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Giant mushroom dig type #15

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BrianGaucher opened this issue Jun 19, 2018 · 0 comments
Open

Giant mushroom dig type #15

BrianGaucher opened this issue Jun 19, 2018 · 0 comments

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@BrianGaucher
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Digging out giant mushrroms is painfully long. Here is my suggestion
on line 498, 506, and 514
change
groups = {oddly_breakable_by_hand=1},
to
groups = {oddly_breakable_by_hand=1, choppy=1},
Axes make sense for mushrooms, unless you want
groups = {oddly_breakable_by_hand=1, snappy=1},

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