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1.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - collada</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
background-color: #000000;
margin: 0px;
overflow: hidden;
}
</style>
</head>
<body>
<script src="js/three.min.js"></script>
<script src="js/ColladaLoader.js"></script>
<script>
var container, stats;
var camera, scene, renderer, objects;
var particleLight, pointLight;
var dae, skin;
var loader = new THREE.ColladaLoader();
loader.options.convertUpAxis = true;
loader.load( 'obj/marble.dae', function ( collada ) {
dae = collada.scene;
skin = collada.skins[ 0 ];
dae.scale.x = dae.scale.y = dae.scale.z = 0.002;
dae.updateMatrix();
init();
animate();
} );
function init() {
container = document.createElement( 'div' );
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
camera.position.set( 2, 2, 3 );
scene = new THREE.Scene();
// Grid
var size = 14, step = 1;
var geometry = new THREE.Geometry();
// Add the COLLADA
scene.add( dae );
scene.add( new THREE.AmbientLight( 0xcccccc ) );
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
}
var t = 0;
var clock = new THREE.Clock();
function animate() {
var delta = clock.getDelta();
requestAnimationFrame( animate );
if ( t > 1 ) t = 0;
render();
stats.update();
}
function render() {
var timer = Date.now() * 0.0005;
camera.lookAt( scene.position );
renderer.render( scene, camera );
}
</script>
</body>
</html>