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iron_chest.lua
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iron_chest.lua
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minetest.register_craft({
output = 'technic:iron_chest 1',
recipe = {
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
{'default:steel_ingot','default:chest','default:steel_ingot'},
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
}
})
minetest.register_craft({
output = 'technic:iron_locked_chest 1',
recipe = {
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
{'default:steel_ingot','default:chest_locked','default:steel_ingot'},
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
}
})
minetest.register_craft({
output = 'technic:iron_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'technic:iron_chest'},
}
})
minetest.register_craftitem(":technic:iron_chest", {
description = "Iron Chest",
stack_max = 99,
})
minetest.register_craftitem(":technic:iron_locked_chest", {
description = "Iron Locked Chest",
stack_max = 99,
})
minetest.register_node(":technic:iron_chest", {
description = "Iron Chest",
tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
paramtype2 = "facedir",
groups = chest_groups1,
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[9,10;]"..
"label[0,0;Iron Chest]"..
"list[current_name;main;0,1;9,4;]"..
"list[current_player;main;0,6;8,4;]"..
"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
"background[0,1;9,4;ui_iron_chest_inventory.png]"..
"background[0,6;8,4;ui_main_inventory.png]")
meta:set_string("infotext", "Iron Chest")
local inv = meta:get_inventory()
inv:set_size("main", 9*4)
end,
can_dig = chest_can_dig,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})
minetest.register_node(":technic:iron_locked_chest", {
description = "Iron Locked Chest",
tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_locked.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1,locked=2},
tube = tubes_properties,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Locked Iron Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[9,10;]"..
"label[0,0;Iron Locked Chest]"..
"list[current_name;main;0,1;9,4;]"..
"list[current_player;main;0,6;8,4;]"..
"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
"background[0,1;9,4;ui_iron_chest_inventory.png]"..
"background[0,6;8,4;ui_main_inventory.png]")
meta:set_string("infotext", "Iron Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 9*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if player:get_wielded_item():get_tool_capabilities().groupcaps.locked then
if player:get_wielded_item():get_tool_capabilities().groupcaps.locked.maxlevel >= 2 then
return true
end
end
return inv:is_empty("main")
end,
on_punch = chest_on_punch,
on_dig = function(pos, node, digger)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local inv_list = inv:get_list("main")
--if player dug chest with a lockpick
if digger:get_wielded_item():get_tool_capabilities().groupcaps.locked then
if digger:get_wielded_item():get_tool_capabilities().groupcaps.locked.maxlevel >= 2 then
local wielditem = digger:get_wielded_item()
local wieldlevel = digger:get_wielded_item():get_tool_capabilities().max_drop_level
if math.random() > math.pow(.66, wieldlevel - 1) then --66% to the power of level difference
minetest.set_node(pos, {name="technic:iron_chest",paramtype2="facedir"})
local n_meta = minetest.get_meta(pos)
local n_inv = n_meta:get_inventory()
n_inv:set_list("main", inv_list)
else
wielditem:clear()
digger:set_wielded_item(wieldeditem)
minetest.chat_send_player(digger:get_player_name(), "Your lockpick broke!")
end
end
end
end,
allow_metadata_inventory_move = def_allow_metadata_inventory_move,
allow_metadata_inventory_put = def_allow_metadata_inventory_put,
allow_metadata_inventory_take = def_allow_metadata_inventory_take,
on_metadata_inventory_move = def_on_metadata_inventory_move,
on_metadata_inventory_put = def_on_metadata_inventory_put,
on_metadata_inventory_take = def_on_metadata_inventory_take
})