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composite.go
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composite.go
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// Copyright 2010 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package winapi
import "github.com/Gipcomp/win32/user32"
const compositeWindowClass = `\o/ Walk_Composite_Class \o/`
func init() {
AppendToWalkInit(func() {
MustRegisterWindowClass(compositeWindowClass)
})
}
type Composite struct {
ContainerBase
}
func NewCompositeWithStyle(parent Window, style uint32) (*Composite, error) {
c := new(Composite)
c.children = newWidgetList(c)
c.SetPersistent(true)
if err := InitWidget(
c,
parent,
compositeWindowClass,
user32.WS_CHILD|user32.WS_VISIBLE|style,
user32.WS_EX_CONTROLPARENT); err != nil {
return nil, err
}
c.SetBackground(NullBrush())
return c, nil
}
func NewComposite(parent Container) (*Composite, error) {
return NewCompositeWithStyle(parent, 0)
}