to create makeshift tables to serve the workers meals at different times of the day.</description>
<position x="100" y="340" z="0" />
<arc exit="east" move="east" destination="88" />
<arc exit="go" move="go fishmonger's hut" destination="160" />
<arc exit="go" move="go oak hut" destination="161" />
</node>
<node id="90" name="First Council Banking, Vault" note="Teller" color="#00FF00">
<description>Little more than a deep hole, the below-ground sod structure is reinforced with vine-lashed lengths of weathered wood. Jar-covered shelves line every bit of space available while a lone set of steps provide the only entrance to and exit from the community's small bank -- a liberal description of the surroundings. No windows or tellers are present, only guards that stand with their backs to the wall on either side of the steps so they can keep an eye on everything that happens.</description>
<position x="200" y="240" z="0" />
<arc exit="up" move="up" destination="76" />
</node>
<node id="91" name="Fang Cove, Beneath Fang's Peak">
<description>Rocks and boulders big and small lie strewn across the floor of the tunnel. The clatter of falling rock from nearby resounds sharply in the tight passage. Cracks in the walls and ceiling creak ominously, releasing small puffs of dust and pebbles.</description>
<position x="480" y="200" z="0" />
<arc exit="southeast" move="southeast" destination="92" />
<arc exit="go" move="go crack" destination="59" />
</node>
<node id="92" name="Fang Cove, Beneath Fang's Peak">
<description>Large roots from above have grown through the ceiling, cracking the surrounding rock. They trail along the surface before disappearing into one wall that has collapsed below them. The constant groan of stone grating against stone fills the air.</description>
<position x="500" y="220" z="0" />
<arc exit="south" move="south" destination="93" />
<arc exit="northwest" move="northwest" destination="91" />
</node>
<node id="93" name="Fang Cove, Beneath Fang's Peak">
<description>The threat of collapse disappears through this section of intact tunnel. A straight, solid passage has been hewn through a vein of hard granite. The sound of dripping water echoes in the tight space.</description>
<position x="500" y="240" z="0" />
<arc exit="north" move="north" destination="92" />
<arc exit="southeast" move="southeast" destination="94" />
</node>
<node id="94" name="Fang Cove, Beneath Fang's Peak">
<description>Water has eroded a section of wall and drips into a stagnant mineral pool below. Pale moss grows on the wet surfaces. Smelling faintly of iron and sulfur, the air is damp and cloying. The creaking of unstable rock can be heard faintly from above.</description>
<position x="527" y="267" z="0" />
<arc exit="south" move="south" destination="95" />
<arc exit="northwest" move="northwest" destination="93" />
</node>
<node id="95" name="Fang Cove, Beneath Fang's Peak">
<description>An old collapse fills most of the tunnel, and the rubble turns the passage into an obstacle course. An occasional rumble of shifting rock warns that the tunnel is far from safe. The sound of dripping water comes from somewhere nearby.</description>
<position x="527" y="300" z="0" />
<arc exit="north" move="north" destination="94" />
<arc exit="out" move="out" destination="96" />
</node>
<node id="96" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>Grasping creepers climb, drape and clasp everything in their path, hiding who knows what beneath their leafy carpet. They hinder every step through the jungle and strive with each other for possession of light and space. Nearyby, thick green shoots weave around a pale, thin tree trunk, and the vine is far healthier than its host.</description>
<description>Grasping creepers climb, drape and clasp everything in their path, hiding who knows what beneath their leafy carpet. They hinder every step through the jungle and strive with each other for possession of light and space. Nearby, thick green shoots weave around a pale, thin tree trunk, and the vine is far healthier than its host.</description>
<position x="480" y="320" z="0" />
<arc exit="southwest" move="southwest" destination="97" />
<arc exit="go" move="objsearch creeper go cave" destination="95" />
<arc exit="climb" move="climb trail" destination="102" />
<arc exit="go" move="go cave" destination="95" />
</node>
<node id="97" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>Roots protruding from the underbrush are clearly visible in some spots and hidden beneath the mulch in others, waiting to trip the unwary. Multiple branches of the rampant vegetation block the path and require careful manipulation to avoid being whipped left and right. A small clearing to the side of the cluttered path is guarded by dense foliage that dissuades the prudent from exploration.</description>
<position x="460" y="340" z="0" />
<arc exit="northeast" move="northeast" destination="96" />
<arc exit="south" move="south" destination="99" />
<arc exit="southwest" move="southwest" destination="98" />
<arc exit="go" move="go trail" destination="107" />
</node>
<node id="98" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>Industrious ants have created a huge mound smack in the middle of the pathway. The bare soil is marked with minute trails that disappear into the ground cover. It is difficult to avoid the sensation of having disturbed the creatures' habitat and to avoid scratching oneself against the brush.</description>
<position x="440" y="360" z="0" />
<arc exit="northeast" move="northeast" destination="97" />
<arc exit="southeast" move="southeast" destination="99" />
<arc exit="west" move="west" destination="100" />
</node>
<node id="99" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>The ability to see any distance is obscured by thick growth. What doesn't hang from every available limb climbs up and over anything attached to the ground. Moisture beads on the greenery, the result of so much life attempting to breathe in such close proximity.</description>
<position x="460" y="380" z="0" />
<arc exit="north" move="north" destination="97" />
<arc exit="northwest" move="northwest" destination="98" />
</node>
<node id="100" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>Something has been digging in the dirt, and as a result, the area is heavily pockmarked. Depressions of varying widths and depths make for careful stepping to avoid twisting an ankle or worse. A few of the holes could be tunnels, though their darkness masks how deep they might be.</description>
<position x="420" y="360" z="0" />
<arc exit="north" move="north" destination="102" />
<arc exit="east" move="east" destination="98" />
<arc exit="southwest" move="southwest" destination="101" />
</node>
<node id="101" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>Charred ground with a rusting cauldron at its center fills an area bounded by logs laid in a square A few sticks that might have been tent pegs lie nearby. Beyond the fire pit, a dilapidated mud and rock wall blocks passage into the jungle.</description>
<position x="400" y="380" z="0" />
<arc exit="northeast" move="northeast" destination="100" />
<arc exit="southeast" move="southeast" destination="105" />
<arc exit="northwest" move="northwest" destination="106" />
</node>
<node id="102" name="Fang's Rise, Trail">
<description>Vast, overgrown vegetation lines the worn dirt path and creates a towering canopy stretching overhead. Entwined branches sprout above as if seeking respite from the tightly clustered bushes. Small, half-eaten berries litter the ground around a particularly dense bit of foliage. In the distance, the path forks to encircle a large pool.</description>
<position x="420" y="340" z="0" />
<arc exit="northeast" move="northeast" destination="103" />
<arc exit="south" move="south" destination="100" />
<arc exit="northwest" move="northwest" destination="104" />
<arc exit="climb" move="climb trail" destination="96" />
<arc exit="go" move="go shadowed footpath" destination="242" />
</node>
<node id="103" name="Fang's Rise, Eastern Embankment">
<description>Rocks, dirt and broken branches from the surrounding trees cover this side of the embankment. A few large boulders, positioned near the edge of a pool, make perfect seats for a weary traveler. One can rest while dipping their feet into the cool, clear water and taking in the scenery.</description>
<position x="440" y="320" z="0" />
<arc exit="southwest" move="southwest" destination="102" />
<arc exit="go" move="go pool" destination="118" />
<arc exit="climb" move="climb low-hanging tree" destination="261" />
</node>
<node id="104" name="Fang's Rise, Western Embankment">
<description>Though steeper than the opposing embankment to the east, the climb is made easier by some jutting pieces of rock that provide steps leading from the deep, blue water below. Mosses of various hues of green cover the ground and some of the nearby rocks.</description>
<position x="400" y="320" z="0" />
<arc exit="southeast" move="southeast" destination="102" />
<arc exit="go" move="go pool" destination="121" />
<arc exit="climb" move="climb rocks" destination="124" />
</node>
<node id="105" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>The jungle closes in, laying claim to the land, air and water beyond the mud and rock wall. Impenetrable thickets as far as the eye can see camouflage what lies behind and beneath them.</description>
<position x="413" y="393" z="0" />
<arc exit="northwest" move="northwest" destination="101" />
</node>
<node id="106" name="Fang's Shadow, Dense Undergrowth" color="#008000">
<description>A tangle of growth climbs upward, its roots wormed into muddy spaces between the stones of a high, long wall. The rampant vegetation conceals a good bit of the structure, which in turn blocks the view of anything behind it. To the southeast is a small clearing from which the scent of burnt wood drifts on the wind.</description>
<position x="387" y="367" z="0" />
<arc exit="southeast" move="southeast" destination="101" />
</node>
<node id="107" name="Abandoned Village, Trail">
<description>Twisting between the towering trees, a dirt track wends its way towards a clearing in the jungle. Lianas and other vines drape from the overhanging branches down onto the ground. The smell of rotting vegetation wafts through the air, mingling with the musty odor of damp earth.</description>
<position x="480" y="340" z="0" />
<arc exit="southeast" move="southeast" destination="108" />
<arc exit="go" move="go trail" destination="97" />
</node>
<node id="108" name="Abandoned Village, Village Square">
<description>Grudgingly giving way to open ground, the jungle has retreated from the trampled clay plaza surrounded by crude huts. Brave shoots of grass spring up from the bare dirt, beginning nature's process of reclaiming the abandoned village. Broken bits of pottery, smashed into tiny pieces, are strewn about the square and mingle with other rubbish and debris in the dust.</description>
<position x="500" y="360" z="0" />
<arc exit="east" move="east" destination="111" />
<arc exit="southeast" move="southeast" destination="110" />
<arc exit="south" move="south" destination="109" />
<arc exit="northwest" move="northwest" destination="107" />
<arc exit="go" move="go tiny hut" destination="117" />
</node>
<node id="109" name="Abandoned Village, Village Square">
<description>A lone tree stands forlornly here, its once luxurient foliage now covered with creeping vines. Underneath the shady boughs, rotten planks mark where a small bench once sat, its outline barely discernable still.</description>
<position x="500" y="380" z="0" />
<arc exit="north" move="north" destination="108" />
<arc exit="northeast" move="northeast" destination="111" />
<arc exit="east" move="east" destination="110" />
<arc exit="go" move="go small hut" destination="116" />
</node>
<node id="110" name="Abandoned Village, Village Square">
<description>Tumbled stones mark where a wall once stood sentinel around the village's well. Now all that remains are the crudely cut rocks precariously perched around the lip of the shaft. Off to one side, a wooden bucket lies silently in the dust, a frayed rope extending from its handle.</description>
<position x="520" y="380" z="0" />
<arc exit="north" move="north" destination="111" />
<arc exit="northeast" move="northeast" destination="113" />
<arc exit="east" move="east" destination="112" />
<arc exit="west" move="west" destination="109" />
<arc exit="northwest" move="northwest" destination="108" />
<arc exit="down" move="down" destination="115" />
</node>
<node id="111" name="Abandoned Village, Village Square">
<description>Two huts have collapsed here, strewing debris into the abandoned plaza. A blooming rose bush, long since gone wild, flourishes near what once was a door. The scent of the abundant blooms fills the air, drowning out the normal rotting smells of the nearby jungle.</description>
<position x="520" y="360" z="0" />
<arc exit="north" move="north" destination="114" />
<arc exit="east" move="east" destination="113" />
<arc exit="southeast" move="southeast" destination="112" />
<arc exit="south" move="south" destination="110" />
<arc exit="southwest" move="southwest" destination="109" />
<arc exit="west" move="west" destination="108" />
</node>
<node id="112" name="Abandoned Village, Collapsed Hut">
<description>Mud and wattle walls end abruptly barely two feet off the pounded clay floor, sheared off. Nothing remains of the roof or upper walls, nor are there any signs of furnishings within the ruined walls.</description>
<position x="540" y="380" z="0" />
<arc exit="north" move="north" destination="113" />
<arc exit="west" move="west" destination="110" />
<arc exit="northwest" move="northwest" destination="111" />
</node>
<node id="113" name="Abandoned Village, Collapsed Hut">
<description>Nothing remains of the hut that once stood here but the bare earth of the foundation and a few posts sticking up from the ground. Vine tendrils inch across the earth, forerunners of the encroaching jungle lurking just beyond the ruined hut.</description>
<position x="540" y="360" z="0" />
<arc exit="south" move="south" destination="112" />
<arc exit="southwest" move="southwest" destination="110" />
<arc exit="west" move="west" destination="111" />
</node>
<node id="114" name="Abandoned Village, Collapsed Hut">
<description>Timbers have buckled inward, creating a small cave-like structure. Thatch from the roof covers the ground in heaps, obscuring and obliterating any interior furnishings that might have survived the collapse of the building.</description>
<position x="520" y="340" z="0" />
<arc exit="south" move="south" destination="111" />
</node>
<node id="115" name="Abandoned Village, Down the Well">
<description>Condensation causes the stone-lined walls to drip moisture continuously and making the climb up or down the crudely hacked out handholds treacherous. A small ledge running around the wall provides a precarious stopping point just above the water's surface. Set into the stone walls above the ledge, a niche holds a tiny carved statue.</description>
<position x="520" y="400" z="0" />
<arc exit="up" move="up" destination="110" />
</node>
<node id="116" name="Abandoned Village, Hut">
<description>Glimmers of light enter through the doorway, only partially blocked by the sagging door. Crude shelves hang on the mud-covered walls, their surfaces covered with a thick layer of dust and grime. Nothing else remains in the hut but a blackened hearth in the middle of the floor.</description>
<position x="500" y="400" z="0" />
<arc exit="go" move="go sagging door" destination="109" />
</node>
<node id="117" name="Abandoned Village, Hut">
<description>A simple stool sits on its side in the corner, surrounded by cobwebs and dust bunnies. Mud flaking from the walls has exposed the wattle structure underneath and left piles of debris at the base of the walls. A faint odor of decay lingers in the air, mingling with the humid stench of the jungle.</description>
<position x="500" y="340" z="0" />
<arc exit="go" move="go small door" destination="108" />
</node>
<node id="118" name="Fang's Rise, Pool">
<description>The loud, thunder-like roar of the waterfall blocks out virtually all other noise, exerting its dominance over Fang's Peak. Waves of white water erupt from the percussion point, rippling across the pool. A light mist rises from the surface partly concealing a steep embankment.</description>
<position x="440" y="280" z="0" />
<arc exit="southwest" move="southwest" destination="119" />
<arc exit="northwest" move="northwest" destination="120" />
<arc exit="climb" move="climb embankment" destination="103" />
</node>
<node id="119" name="Fang's Rise, Pool">
<description>The current causes the deep, blue water to swirl gently in lazy, irregular circles, almost concealing the pebbles and rocks beneath its surface. The air is filled with a heady scent from the nearby trees that shelter sections of the pool with their large, overhanging branches.</description>
<position x="420" y="300" z="0" />
<arc exit="northeast" move="northeast" destination="118" />
<arc exit="northwest" move="northwest" destination="121" />
<arc exit="climb" move="climb low-hanging branch" destination="261" />
</node>
<node id="120" name="Fang's Rise, Pool">
<description>Clear blue water hurtles down from the waterfall, freefalling into the deeper blue of the pool to create a liquid turmoil. Mist rises from where the two meet, and beneath the surface, a deep fissure is visible. An opening can just be made out behind the tall wall of water.</description>
<position x="420" y="260" z="0" />
<arc exit="southeast" move="southeast" destination="118" />
<arc exit="southwest" move="southwest" destination="121" />
<arc exit="go" move="go opening" destination="122" />
</node>
<node id="121" name="Fang's Rise, Pool">
<description>Away from the turmoil of the nearby waterfall, the pool takes on a calmer, almost serene appearance. Tall branches covered in large leaves hang protectively over the water like a parasol against the elements. A nearby embankment offers passage to dry land.</description>
<position x="400" y="280" z="0" />
<arc exit="northeast" move="northeast" destination="120" />
<arc exit="southeast" move="southeast" destination="119" />
<arc exit="climb" move="climb embankment" destination="104" />
</node>
<node id="122" name="Fang's Rise, Behind the Waterfall">
<description>Water drips through narrow cracks in the rock, wetting the floor which slopes towards the opening covered by the waterfall. A short passage leads away from the loud roar of the tumbling water and rises up toward a large open cavern.</description>
<position x="420" y="245" z="0" />
<arc exit="north" move="north" destination="123" />
<arc exit="out" move="out" destination="120" />
</node>
<node id="123" name="Fang's Rise, Hidden Cave" note="Depart|Eluned|Lemicus|Drogor|shrine" color="#400040">
<description>This cave's concave stone walls are heavily carved with sea scenes that run the gamut from the tiniest minnow to several sea monsters. Some large, rough rocks surround an unusual assortment of boulders. The air hangs heavily, almost as if pressing downward.</description>
<position x="420" y="230" z="0" />
<arc exit="south" move="south" destination="122" />
</node>
<node id="124" name="Fang's Rise, Peak's Base">
<description>Large, moss-covered boulders provide step-like footholds to traverse the cliff, while protruding rocks also offer some assistance. They stretch up for about forty feet on either side of the waterfall, the grey stone slick from water hitting parts of the bulging rock face.</description>
<position x="380" y="300" z="0" />
<arc exit="up" move="up" destination="125" />
<arc exit="climb" move="climb rock" destination="104" />
</node>
<node id="125" name="Fang's Rise, Peak's Ledge">
<description>Sparse shrubs spring from small patches of dirt adding greenery to the rock face and difficulty to navigating this section of the cliff. The only respite is a small ledge at the halfway mark that is barely large enough for a large Gor'Tog to sit on.</description>
<position x="380" y="280" z="0" />
<arc exit="up" move="up" destination="126" />
<arc exit="down" move="down" destination="124" />
</node>
<node id="126" name="Fang's Peak">
<description>Dense foliage lines either side of the clear blue river as though it were guiding the rushing water to the cliff's edge. The rest of the river disappears into a treacherously rocky ravine that trails into the jungle's wilds to the southwest, preventing any further travel by land. The rushing water creates a powerful waterfall as it cascades over the ledge into a pool below.</description>
<position x="380" y="260" z="0" />
<arc exit="down" move="down" destination="125" />
<arc exit="climb" move="climb tree" destination="152" />
</node>
<node id="127" name="The Gemmery" note="Gems|Wickett" color="#00FF00">
<description>Thin strips of leather knotted with glass fragments and cheap gems hang in bunches at various lengths around the room, reflecting the light in a spray of vibrant colors. Most give a gentle tinkle as they knock together in a breeze while others are hopelessly tangled together, swaying in clusters. A driftwood counter, of the same material and condition as the distressed walls, serves as storage for transactions as well as an odd collection of treasured trinkets.</description>
<description>Knotted strips of leather hang around the room in dark clusters, swaying in a breeze and giving an occasional gentle tinkle of noise. A driftwood counter, of the same material and condition as the distressed walls, serves as storage for transactions as well as an odd collection of treasured trinkets.</description>
<position x="180" y="220" z="0" />
<arc exit="out" move="out" destination="11" />
</node>
<node id="128" name="Inside Tent" note="gift|Token raffle" color="#00FF00">
<description>The room is almost bare except for a table resting atop a red rug in the center of the tent. Salt deposits have streaked the lower quarter of the tent walls white, and the tide has left a scattering of seaweed and driftwood twigs on the sandy floor.</description>
<position x="260" y="360" z="0" />
<arc exit="go" move="go exit flap" destination="85" />
</node>
<node id="129" name="A Squat Bungalow, Entry" note="Squat Bungalow|Bungalow" color="#FF0000">
<description>Massive palm fronds have been tightly woven together to form the thatched roof. Bundled groupings of tall bamboo climb from the wooden floor up to the ceiling to provide sturdy supports. Numerous framed arches open up and split off from the entryway, each leading to a different area of the bungalow. A wicker chest and a glass display table occupy opposite corners of the spacious room.</description>
<position x="220" y="300" z="0" />
<arc exit="north" move="north" destination="131" />
<arc exit="northeast" move="northeast" destination="130" />
<arc exit="northwest" move="northwest" destination="132" />
<arc exit="out" move="out" destination="85" />
</node>
<node id="130" name="A Squat Bungalow, Crafter Thazzuc" note="Crafter Thazzuc|Thazzuc" color="#00FF00">
<description>This section of the bungalow features a potted palm tree adorned with beads in various colors. A scroll-covered oaken counter provides a cramped workspace for the crafter to perform his duties. Two cushions near the workspace are the only other furnishings. A corridor opens up to the east.</description>
<position x="230" y="290" z="0" />
<arc exit="east" move="east" destination="134" />
<arc exit="southwest" move="southwest" destination="129" />
<arc exit="west" move="west" destination="131" />
<arc exit="northwest" move="northwest" destination="135" />
</node>
<node id="131" name="A Squat Bungalow, Fountain" note="Fountain">
<description>Majestic and massive, a multi-tiered marble fountain towers up to the raised thatch roof above. Small motes of light gleam and flit around the fountain's pool a sense of powerful magics lingers in the air. The soothing sounds of the many streams of flowing water mesh harmoniously with the music of the bards who find their inspiration here. Stone benches are set on the outer areas of the greenery that encircles the fountain.</description>
<position x="220" y="290" z="0" />
<arc exit="north" move="north" destination="135" />
<arc exit="east" move="east" destination="130" />
<arc exit="south" move="south" destination="129" />
<arc exit="west" move="west" destination="132" />
</node>
<node id="132" name="A Squat Bungalow, Gift Floor" color="#FF0000">
<description>An opening in the wall allows a gentle sea breeze to circulate a current of fresh air throughout the bungalow. Nestled closely to the walls are elegant bamboo tables and counters that proudly display both common and not-so-common treasures from across the realms. The faint splashing of water can be heard nearby.</description>
<position x="210" y="290" z="0" />
<arc exit="northeast" move="northeast" destination="135" />
<arc exit="east" move="east" destination="131" />
<arc exit="southeast" move="southeast" destination="129" />
<arc exit="west" move="west" destination="133" />
</node>
<node id="133" name="A Squat Bungalow, Western Wing" color="#00FF00">
<description>Tall but otherwise nondescript mannequins stand isolated in three of the room's four corners. Only a few items adorn each -- a note affixed to the chest area of all three and items for taking. Hanging from the ceiling in the remaining corner is an ornate golden birdcage.</description>
<position x="200" y="290" z="0" />
<arc exit="east" move="east" destination="132" />
</node>
<node id="134" name="A Squat Bungalow, Eastern Wing" color="#FF0000">
<description>Wicker trunks and counters line the northern and southern walls of this protrusion. A series of short shelves encircles the massive window that dominates the eastern wall. Humming in the sea breeze, a multitude of exotic wind chimes dangles from the bamboo rafters above the opening.</description>
<position x="240" y="290" z="0" />
<arc exit="west" move="west" destination="130" />
</node>
<node id="135" name="A Squat Bungalow, Gift Floor" color="#FF0000">
<description>A dark ironwood table with a bamboo chime hanging above it rests against one silk-covered wall. Scents of musk and lavender are emitted from a pair of lighted candles lying in a shallow stone bowl, and sounds of moving water echo from the south.</description>
<position x="220" y="280" z="0" />
<arc exit="southeast" move="southeast" destination="130" />
<arc exit="south" move="south" destination="131" />
<arc exit="southwest" move="southwest" destination="132" />
</node>
<node id="136" name="Cabana, Waiting Room" note="Cabana|alteration list" color="#00FF00">
<description>Reed mats line the floor of this small cabana, and wooden lounge chairs are placed around the room. Pots of exotic flowers line the palm leaf walls, while a small table in the corner holds refreshments for those waiting on a visiting merchant. A wooden plaque hangs by the beaded curtain that leads further into the cabana.</description>
<position x="250" y="320" z="0" />
<arc exit="out" move="out" destination="85" />
</node>
<node id="137" name="Gorund's Furs" note="Tanner|Furs|Bundles" color="#FF0000">
<description>The driftwood walls sag inward with the weight of pelts drawing them down. Flies buzz around the fresher skins while preserved ones wait in bundles by the exit, lashed tightly for easy transport. An occasional breeze wafts through a window cut into a wall, chasing the normally stifling air.</description>
<description>Moonlight streams through the joints of the driftwood walls, calling attention to the state of disrepair the building is in. Insects buzz around a small hurricane lantern on the rickety counter and the faint sounds of more linger in the darkness. An occasional breeze wafts through a window cut into a wall, chasing the normally stifling air.</description>
<position x="300" y="180" z="0" />
<arc exit="out" move="out" destination="9" />
</node>
<node id="138" name="The Shanty, Living Area" note="Meeting">
<description>Though somewhat muffled, the indistinct sounds of patrons coming and going and the work being done in the kitchen are still prevalent in the small living space used by the facility's maintainers. The room is decorated in soft shades of yellow and blue, and a couch of matching striped fabric sits before a carved oval window that looks out to the sea beyond the dock.</description>
<position x="240" y="140" z="0" />
<arc exit="climb" move="climb stairs" destination="6" />
</node>
<node id="139" name="The Strand, Sandy Path" note="Map1_Crossing.xml">
<description>Following the roadside along the Oxenwaithe's bank, you are struck by the quiet beauty of the place. Taking pause to breathe in the crisp, clean air, you reflect on your surroundings. Sand, sparkling as if mixed with diamond dust, pours into deep blue undulating waters. A lush copse of trees spreads to the north, while to the southeast, a series of delightful small buildings is set back from the river's edge.</description>
<description>You can hear the Oxenwaithe lapping gently at its bank, creating a soothing sound not unlike a lullaby. The light reflected from the moons provide shimmery paths along the sandy embankments at water's edge.</description>
<position x="100" y="0" z="1" />
<arc exit="southeast" move="southeast" />
<arc exit="northwest" move="northwest" />
<arc exit="go" move="go meeting portal" hidden="True" destination="85" />
</node>
<node id="140" name="Riverhaven, Town Square" note="Map30_Riverhaven.xml">
<description>This square sits in the space between the Town Hall and the municipal pier. It is a large park with the graceful gardens of the Temple set within well-tended lawns. Here and there, benches for the public's use are set out under shady trees, and you can often find an old retired merchant or river captain taking his ease and watching the passing tide of people.</description>
<position x="100" y="20" z="1" />
<arc exit="north" move="north" />
<arc exit="east" move="east" />
<arc exit="west" move="west" />
<arc exit="go" move="go temple" />
<arc exit="go" move="go town hall" />
<arc exit="go" move="go meeting portal" hidden="True" destination="85" />
</node>
<node id="141" name="Langenfirth, Jalgelvjegu" note="Map40_Langenfirth_to_Therenborough.xml">
<description>Wheels and hooves clatter on the wood as they move on and off the platform of the landing. Heavy foot traffic joins the carts and wagons to add to the general turmoil of arriving goods and departing trades. Through the general commotion can be heard chimes from a nearby temple and the occasional call of a lake bird frightened from its perch.</description>
<position x="100" y="40" z="1" />
<arc exit="west" move="west" />
<arc exit="northwest" move="northwest" />
<arc exit="go" move="go waldroth landing" />
<arc exit="go" move="go meeting portal" hidden="True" destination="85" />
</node>
<node id="142" name="North Road, Barony Pass" note="Map40_Langenfirth_to_Therenborough.xml">
<description>With one final sweep, the road straightens out from the hilly pastures in the south to stop at a walled village. Looming above the stone boundary is the majestic Theren Keep, its battered towers still an imposing sight to behold.</description>
<position x="100" y="60" z="1" />
<arc exit="south" move="south" />
<arc exit="go" move="go dusty trail" />
<arc exit="go" move="go town gate" />
<arc exit="go" move="go stone wall" />
<arc exit="go" move="go meeting portal" hidden="True" destination="85" />
</node>
<node id="143" name="Muspar'i, Great Gate Square" note="Map47_Muspar'i.xml">
<description>The draconic hulk known as the Great Gate of Muspar'i dominates the square named after it, towering over the mosaic path underfoot. Serving as the near-singular point of travel between the merchant city and the Velaka Desert, the gate is at once both intimidating and awe-inspiring.</description>
<position x="100" y="80" z="1" />
<arc exit="southwest" move="southwest" />
<arc exit="northwest" move="northwest" />
<arc exit="go" move="go great gate" />
<arc exit="go" move="go footpath" />
<arc exit="go" move="go meeting portal" hidden="True" destination="85" />
</node>
<node id="144" name="Leth Deriel, Sana'ati Dyaus Drui'tas" note="Map61_Leth_Deriel.xml">
<description>In the midst of this clearing is the mighty tree known throughout Elanthia as Sana'ati Dyaus. Its limbs glow with a phosphorescent light and you can trace the very course of its roots by their faint glimmer. Every vein on every leaf is a streak of pale fire, and the diverse crowd here in the main gathering place is subtly illuminated. The tree houses all the town's official services, and people come and go through a large, open burl in the trunk.</description>
<position x="100" y="100" z="1" />
<arc exit="north" move="north" />
<arc exit="northeast" move="northeast" />
<arc exit="east" move="east" />
<arc exit="southeast" move="southeast" />
<arc exit="south" move="south" />
<arc exit="southwest" move="southwest" />
<arc exit="west" move="west" />
<arc exit="northwest" move="northwest" />
<arc exit="go" move="go open burl" />
<arc exit="go" move="go meeting portal" hidden="True" destination="85" />
</node>
<node id="145" name="Shard, East Bridge" note="Map66_STR3.xml">
<description>The extravagance of the eastern quarter of Shard is evident here milk-white marble railings gleam on the cloudiest days. The marble and the life-sculpted deobar supports show that no expense was spared in olden times, and the new paving stones that cover the roadway blend unobtrusively with the old construction.</description>
<position x="100" y="120" z="1" />