-
Notifications
You must be signed in to change notification settings - Fork 0
/
StolenVehicle.cs
261 lines (225 loc) · 10.1 KB
/
StolenVehicle.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
using CitizenFX.Core;
using CitizenFX.Core.Native;
using FivePD.API;
using FivePD.API.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CalloutPack
{
[CalloutProperties("Stolen Vehicle", "HuskyNinja", "1.0")]
internal class StolenVehicle : Callout
{
public readonly Random rng = new Random();
public List<Vector3> victimLocations = new List<Vector3>()
{
new Vector3(-50.31f, -1837.34f, 27f), //Grove Street
new Vector3(-34.04f, -1224.79f, 29f), //Under Olympic Freeway
new Vector3(441.3f, -1155.27f, 30f), //Mission Row PL
new Vector3(235.55f, -796.6f, 31f), //Pillbox Hill PL
new Vector3(277.33f, -336.02f, 45.5f), //Alta PL
new Vector3(-742.11f, -70.14f, 42.5f), //Rockford Hills PL
new Vector3(-98.46f, 87.83f, 72.26f), //WV PL 1
new Vector3(619.05f, 103.82f, 92.64f), //V PL 1
new Vector3(642.90f, 200.29f, 97f), //V PL 2
new Vector3(378.05f, 283.69f, 103.6f), //DV PL
new Vector3(-203.66f, 309.59f, 96.71f), // WV PL 2
new Vector3(-338.43f, 273.1f, 86.05f), //WV PL 3
new Vector3(-568.40f, 323.69f, 84.99f), //WV PL 4
new Vector3(-1672.83f, 79.07f, 64f), //Richman PL
new Vector3(-1636.14f, -234.45f, -54.62f), //PB PL 1
new Vector3(-2017.90f, -477.43f, 13.25f), //PB PL 2
new Vector3(-1733.94f, -720.5f, 11.33f), //DP PL 1
new Vector3(-1606.45f, -880.31f, 9.73f), //DP PL 2
new Vector3(-194.86f, -2013.25f, 27.82f), //MB PL
new Vector3(1184.65f, -1535.76f, 35.07f), //Hospital PG
};
public Vector3 victimCoords;
public Vector3 vehicleCoords;
public float heading;
private Ped victim, suspect;
private PedData victimData;
public Vehicle veh;
public VehicleData vehData;
public Blip searchArea;
public int blipHandle;
public int startTimer;
public int unk1;
public StolenVehicle()
{
victimCoords = victimLocations.SelectRandom();
InitInfo(victimCoords);
ResponseCode = 2;
ShortName = "Stolen Vehicle";
StartDistance = 165f;
CalloutDescription = $"A vehicle has been reported stolen in {World.GetZoneLocalizedName(victimCoords)}. Travel to the area and investigate.";
}
public override async Task OnAccept()
{
InitBlip(35f);
UpdateData();
await Task.FromResult(0);
}
public override async void OnStart(Ped closest)
{
base.OnStart(closest);
//Spawn Victim
victim = await CreateVictim();
victimData = new PedData();
victimData = await victim.GetData();
bool foundLocation = false;
while (!foundLocation)
{
foundLocation = API.GetNthClosestVehicleNodeWithHeading(victimCoords.X, victimCoords.Y, victimCoords.Z, 350, ref vehicleCoords, ref heading, ref unk1, 9, 3.0f, 2.5f);
}
//Spawn Vehicle
veh = await SpawnVehicle(RandomUtils.GetRandomVehicle(VehicleClass.Compacts), vehicleCoords, heading);
vehData = await veh.GetData();
suspect = await SpawnPed(RandomUtils.GetRandomPed(), vehicleCoords);
suspect.BlockPermanentEvents = true;
suspect.AlwaysKeepTask = true;
suspect.Weapons.RemoveAll();
victimData.FirstName = vehData.OwnerFirstName.ToString();
victimData.LastName = vehData.OwnerLastName.ToString();
vehData.Flag = "Stolen";
veh.SetData(vehData);
victim.SetData(victimData);
VictimQuestions();
SuspectQuestions();
API.SetDriverAbility(suspect.Handle, 1.0f);
API.SetDriverAggressiveness(suspect.Handle, 0.0f);
API.SetPedIntoVehicle(suspect.Handle, suspect.Handle, -1);
API.TaskVehicleDriveWander(suspect.Handle, veh.Handle, 18.0f, 536871359);
while(World.GetDistance(victim.Position, Game.PlayerPed.Position) > 2f) { await BaseScript.Delay(50); }
startTimer = API.GetGameTimer();
while(API.GetGameTimer() - startTimer < 12000) { await BaseScript.Delay(250); }
ShowNetworkedNotification("~r~Be advised~s~: BOLO was put out for the victims vehicle. ~y~Search~s~ the area.", "CHAR_CALL911", "CHAR_CALL911", "Dispatch", "~y~Callout Update~s~", 1f);
Marker.Delete();
World.RemoveWaypoint();
searchArea = World.CreateBlip(victim.Position, 350f);
blipHandle = searchArea.Handle;
searchArea.Alpha = 100;
searchArea.Color = BlipColor.Yellow;
int waitTime = rng.Next(25, 35);
await BaseScript.Delay(waitTime * 1000);
veh.AttachBlip();
Tick += DrawInfo;
ShowNetworkedNotification("~r~Be advised~s~: Vehicle matching BOLO description spotted in your area. Vehicle ~r~marked~s~.", "CHAR_CALL911", "CHAR_CALL911", "Dispatch", "~y~BOLO Update~s~", 1f);
await Task.FromResult(0);
}
public override void OnCancelBefore()
{
try
{
searchArea.Delete();
veh.AttachedBlip.Delete();
}
catch { }
base.OnCancelBefore();
}
public async Task<Ped> CreateVictim()
{
Ped victim = await SpawnPed(RandomUtils.GetRandomPed(), victimCoords);
victim.BlockPermanentEvents = true;
victim.AlwaysKeepTask = true;
await Task.FromResult(0);
return victim;
}
public async Task DrawInfo()
{
DrawText(0.35f, "~y~Callout Information~s~", 0.02f, 0.43f);
DrawText(0.3f, $"~b~Name~s~: {victimData.FirstName} {victimData.LastName}", 0.0325f, 0.46f);
DrawText(0.3f, $"~b~Vehicle Model~s~: {vehData.Name}", 0.0325f, 0.48f);
DrawText(0.3f, $"~b~Vehicle Color~s~: {vehData.Color}", 0.0325f, 0.50f);
DrawText(0.3f, $"~b~License Plate~s~: {vehData.LicensePlate}", 0.0325f, 0.52f);
await Task.FromResult(0);
}
private void DrawText(float scale, string msg, float x, float y)
{
API.SetTextFont(0);
API.SetTextProportional(false);
API.SetTextScale(scale, scale);
API.SetTextOutline();
API.SetTextEntry("STRING");
API.AddTextComponentString(msg);
API.DrawText(x, y);
}
private void VictimQuestions()
{
double mintues = Math.Round(rng.Next(10, 51) / 5.0) * 5;
PedQuestion q1 = new PedQuestion();
q1.Question = "Were you the one who called?";
q1.Answers = new List<string>()
{
"Yeah, some jerk stole my car!",
"Yeah, my car was stolen.",
"I did. Someone stole my car.",
"Yep, appears my car has been stolen."
};
PedQuestion q2 = new PedQuestion();
q2.Question = "Can you describe the vehicle please.";
q2.Answers = new List<string>()
{
$"It's a ~y~{vehData.Color}~s~ ~g~{vehData.Name}~s~ with the license plate ~b~{vehData.LicensePlate}~s~. I did not see who took it though."
};
PedQuestion q3 = new PedQuestion();
q3.Question = "How long were you parked for?";
q3.Answers = new List<string>()
{
$"{mintues} minutes or so.",
$"Not long. I only ran up the street quickly. Maybe {mintues} minutes.",
"What, do you think I just sit here and count the minutes since I parked?",
"Honestly I’m not sure. Not long at all."
};
PedQuestion[] questions = new PedQuestion[] { q1, q2, q3 };
AddPedQuestions(victim, questions);
}
private void SuspectQuestions()
{
PedQuestion q1 = new PedQuestion();
q1.Question = "Do you know why I pulled you over?";
q1.Answers = new List<string>()
{
"Was I speeding?",
"I know I wasn't speeding.",
"~y~*remains silent*~s~",
"You need to reach your ticket quota this month?",
"You like hassling people.",
"Why don't you tell me.",
"I don't have time for this today..."
};
PedQuestion q2 = new PedQuestion();
q2.Question = "License and Registration please.";
q2.Answers = new List<string>() {
"I'm borrowing this car, I can't find the registration.",
"Don't you have better things to do with your time?",
"Registration is around here somewhere I just can't find it.",
"I just bought this car, haven't had a chance to register it.",
"I don't have any registration..."
};
PedQuestion q3 = new PedQuestion();
q3.Question = "This car has been reported stolen";
q3.Answers = new List<string>()
{
"Fake news",
"Shit...",
"You've got to be kidding me.",
"I'm just borrowing this car.",
"That can't be good."
};
PedQuestion q4 = new PedQuestion();
q4.Question = "I'm placing you under arrest.";
q4.Answers = new List<string>() {
"You've got to be kidding me.",
"I want to speak with a lawyer.",
"That's bullshit, I didn't do anything!",
"Good luck proving anything!",
"You better read me my rights!"
};
PedQuestion[] questions = new PedQuestion[]{ q1, q2, q3, q4 };
AddPedQuestions(suspect, questions);
}
}
}