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Add support to create a development gameserver. #558

Merged
merged 1 commit into from
Feb 9, 2019
Merged

Add support to create a development gameserver. #558

merged 1 commit into from
Feb 9, 2019

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jeremyje
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@jeremyje jeremyje commented Feb 4, 2019

Implementation of #469

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Build Failed 😱

Build Id: 2610f9d9-e10a-4dfe-903c-82d35973896c

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Build Failed 😱

Build Id: 2b8fe6f8-ac27-4072-bb35-6939b2b6d880

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Build Succeeded 👏

Build Id: 92373bb5-0ec3-45b3-9ec2-0eaea3e72d97

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website will exist for the next 30 days:

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/558/head:pr_558 && git checkout pr_558
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.8.0-e8450c2

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Overall, this looks pretty good except for a few minor things.

But I think we need some documentation 😄
https://agones.dev/site/docs/contribute/

examples/simple-udp/dev-gameserver.yaml Outdated Show resolved Hide resolved
pkg/gameservers/controller.go Show resolved Hide resolved
@markmandel markmandel added kind/feature New features for Agones area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc labels Feb 5, 2019
@markmandel markmandel added this to the 0.8.0 milestone Feb 5, 2019
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Build Succeeded 👏

Build Id: fe5e0303-02f1-4ca6-86ff-53d11478325b

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website will exist for the next 30 days:

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/558/head:pr_558 && git checkout pr_558
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.8.0-83b2921

@@ -0,0 +1,38 @@
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Let's add a publishDate: 2018-02-19 to the top content so that it doesn't show up before the stable release comes out.

@reductor can you take a look, I'm not sure the phrasing here is right. Maybe it should be something more like:
"Coordinate Agones with a local development server" or something? I'm not quite sure what the documentation should say -- I figured you might have some good words.

We aren't actually hosting it in Agones - we're more coordinating it with a local build?

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It also turns out that we need a bunch of the pod spec template stuff to make this all work I'm adding comments for now to say it's ignored. I've been trying to experiment with not requiring it but I have to rip out a lot of validation that's in the yaml files to inch towards that. I'm now experimenting with just putting placeholder values for now.

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Saying it's ignored seems reasonable 👍

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The only thing that causes a bit of confusion I believe is the phrase "Development mode" which makes it seem like its a feature toggle within all of Agones (even though it is in some ways). An alternative might be "Development game server"

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What should this feature be called in the docs?

  • Development Mode
  • Unmanaged Mode
  • Local Mode

etc?

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If using the word "mode" then probably worth associating it with the game server for example "Development Game Server Mode" this saves confusion that its a "mode" on the larger agones installation

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This is a "Guide" - which is a howto, essentially, so thinking of it as an action - i.e. what is the user trying to do here?

It doesn't need a "mode" per se - it just needs to describe what we are doing.

  • "Inject local Game Server into Agones"
  • "Point Agones at local game server"
  • "Manage local game server with Agones"

Something like that?

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Register Local Game Server with Agones?

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I like it! 👍

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Updated

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Build Succeeded 👏

Build Id: 1fc453d8-06e8-4353-84c4-b748e5ae1216

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website will exist for the next 30 days:

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/558/head:pr_558 && git checkout pr_558
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.8.0-125f443

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Assuming this all passes, this LGTM. The only thing would be, to please rebase this down to a single commit.
https://github.com/GoogleCloudPlatform/agones/blob/master/CONTRIBUTING.md#submitting-code-via-pull-requests

👍 👍 👍 👍 👍 👍

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Build Succeeded 👏

Build Id: a713b411-0886-4234-b53e-693194654071

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/558/head:pr_558 && git checkout pr_558
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.8.0-83be852

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Build Succeeded 👏

Build Id: 216ccb4f-4090-47c2-b6d3-f1f5b9fabb25

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/558/head:pr_558 && git checkout pr_558
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.8.0-7e94b24

@markmandel markmandel merged commit 95bb039 into googleforgames:master Feb 9, 2019
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5 participants