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simdepot.cc
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simdepot.cc
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/*
* Copyright (c) 1997 - 2001 Hj. Malthaner
*
* This file is part of the Simutrans project under the artistic license.
* (see license.txt)
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "simconvoi.h"
#include "vehicle/simvehicle.h"
#include "gui/simwin.h"
#include "player/simplay.h"
#include "simworld.h"
#include "simdepot.h"
#include "simline.h"
#include "simlinemgmt.h"
#include "simmenu.h"
#include "gui/depot_frame.h"
#include "gui/messagebox.h"
#include "dataobj/schedule.h"
#include "dataobj/loadsave.h"
#include "dataobj/translator.h"
#include "bauer/hausbauer.h"
#include "obj/gebaeude.h"
#include "bauer/vehikelbauer.h"
#include "descriptor/building_desc.h"
#include "utils/cbuffer_t.h"
slist_tpl<depot_t *> depot_t::all_depots;
depot_t::depot_t(loadsave_t *file) : gebaeude_t()
{
rdwr(file);
if(file->is_version_less(88, 2)) {
set_yoff(0);
}
all_depots.append(this);
selected_filter = VEHICLE_FILTER_RELEVANT;
selected_sort_by = SORT_BY_DEFAULT;
last_selected_line = linehandle_t();
command_pending = false;
}
depot_t::depot_t(koord3d pos, player_t *player, const building_tile_desc_t *t) :
gebaeude_t(pos, player, t)
{
all_depots.append(this);
selected_filter = VEHICLE_FILTER_RELEVANT;
selected_sort_by = SORT_BY_DEFAULT;
last_selected_line = linehandle_t();
command_pending = false;
}
depot_t::~depot_t()
{
destroy_win((ptrdiff_t)this);
all_depots.remove(this);
}
// finds the next/previous depot relative to the current position
depot_t *depot_t::find_depot( koord3d start, const obj_t::typ depot_type, const player_t *player, bool forward)
{
depot_t *found = NULL;
koord3d found_pos = forward ? koord3d(welt->get_size().x+1,welt->get_size().y+1,welt->get_groundwater()) : koord3d(-1,-1,-1);
sint32 found_hash = forward ? 0x7FFFFFF : -1;
sint32 start_hash = start.x + (8192 * start.y);
FOR(slist_tpl<depot_t*>, const d, all_depots) {
if(d->get_typ()==depot_type && d->get_owner()==player) {
// ok, the right type of depot
const koord3d pos = d->get_pos();
if(pos==start) {
// ignore the start point
continue;
}
sint32 hash = (pos.x + (8192 * pos.y));
if(forward) {
if(hash>start_hash || (hash==start_hash && pos.z>start.z)) {
// found a suitable one
if(hash<found_hash || (hash==found_hash && pos.z<found_pos.z)) {
// which is closer ...
found = d;
found_pos = pos;
found_hash = hash;
}
}
}
else {
// search to start of the map
if(hash<start_hash || (hash==start_hash && pos.z<start.z)) {
// found a suitable one
if(hash>found_hash || (hash==found_hash && pos.z>found_pos.z)) {
// which is closer ...
found = d;
found_pos = pos;
found_hash = hash;
}
}
}
}
}
return found;
}
// again needed for server
void depot_t::call_depot_tool( char tool, convoihandle_t cnv, const char *extra)
{
// call depot tool
tool_t *tmp_tool = create_tool( TOOL_CHANGE_DEPOT | SIMPLE_TOOL );
cbuffer_t buf;
buf.printf( "%c,%s,%hu", tool, get_pos().get_str(), cnv.get_id() );
if( extra ) {
buf.append( "," );
buf.append( extra );
}
tmp_tool->set_default_param(buf);
welt->set_tool( tmp_tool, get_owner() );
// since init always returns false, it is safe to delete immediately
delete tmp_tool;
}
/* this is called on two occasions:
* first a convoy reaches the depot during its journey
* second during loading a convoi is stored in a depot => only store it again
*/
void depot_t::convoi_arrived(convoihandle_t acnv, bool schedule_adjust)
{
if(schedule_adjust) {
// here a regular convoi arrived
for(unsigned i=0; i<acnv->get_vehicle_count(); i++) {
vehicle_t *v = acnv->get_vehikel(i);
// Hajo: reset vehikel data
v->discard_cargo();
v->set_pos( koord3d::invalid );
v->set_leading( i==0 );
v->set_last( i+1==acnv->get_vehicle_count() );
}
// Volker: remove depot from schedule
schedule_t *schedule = acnv->get_schedule();
for( int i=0; i<schedule->get_count(); i++ ) {
// only if convoi found
if(schedule->entries[i].pos==get_pos()) {
schedule->set_current_stop( i );
schedule->remove();
acnv->set_schedule(schedule);
break;
}
}
}
// this part stores the convoi in the depot
convois.append(acnv);
depot_frame_t *depot_frame = dynamic_cast<depot_frame_t *>(win_get_magic( (ptrdiff_t)this ));
if(depot_frame) {
depot_frame->action_triggered(NULL,(long int)0);
}
acnv->set_home_depot( get_pos() );
DBG_MESSAGE("depot_t::convoi_arrived()", "convoi %d, %p entered depot", acnv.get_id(), acnv.get_rep());
}
void depot_t::show_info()
{
create_win( new depot_frame_t(this), w_info, (ptrdiff_t)this );
}
vehicle_t* depot_t::buy_vehicle(const vehicle_desc_t* info)
{
DBG_DEBUG("depot_t::buy_vehicle()", info->get_name());
vehicle_t* veh = vehicle_builder_t::build(get_pos(), get_owner(), NULL, info );
DBG_DEBUG("depot_t::buy_vehicle()", "vehiclebauer %p", veh);
vehicles.append(veh);
DBG_DEBUG("depot_t::buy_vehicle()", "appended %i vehicle", vehicles.get_count());
return veh;
}
void depot_t::append_vehicle(convoihandle_t cnv, vehicle_t* veh, bool infront, bool local_execution)
{
/* create a new convoi, if necessary */
if (!cnv.is_bound()) {
cnv = add_convoi( local_execution );
}
veh->set_pos(get_pos());
cnv->add_vehikel(veh, infront);
vehicles.remove(veh);
}
void depot_t::remove_vehicle(convoihandle_t cnv, int ipos)
{
vehicle_t* veh = cnv->remove_vehikel_bei( ipos );
if( veh ) {
vehicles.append( veh );
}
}
void depot_t::remove_vehicles_to_end(convoihandle_t cnv, int ipos)
{
while( vehicle_t* veh = cnv->remove_vehikel_bei( ipos ) ) {
vehicles.append( veh );
}
}
void depot_t::sell_vehicle(vehicle_t* veh)
{
vehicles.remove(veh);
get_owner()->book_new_vehicle((sint64)veh->calc_sale_value(), get_pos().get_2d(), get_waytype() );
DBG_MESSAGE("depot_t::sell_vehicle()", "this=%p sells %p", this, veh);
delete veh;
}
// returns the index of the oldest/newest vehicle in a list
vehicle_t* depot_t::find_oldest_newest(const vehicle_desc_t* desc, bool old)
{
vehicle_t* found_veh = NULL;
FOR( slist_tpl<vehicle_t*>, const veh, vehicles ) {
if( veh->get_desc() == desc ) {
// joy of XOR, finally a line where I could use it!
if( found_veh == NULL ||
old ^ (found_veh->get_purchase_time() > veh->get_purchase_time()) ) {
found_veh = veh;
}
}
}
return found_veh;
}
convoihandle_t depot_t::add_convoi(bool local_execution)
{
convoi_t* new_cnv = new convoi_t(get_owner());
new_cnv->set_home_depot(get_pos());
convois.append(new_cnv->self);
depot_frame_t *win = dynamic_cast<depot_frame_t *>(win_get_magic( (ptrdiff_t)this ));
if( win && local_execution ) {
win->activate_convoi( new_cnv->self );
}
return new_cnv->self;
}
bool depot_t::check_obsolete_inventory(convoihandle_t cnv)
{
bool ok = true;
slist_tpl<vehicle_t*> veh_tmp_list;
for( int i = 0; i < cnv->get_vehicle_count(); i++ ) {
const vehicle_desc_t* const vb = cnv->get_vehikel(i)->get_desc();
if( vb ) {
// search storage for matching vehicle
vehicle_t* veh = NULL;
for( slist_tpl<vehicle_t*>::iterator i = vehicles.begin(); i != vehicles.end(); ++i ) {
if( (*i)->get_desc() == vb ) {
// found in storage, remove to temp list while searching for next vehicle
veh = *i;
vehicles.erase(i);
veh_tmp_list.append( veh );
break;
}
}
if( !veh ) {
// need to buy new
if( vb->is_retired( welt->get_timeline_year_month() ) ) {
// is obsolete, return false
ok = false;
break;
}
}
}
}
// put vehicles back into storage
vehicles.append_list( veh_tmp_list );
return ok;
}
convoihandle_t depot_t::copy_convoi(convoihandle_t old_cnv, bool local_execution)
{
if( old_cnv.is_bound() && !convoihandle_t::is_exhausted() &&
old_cnv->get_vehicle_count() > 0 && get_waytype() == old_cnv->front()->get_desc()->get_waytype() ) {
convoihandle_t new_cnv = add_convoi( false );
new_cnv->set_name(old_cnv->get_internal_name());
int vehicle_count = old_cnv->get_vehicle_count();
for (int i = 0; i<vehicle_count; i++) {
const vehicle_desc_t * info = old_cnv->get_vehikel(i)->get_desc();
if (info != NULL) {
// search in depot for an existing vehicle of correct type
vehicle_t* oldest_vehicle = get_oldest_vehicle(info);
if (oldest_vehicle != NULL) {
// append existing vehicle
append_vehicle( new_cnv, oldest_vehicle, false, local_execution );
}
else {
// buy new vehicle
vehicle_t* veh = vehicle_builder_t::build(get_pos(), get_owner(), NULL, info );
veh->set_pos(get_pos());
new_cnv->add_vehikel(veh, false);
}
}
}
if (old_cnv->get_line().is_bound()) {
new_cnv->set_line(old_cnv->get_line());
new_cnv->get_schedule()->set_current_stop( old_cnv->get_schedule()->get_current_stop() );
}
else {
if (old_cnv->get_schedule() != NULL) {
new_cnv->set_schedule(old_cnv->get_schedule()->copy());
}
}
// make this the current selected convoi
depot_frame_t *win = dynamic_cast<depot_frame_t *>(win_get_magic( (ptrdiff_t)this ));
if( win ) {
if( local_execution ) {
win->activate_convoi( new_cnv );
}
else {
win->update_data();
}
}
return new_cnv;
}
return convoihandle_t();
}
bool depot_t::disassemble_convoi(convoihandle_t cnv, bool sell)
{
if( cnv.is_bound() ) {
if( !sell ) {
// store vehicles in depot
while( vehicle_t* const v = cnv->remove_vehikel_bei(0) ) {
v->discard_cargo();
v->set_leading(false);
v->set_last(false);
vehicles.append(v);
}
}
// remove from depot lists
remove_convoi( cnv );
// and remove from welt
cnv->self_destruct();
return true;
}
return false;
}
bool depot_t::start_all_convoys()
{
uint32 i = 0;
while( i < convois.get_count() ) {
if( !start_convoi( convois.at(i), false ) ) {
i++;
}
}
return (convois.get_count() == 0);
}
// implementation in simtool.cc
bool scenario_check_convoy(karte_t *welt, player_t *player, convoihandle_t cnv, depot_t* depot, bool local);
bool depot_t::start_convoi(convoihandle_t cnv, bool local_execution)
{
// close schedule window if not yet closed
if(cnv.is_bound() && cnv->get_schedule()!=NULL) {
if(!cnv->get_schedule()->is_editing_finished()) {
// close the schedule window
destroy_win((ptrdiff_t)cnv->get_schedule());
}
}
// convoi not in depot anymore, maybe user double-clicked on start-button
if(!convois.is_contained(cnv)) {
return false;
}
if (cnv.is_bound() && cnv->get_schedule() && !cnv->get_schedule()->empty()) {
// if next schedule entry is this depot => advance to next entry
const koord3d& cur_pos = cnv->get_schedule()->get_current_entry().pos;
if (cur_pos == get_pos()) {
cnv->get_schedule()->advance();
}
// check if convoi is complete
if(cnv->get_sum_power() == 0 || !cnv->pruefe_alle()) {
if (local_execution) {
create_win( new news_img("Diese Zusammenstellung kann nicht fahren!\n"), w_time_delete, magic_none);
}
}
else if( !cnv->front()->calc_route(this->get_pos(), cur_pos, cnv->get_min_top_speed(), cnv->access_route()) ) {
// no route to go ...
if(local_execution) {
static cbuffer_t buf;
buf.clear();
buf.printf( translator::translate("Vehicle %s can't find a route!"), cnv->get_name() );
create_win( new news_img(buf), w_time_delete, magic_none);
}
}
else if (!scenario_check_convoy(welt, get_owner(), cnv, this, local_execution) ) {
// not allowed by scenario
}
else {
// convoi can start now
cnv->start();
// remove from depot lists
remove_convoi( cnv );
return true;
}
}
else {
if (local_execution) {
create_win( new news_img("Noch kein Fahrzeug\nmit Fahrplan\nvorhanden\n"), w_time_delete, magic_none);
}
if (!cnv.is_bound()) {
dbg->warning("depot_t::start_convoi()","No convoi to start!");
} else if (!cnv->get_schedule()) {
dbg->warning("depot_t::start_convoi()","No schedule for convoi.");
} else if (!cnv->get_schedule()->is_editing_finished()) {
dbg->warning("depot_t::start_convoi()","Schedule is incomplete/not finished");
}
}
return false;
}
void depot_t::remove_convoi( convoihandle_t cnv )
{
depot_frame_t *win = dynamic_cast<depot_frame_t *>(win_get_magic( (ptrdiff_t)this ));
if( win ) {
// get currently selected convoi to restore selection if not removed
int icnv = win->get_icnv();
convoihandle_t c = icnv > -1 ? get_convoi( icnv ) : convoihandle_t();
icnv = convois.index_of( cnv );
convois.remove( cnv );
if( c == cnv ) {
// removing currently selected, select next in list or last instead
c = !convois.empty() ? convois.at( min((uint32)icnv, convois.get_count() - 1) ) : convoihandle_t();
}
win->activate_convoi( c );
}
else {
convois.remove( cnv );
}
}
// attention! this will not be used for railway depots! They will be loaded by hand ...
void depot_t::rdwr(loadsave_t *file)
{
gebaeude_t::rdwr(file);
rdwr_vehikel(vehicles, file);
if (file->is_version_less(81, 33)) {
// wagons are stored extra, just add them to vehicles
assert(file->is_loading());
rdwr_vehikel(vehicles, file);
}
}
void depot_t::rdwr_vehikel(slist_tpl<vehicle_t *> &list, loadsave_t *file)
{
sint32 count;
if(file->is_saving()) {
count = list.get_count();
DBG_MESSAGE("depot_t::vehikel_laden()","saving %d vehicles",count);
}
file->rdwr_long(count);
if(file->is_loading()) {
// no house definition for this => use a normal hut ...
if( this->get_tile()==NULL ) {
dbg->error( "depot_t::rdwr()", "tile for depot not found!" );
set_tile( (*hausbauer_t::get_citybuilding_list( building_desc_t::city_res ))[0]->get_tile(0), true );
}
DBG_MESSAGE("depot_t::vehikel_laden()","loading %d vehicles",count);
for(int i=0; i<count; i++) {
obj_t::typ typ = (obj_t::typ)file->rd_obj_id();
vehicle_t *v = NULL;
const bool first = false;
const bool last = false;
switch( typ ) {
case old_automobil:
case road_vehicle: v = new road_vehicle_t(file, first, last); break;
case old_waggon:
case rail_vehicle: v = new rail_vehicle_t(file, first, last); break;
case old_schiff:
case water_vehicle: v = new water_vehicle_t(file, first, last); break;
case old_aircraft:
case air_vehicle: v = new air_vehicle_t(file, first, last); break;
case old_monorailwaggon:
case monorail_vehicle: v = new monorail_vehicle_t(file, first, last); break;
case maglev_vehicle: v = new maglev_vehicle_t(file, first, last); break;
case narrowgauge_vehicle: v = new narrowgauge_vehicle_t(file, first, last); break;
default:
dbg->fatal("depot_t::vehikel_laden()","invalid vehicle type $%X", typ);
}
if(v->get_desc()) {
DBG_MESSAGE("depot_t::vehikel_laden()","loaded %s", v->get_desc()->get_name());
list.insert( v );
}
else {
dbg->error("depot_t::vehikel_laden()","vehicle has no desc => ignored");
}
}
}
else {
FOR(slist_tpl<vehicle_t*>, const v, list) {
file->wr_obj_id(v->get_typ());
v->rdwr_from_convoi(file);
}
}
}
/**
* @return NULL when OK, otherwise an error message
* @author Hj. Malthaner
*/
const char * depot_t::is_deletable(const player_t *player)
{
if(player!=get_owner() && player!=welt->get_public_player()) {
return "Das Feld gehoert\neinem anderen Spieler\n";
}
if (!vehicles.empty()) {
return "There are still vehicles\nstored in this depot!\n";
}
FOR(slist_tpl<convoihandle_t>, const c, convois) {
if (c->get_vehicle_count() > 0) {
return "There are still vehicles\nstored in this depot!\n";
}
}
return NULL;
}
slist_tpl<vehicle_desc_t const*> const& depot_t::get_vehicle_type(uint8 sortkey) const
{
return vehicle_builder_t::get_info(get_waytype(), sortkey);
}
vehicle_t* depot_t::get_oldest_vehicle(const vehicle_desc_t* desc)
{
vehicle_t* oldest_veh = NULL;
FOR(slist_tpl<vehicle_t*>, const veh, get_vehicle_list()) {
if (veh->get_desc() == desc) {
if (oldest_veh == NULL ||
oldest_veh->get_purchase_time() > veh->get_purchase_time()) {
oldest_veh = veh;
}
}
}
return oldest_veh;
}
void depot_t::update_win()
{
depot_frame_t *depot_frame = dynamic_cast<depot_frame_t *>(win_get_magic( (ptrdiff_t)this ));
if(depot_frame) {
depot_frame->build_vehicle_lists();
}
}
void depot_t::new_month()
{
// since vehicles may have become obsolete
update_all_win();
}
void depot_t::update_all_win()
{
FOR(slist_tpl<depot_t*>, const d, all_depots) {
d->update_win();
}
}
unsigned bahndepot_t::get_max_convoi_length() const
{
return welt->get_settings().get_max_rail_convoi_length();
}
unsigned strassendepot_t::get_max_convoi_length() const
{
return welt->get_settings().get_max_road_convoi_length();
}
unsigned schiffdepot_t::get_max_convoi_length() const
{
return welt->get_settings().get_max_ship_convoi_length();
}
unsigned airdepot_t::get_max_convoi_length() const
{
return welt->get_settings().get_max_air_convoi_length();
}