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Hooks.cpp
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Hooks.cpp
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#include "Hooks.h"
#include "Client.h"
#include "Header.h"
using namespace raincious::FLHookPlugin::Revelation;
namespace HkIServerImpl
{
static int timerSkips = 0, timerSkiper = 10;
static uint onlinePlayers = 0;
void __stdcall Timer()
{
PluginReturnCode = DEFAULT_RETURNCODE;
if ((++timerSkips % timerSkiper) == 0)
{
Clients::Clients::Get().renew();
timerSkips = 0;
onlinePlayers = Clients::Clients::Get().size();
if (onlinePlayers > 10)
{
timerSkiper = onlinePlayers;
}
}
}
void __stdcall SystemSwitchOutComplete(uint iShip, uint iClientID)
{
PluginReturnCode = DEFAULT_RETURNCODE;
Clients::Clients::Get().renew(iClientID);
}
void __stdcall BaseEnter_AFTER(uint iBaseID, uint iClientID)
{
PluginReturnCode = DEFAULT_RETURNCODE;
Clients::Clients::Get().renew(iClientID);
}
void __stdcall PlayerLaunch_AFTER(uint iShip, uint iClientID)
{
PluginReturnCode = DEFAULT_RETURNCODE;
Clients::Clients::Get().renew(iClientID);
}
void __stdcall DisConnect_AFTER(uint iClientID, enum EFLConnection p2)
{
PluginReturnCode = DEFAULT_RETURNCODE;
Clients::Clients::Get().remove(iClientID);
}
}