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Structures are just cutting off on loading chunks #423
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This is not something I can fix for the moment, due to how we make structures in MCreator currently (as they are technically not structures). Forge generators have the same problem. |
Means I have to report to the KlemenDEV ? (If forge has the same issue like this) |
Nah, we are already aware of this problem and we can't do something about it, except changing how our structure mod element is made to create real structures (we are using a feature currently that places a NBT file). This is already in the plans to be made by SomeoneElse. |
Oh. That's a big issue.. wait Exporting the structure gives nbt file. I don't think there is any alternative of this except changing the code of game files or using the WorldEdit or Litematica as a library of MCreator. I think we can use Litematica (or else but related to this) as library for MCreator. And it proqduces the schematic file (.schem) instead of nbt file. |
Issue description
I added this structure using MCreator and it does this. I don't know why this is happening as I don't think that I did any mistake in using structure block. Even I wasted 3 hours on it instead of doing my homework.
Please tell me I am doing something wrong.. I did this in MCreator...
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If I am doing something wrong pls pls tell me. Or I will stuck. I have increased the render chunks to 12, then 14, then 8 but nothing works. Maybe its happening 'cuz I set Simulation Distance to 5 chunks? Or else pls tell.
How to reproduce this issue?
Operating system
Windows
Details
MCreator: 2023.2
Fabric Generator: 1.8.9 (1.19.2, latest)
Fabric Essentials: 1.7.1 (latest)
Example workspace
Workspace (.zip):
Logs
No workspace provided.
Issue tracker rule checks (please read carefully)
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