diff --git a/HabitRPG/Generated/Storyboard Scenes.swift b/HabitRPG/Generated/Storyboard Scenes.swift index bd7e32bf..5476eed2 100644 --- a/HabitRPG/Generated/Storyboard Scenes.swift +++ b/HabitRPG/Generated/Storyboard Scenes.swift @@ -16,171 +16,171 @@ internal enum StoryboardScene { internal enum BuyModal: StoryboardType { internal static let storyboardName = "BuyModal" - internal static let initialScene = InitialSceneType(storyboard: BuyModal.self) + internal static let initialScene = InitialSceneType(storyboard: BuyModal.self) - internal static let hrpgBuyItemModalViewController = SceneType(storyboard: BuyModal.self, identifier: "HRPGBuyItemModalViewController") + internal static let hrpgBuyItemModalViewController = SceneType(storyboard: BuyModal.self, identifier: "HRPGBuyItemModalViewController") } internal enum Intro: StoryboardType { internal static let storyboardName = "Intro" - internal static let initialScene = InitialSceneType(storyboard: Intro.self) + internal static let initialScene = InitialSceneType(storyboard: Intro.self) - internal static let loginTableViewController = SceneType(storyboard: Intro.self, identifier: "LoginTableViewController") + internal static let loginTableViewController = SceneType(storyboard: Intro.self, identifier: "LoginTableViewController") } internal enum Main: StoryboardType { internal static let storyboardName = "Main" - internal static let aboutViewController = SceneType(storyboard: Main.self, identifier: "AboutViewController") + internal static let aboutViewController = SceneType(storyboard: Main.self, identifier: "AboutViewController") internal static let adventureGuideNavigationViewController = SceneType(storyboard: Main.self, identifier: "AdventureGuideNavigationViewController") - internal static let adventureGuideViewController = SceneType(storyboard: Main.self, identifier: "AdventureGuideViewController") + internal static let adventureGuideViewController = SceneType(storyboard: Main.self, identifier: "AdventureGuideViewController") - internal static let avatarOverviewViewController = SceneType(storyboard: Main.self, identifier: "AvatarOverviewViewController") + internal static let avatarOverviewViewController = SceneType(storyboard: Main.self, identifier: "AvatarOverviewViewController") - internal static let dailiesViewController = SceneType(storyboard: Main.self, identifier: "DailiesViewController") + internal static let dailiesViewController = SceneType(storyboard: Main.self, identifier: "DailiesViewController") - internal static let equipmentOverviewViewController = SceneType(storyboard: Main.self, identifier: "EquipmentOverviewViewController") + internal static let equipmentOverviewViewController = SceneType(storyboard: Main.self, identifier: "EquipmentOverviewViewController") - internal static let gemPurchaseViewController = SceneType(storyboard: Main.self, identifier: "GemPurchaseViewController") + internal static let gemPurchaseViewController = SceneType(storyboard: Main.self, identifier: "GemPurchaseViewController") - internal static let giftGemsNavController = SceneType(storyboard: Main.self, identifier: "GiftGemsNavController") + internal static let giftGemsNavController = SceneType(storyboard: Main.self, identifier: "GiftGemsNavController") - internal static let giftSubscriptionNavController = SceneType(storyboard: Main.self, identifier: "GiftSubscriptionNavController") + internal static let giftSubscriptionNavController = SceneType(storyboard: Main.self, identifier: "GiftSubscriptionNavController") - internal static let giftSubscriptionViewController = SceneType(storyboard: Main.self, identifier: "GiftSubscriptionViewController") + internal static let giftSubscriptionViewController = SceneType(storyboard: Main.self, identifier: "GiftSubscriptionViewController") - internal static let habitsViewController = SceneType(storyboard: Main.self, identifier: "HabitsViewController") + internal static let habitsViewController = SceneType(storyboard: Main.self, identifier: "HabitsViewController") internal static let itemNavigationController = SceneType(storyboard: Main.self, identifier: "ItemNavigationController") - internal static let itemsViewController = SceneType(storyboard: Main.self, identifier: "ItemsViewController") + internal static let itemsViewController = SceneType(storyboard: Main.self, identifier: "ItemsViewController") internal static let mainSplitViewController = SceneType(storyboard: Main.self, identifier: "MainSplitViewController") - internal static let mainTabBarController = SceneType(storyboard: Main.self, identifier: "MainTabBarController") + internal static let mainTabBarController = SceneType(storyboard: Main.self, identifier: "MainTabBarController") - internal static let mountDetailViewController = SceneType(storyboard: Main.self, identifier: "MountDetailViewController") + internal static let mountDetailViewController = SceneType(storyboard: Main.self, identifier: "MountDetailViewController") - internal static let mountsOverviewViewController = SceneType(storyboard: Main.self, identifier: "MountsOverviewViewController") + internal static let mountsOverviewViewController = SceneType(storyboard: Main.self, identifier: "MountsOverviewViewController") - internal static let newsViewController = SceneType(storyboard: Main.self, identifier: "NewsViewController") + internal static let newsViewController = SceneType(storyboard: Main.self, identifier: "NewsViewController") - internal static let notificationsNavigationController = SceneType(storyboard: Main.self, identifier: "NotificationsNavigationController") + internal static let notificationsNavigationController = SceneType(storyboard: Main.self, identifier: "NotificationsNavigationController") - internal static let petDetailViewController = SceneType(storyboard: Main.self, identifier: "PetDetailViewController") + internal static let petDetailViewController = SceneType(storyboard: Main.self, identifier: "PetDetailViewController") - internal static let petsOverviewViewController = SceneType(storyboard: Main.self, identifier: "PetsOverviewViewController") + internal static let petsOverviewViewController = SceneType(storyboard: Main.self, identifier: "PetsOverviewViewController") internal static let promoWebNavController = SceneType(storyboard: Main.self, identifier: "PromoWebNavController") - internal static let promoWebViewController = SceneType(storyboard: Main.self, identifier: "PromoWebViewController") + internal static let promoWebViewController = SceneType(storyboard: Main.self, identifier: "PromoWebViewController") internal static let promotionInfoNavController = SceneType(storyboard: Main.self, identifier: "PromotionInfoNavController") - internal static let promotionInfoViewController = SceneType(storyboard: Main.self, identifier: "PromotionInfoViewController") + internal static let promotionInfoViewController = SceneType(storyboard: Main.self, identifier: "PromotionInfoViewController") internal static let purchaseGemNavController = SceneType(storyboard: Main.self, identifier: "PurchaseGemNavController") - internal static let rewardsViewController = SceneType(storyboard: Main.self, identifier: "RewardsViewController") + internal static let rewardsViewController = SceneType(storyboard: Main.self, identifier: "RewardsViewController") internal static let spellUserNavigationController = SceneType(storyboard: Main.self, identifier: "SpellUserNavigationController") - internal static let stableViewController = SceneType(storyboard: Main.self, identifier: "StableViewController") + internal static let stableViewController = SceneType(storyboard: Main.self, identifier: "StableViewController") internal static let subscriptionNavController = SceneType(storyboard: Main.self, identifier: "SubscriptionNavController") internal static let taskBoardViewController = SceneType(storyboard: Main.self, identifier: "TaskBoardViewController") - internal static let todosViewController = SceneType(storyboard: Main.self, identifier: "TodosViewController") + internal static let todosViewController = SceneType(storyboard: Main.self, identifier: "TodosViewController") - internal static let avatarDetailViewController = SceneType(storyboard: Main.self, identifier: "avatarDetailViewController") + internal static let avatarDetailViewController = SceneType(storyboard: Main.self, identifier: "avatarDetailViewController") - internal static let oldAvatarDetailViewController = SceneType(storyboard: Main.self, identifier: "oldAvatarDetailViewController") + internal static let oldAvatarDetailViewController = SceneType(storyboard: Main.self, identifier: "oldAvatarDetailViewController") internal static let spellTaskNavigationController = SceneType(storyboard: Main.self, identifier: "spellTaskNavigationController") - internal static let tagNavigationController = SceneType(storyboard: Main.self, identifier: "tagNavigationController") + internal static let tagNavigationController = SceneType(storyboard: Main.self, identifier: "tagNavigationController") } internal enum Settings: StoryboardType { internal static let storyboardName = "Settings" - internal static let initialScene = InitialSceneType(storyboard: Settings.self) + internal static let initialScene = InitialSceneType(storyboard: Settings.self) internal static let classSelectionNavigationController = SceneType(storyboard: Settings.self, identifier: "ClassSelectionNavigationController") } internal enum Shop: StoryboardType { internal static let storyboardName = "Shop" - internal static let shopViewController = SceneType(storyboard: Shop.self, identifier: "ShopViewController") + internal static let shopViewController = SceneType(storyboard: Shop.self, identifier: "ShopViewController") } internal enum Social: StoryboardType { internal static let storyboardName = "Social" - internal static let challengeDetailViewController = SceneType(storyboard: Social.self, identifier: "ChallengeDetailViewController") + internal static let challengeDetailViewController = SceneType(storyboard: Social.self, identifier: "ChallengeDetailViewController") - internal static let challengeNavigationViewController = SceneType(storyboard: Social.self, identifier: "ChallengeNavigationViewController") + internal static let challengeNavigationViewController = SceneType(storyboard: Social.self, identifier: "ChallengeNavigationViewController") - internal static let challengeTableViewController = SceneType(storyboard: Social.self, identifier: "ChallengeTableViewController") + internal static let challengeTableViewController = SceneType(storyboard: Social.self, identifier: "ChallengeTableViewController") - internal static let groupChatViewController = SceneType(storyboard: Social.self, identifier: "GroupChatViewController") + internal static let groupChatViewController = SceneType(storyboard: Social.self, identifier: "GroupChatViewController") - internal static let groupTableViewController = SceneType(storyboard: Social.self, identifier: "GroupTableViewController") + internal static let groupTableViewController = SceneType(storyboard: Social.self, identifier: "GroupTableViewController") - internal static let guidelinesNavigationViewController = SceneType(storyboard: Social.self, identifier: "GuidelinesNavigationViewController") + internal static let guidelinesNavigationViewController = SceneType(storyboard: Social.self, identifier: "GuidelinesNavigationViewController") - internal static let guidelinesViewController = SceneType(storyboard: Social.self, identifier: "GuidelinesViewController") + internal static let guidelinesViewController = SceneType(storyboard: Social.self, identifier: "GuidelinesViewController") - internal static let guildsOverviewViewController = SceneType(storyboard: Social.self, identifier: "GuildsOverviewViewController") + internal static let guildsOverviewViewController = SceneType(storyboard: Social.self, identifier: "GuildsOverviewViewController") - internal static let inboxChatNavigationController = SceneType(storyboard: Social.self, identifier: "InboxChatNavigationController") + internal static let inboxChatNavigationController = SceneType(storyboard: Social.self, identifier: "InboxChatNavigationController") - internal static let inboxChatViewController = SceneType(storyboard: Social.self, identifier: "InboxChatViewController") + internal static let inboxChatViewController = SceneType(storyboard: Social.self, identifier: "InboxChatViewController") - internal static let inboxNavigationViewController = SceneType(storyboard: Social.self, identifier: "InboxNavigationViewController") + internal static let inboxNavigationViewController = SceneType(storyboard: Social.self, identifier: "InboxNavigationViewController") - internal static let inboxViewController = SceneType(storyboard: Social.self, identifier: "InboxViewController") + internal static let inboxViewController = SceneType(storyboard: Social.self, identifier: "InboxViewController") - internal static let partyNavigationViewController = SceneType(storyboard: Social.self, identifier: "PartyNavigationViewController") + internal static let partyNavigationViewController = SceneType(storyboard: Social.self, identifier: "PartyNavigationViewController") - internal static let partyViewController = SceneType(storyboard: Social.self, identifier: "PartyViewController") + internal static let partyViewController = SceneType(storyboard: Social.self, identifier: "PartyViewController") - internal static let questDetailViewController = SceneType(storyboard: Social.self, identifier: "QuestDetailViewController") + internal static let questDetailViewController = SceneType(storyboard: Social.self, identifier: "QuestDetailViewController") internal static let userProfileNavController = SceneType(storyboard: Social.self, identifier: "UserProfileNavController") - internal static let userProfileViewController = SceneType(storyboard: Social.self, identifier: "UserProfileViewController") + internal static let userProfileViewController = SceneType(storyboard: Social.self, identifier: "UserProfileViewController") } internal enum Support: StoryboardType { internal static let storyboardName = "Support" - internal static let initialScene = InitialSceneType(storyboard: Support.self) + internal static let initialScene = InitialSceneType(storyboard: Support.self) - internal static let faqDetailViewController = SceneType(storyboard: Support.self, identifier: "FAQDetailViewController") + internal static let faqDetailViewController = SceneType(storyboard: Support.self, identifier: "FAQDetailViewController") - internal static let faqViewController = SceneType(storyboard: Support.self, identifier: "FAQViewController") + internal static let faqViewController = SceneType(storyboard: Support.self, identifier: "FAQViewController") - internal static let mainSupportViewController = SceneType(storyboard: Support.self, identifier: "MainSupportViewController") + internal static let mainSupportViewController = SceneType(storyboard: Support.self, identifier: "MainSupportViewController") - internal static let reportBugViewController = SceneType(storyboard: Support.self, identifier: "ReportBugViewController") + internal static let reportBugViewController = SceneType(storyboard: Support.self, identifier: "ReportBugViewController") } internal enum Tasks: StoryboardType { internal static let storyboardName = "Tasks" internal static let taskDetailViewController = SceneType(storyboard: Tasks.self, identifier: "TaskDetailViewController") - internal static let taskFormViewController = SceneType(storyboard: Tasks.self, identifier: "TaskFormViewController") + internal static let taskFormViewController = SceneType(storyboard: Tasks.self, identifier: "TaskFormViewController") } internal enum User: StoryboardType { internal static let storyboardName = "User" - internal static let achievementsCollectionViewController = SceneType(storyboard: User.self, identifier: "AchievementsCollectionViewController") + internal static let achievementsCollectionViewController = SceneType(storyboard: User.self, identifier: "AchievementsCollectionViewController") - internal static let attributePointsViewController = SceneType(storyboard: User.self, identifier: "AttributePointsViewController") + internal static let attributePointsViewController = SceneType(storyboard: User.self, identifier: "AttributePointsViewController") - internal static let spellsViewController = SceneType(storyboard: User.self, identifier: "SpellsViewController") + internal static let spellsViewController = SceneType(storyboard: User.self, identifier: "SpellsViewController") - internal static let verifyUsernameModalViewController = SceneType(storyboard: User.self, identifier: "VerifyUsernameModalViewController") + internal static let verifyUsernameModalViewController = SceneType(storyboard: User.self, identifier: "VerifyUsernameModalViewController") } } // swiftlint:enable explicit_type_interface identifier_name line_length prefer_self_in_static_references