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RGBBlade.cpp
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RGBBlade.cpp
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/*
This file is part of the Universal Saber library.
The Universal Saber library is free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version.
The Universal Saber library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the Universal Saber library. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* RGBBlade.cpp
*
* Created on: Jul 9, 2016
* Author: JakeSoft <http://forum.arduino.cc/index.php?topic=261980.0>
*/
#include "blade/RGBBlade.h"
#include <Arduino.h>
RGBBlade::RGBBlade(int aCh1Pin, int aCh2Pin, int aCh3Pin)
{
mLedPins[0] = aCh1Pin;
mLedPins[1] = aCh2Pin;
mLedPins[2] = aCh3Pin;
for(int lIdx = 0; lIdx < 3; lIdx++)
{
mPowerLevels[lIdx] = 0;
}
mIsOn = false;
mLastFlickerUpdate = 0;
}
RGBBlade::~RGBBlade()
{
Off();
}
void RGBBlade::Init()
{
for(int lChnl = 0; lChnl < 3; lChnl++)
{
pinMode(mLedPins[lChnl], OUTPUT);
}
Off();
}
void RGBBlade::SetChannel(unsigned char aLevel, int aChannel = 0)
{
if(aChannel < 3)
{
mPowerLevels[aChannel] = aLevel;
}
}
void RGBBlade::On()
{
PerformIO();
mIsOn = true;
}
void RGBBlade::Off()
{
for(int lIdx = 0; lIdx < 3; lIdx++)
{
mPowerLevels[lIdx] = 0;
}
PerformIO();
mIsOn = false;
}
bool RGBBlade::PowerUp(int aRampTime)
{
const int lRampStages = 20;
int lDelay = aRampTime;
lDelay = int((float)lDelay / (float)lRampStages);
//Ramp up the blade to full brightness
for(int lStage = lRampStages; lStage > 0; lStage--)
{
delay(lDelay);
for(int lChannel = 0; lChannel < 3; lChannel++)
{
int lPower = (int)((float)mPowerLevels[lChannel]/(float)lStage);
analogWrite(mLedPins[lChannel], lPower );
}
}
On();
return true;
}
bool RGBBlade::PowerDown(int aRampTime)
{
const int lRampStages = 10;
int lDelay = aRampTime;
lDelay = lDelay / lRampStages;
//Ramp down the blade to off
for(int lnStage = 1; lnStage < lRampStages; lnStage++)
{
delay(lDelay);
for(int lChannel = 0; lChannel < 3; lChannel++)
{
int lPower = (int)((float)mPowerLevels[lChannel]/(float)lnStage);
analogWrite(mLedPins[lChannel], lPower);
}
}
Off();
return true;
}
void RGBBlade::ApplyFlicker(int aType)
{
static unsigned long lLastUpdate;
switch(aType)
{
case 0:
//Do nothing
break;
case 1: //Random flicker
RandomFlicker(80, 100, 20);
break;
case 2:
RandomFlicker(60, 100, 20);
break;
case 3:
RandomFlicker(50, 100, 50);
break;
default:
//Do nothing
break;
}
}
void RGBBlade::PerformIO()
{
for(int lIdx = 0; lIdx < 3; lIdx++)
{
if(mLedPins[lIdx] > 0)
{
analogWrite(mLedPins[lIdx], mPowerLevels[lIdx]);
}
}
}
BladeMetadata RGBBlade::GetFeatures()
{
BladeMetadata lData;
lData.Channels = 3;
lData.Flickers = 4;
return lData;
}
void RGBBlade::RandomFlicker(int aLowerBound, int aUpperBound, unsigned int aUpdatePeriod)
{
unsigned char lTempPowerLevels[3];
//Compensate for values too high
if(aLowerBound > 100)
{
aLowerBound = 100;
}
if(aUpperBound > 100)
{
aUpperBound = 100;
}
if(millis() - mLastFlickerUpdate > aUpdatePeriod)
{
//Generate a random number between lower and upper bounds
int lRandomModifier = random(aLowerBound, aUpperBound);
//Convert the integer value to a floating point number
float lRandomMultiplier = ((float)lRandomModifier)/100;
for(int lChnl = 0; lChnl < 3; lChnl++)
{
float lTempPowerLevel = (float)mPowerLevels[lChnl] * lRandomMultiplier;
lTempPowerLevels[lChnl] = (unsigned char)lTempPowerLevel;
}
//Do I/O to make flicker take effect
for(int lIdx = 0; lIdx < 3; lIdx++)
{
if(mLedPins[lIdx] > 0)
{
analogWrite(mLedPins[lIdx], lTempPowerLevels[lIdx]);
}
}
mLastFlickerUpdate = millis();
}
}