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kubectl edit fleet fleet-example (Set the replicas to 600)
Gameservers created but 493 were not assigned to a node
-kubectl get po -o=custom-columns=NODE:.spec.nodeName,NAME:.metadata.name | cut -f 1 -d " " | sort | uniq -c | sort
1 NODE
26 gke-my-cluster-1-default-c8dd396a-6s57
26 gke-my-cluster-1-default-c8dd396a-fgbk
27 gke-my-cluster-1-default-c8dd396a-5zvq
28 gke-my-cluster-1-default-c8dd396a-4fsl 493
then changed the replica size to 50 but the number of gameservers didn't go down:
kubectl get fleet
NAME SCHEDULING DESIRED CURRENT ALLOCATED READY AGE
fleet-example Packed 50 600 0 107 3h
The text was updated successfully, but these errors were encountered:
I was talking to Jarek and he thinks that both problems might have surfaced from same activity/situation, each issue captures different problem. We probably should keep this open.
Autosclaing on the Kubernetes cluster was turned off.
kubectl create -f ./fleet.yaml
kubectl get fleet
NAME SCHEDULING DESIRED CURRENT ALLOCATED READY AGE
fleet-example Packed 2 2 0 2 15s
kubectl get pods
NAME READY STATUS RESTARTS AGE
fleet-example-7x6k4-bn49h-wqbgl 2/2 Running 0 19s
fleet-example-7x6k4-vkpgv-98nc9 2/2 Running 0 19s
kubectl get po -o=custom-columns=NODE:.spec.nodeName,NAME:.metadata.name | cut -f 1 -d " " | sort | uniq -c | sort
1 NODE
2 gke-my-cluster-1-default-c8dd396a-4fsl
kubectl edit fleet fleet-example (Set the replicas to 600)
Gameservers created but 493 were not assigned to a node
-kubectl get po -o=custom-columns=NODE:.spec.nodeName,NAME:.metadata.name | cut -f 1 -d " " | sort | uniq -c | sort
1 NODE
26 gke-my-cluster-1-default-c8dd396a-6s57
26 gke-my-cluster-1-default-c8dd396a-fgbk
27 gke-my-cluster-1-default-c8dd396a-5zvq
28 gke-my-cluster-1-default-c8dd396a-4fsl
493
then changed the replica size to 50 but the number of gameservers didn't go down:
kubectl get fleet
NAME SCHEDULING DESIRED CURRENT ALLOCATED READY AGE
fleet-example Packed 50 600 0 107 3h
The text was updated successfully, but these errors were encountered: