Releases: HarmlessKey/Shieldmaiden
Releases · HarmlessKey/Shieldmaiden
2.19.0
2.18.0
What's Changed
Improvements 🦾
- Improve action options for NPCs
- Added attack bonus to NPC actions overview in run encounter
Full Changelog: 2.17.0...2.18.0
2.17.0
What's Changed
New Features 🚀
- Added support page with Discord WidgetBot
Improvements 🦾
- Party inventory from encounter
Bugfixes 🐛
- Fix sharing of action rolls
- Remove reminders when you reset an encounter
Full Changelog: 2.16.0...2.17.0
2.16.0
2.15.0
NEW 🚀
- Run an encounter in test mode
- Import NPCs with custom spells
IMPROVEMENTS 🦾
- Directly open the live initiative list in a new tab
BUGFIXES 🐛
- Fixed an issue with tips not always being hidden
- Default avatars in damage meters and Entity select weren't showing
- Transform didn't work in demo encounter
2.14.1
BUGFIXES 🐛
- Wisdom and Charisma are now correctly parsed from the Character Sync Chrome extension.
2.14.0
NEW 🚀
- Jack of all Trades available for player skills!
BUGFIXES 🐛
- Fixed typo in documentation
2.13.0
🔥SPELLS PHASE 2🔥
Finally, you can use spells to kill all your players. it's never been easier to cast Fireball on your entire party!!
(use shift+click to target all players, cast fireball on highest available level, watch them burn 🔥)
NEW 🚀
- Editable Damage Meters
- Spells are now castable in the combat screen
- Custom spells can be added to custom NPCs
- Export/Import functionality for custom npc with custom spells is still in the works
IMPROVEMENTS 🦾
- Spells/actions with multiple projectiles can be distributed over multiple targets in a new target popup
- Custom spells are ordered by spell level
BUGFIXES 🐛
- API schema fixed for the new spells data structure
2.12.0
✨SPELLS 1.0✨
Advanced Spells are here!
NEW 🚀
- Completely new data model for spells
- All SRD spells have been painstakingly converted to the new data model
- You can now create your own custom spells
- Some features include
- Multiple different damage types per roll
- Different spell options for spells that let you choose the damage type
- Spell scaling options for casting at higher spell/character level
- Projectiles + projectile scaling
What will be added as soon as possible:
- Spells rollable in combat
- Custom spell + Custom NPCs
What isn't yet included but will be included in the future?
- (De)Buffs
- Conditions on spellcast
- Reminders on spellcast
2.11.2
BUGFIXES 🐛
- Fixed a bug where players could not be stored.