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stringevent.go
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stringevent.go
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// Copyright 2011 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package winapi
type stringEventHandlerInfo struct {
handler StringEventHandler
once bool
}
type StringEventHandler func(s string)
type StringEvent struct {
handlers []stringEventHandlerInfo
}
func (e *StringEvent) Attach(handler StringEventHandler) int {
handlerInfo := stringEventHandlerInfo{handler, false}
for i, h := range e.handlers {
if h.handler == nil {
e.handlers[i] = handlerInfo
return i
}
}
e.handlers = append(e.handlers, handlerInfo)
return len(e.handlers) - 1
}
func (e *StringEvent) Detach(handle int) {
e.handlers[handle].handler = nil
}
func (e *StringEvent) Once(handler StringEventHandler) {
i := e.Attach(handler)
e.handlers[i].once = true
}
type StringEventPublisher struct {
event StringEvent
}
func (p *StringEventPublisher) Event() *StringEvent {
return &p.event
}
func (p *StringEventPublisher) Publish(s string) {
for i, h := range p.event.handlers {
if h.handler != nil {
h.handler(s)
if h.once {
p.event.Detach(i)
}
}
}
}