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KReversi

Game
Select player and map

Game
Main game.

Game
Create a bot feature.

Game
It can show the minimax value.

For developers, please look at these articles. The contents are the same, I just posted them in 2 places. https://github.com/KDevZilla/ArticlesPublic/blob/main/KReversi.md
https://www.codeproject.com/Articles/5348843/KReversi-Learn-to-Implement-Minimax-Algorithm-by-C

Features

  1. Support Mode Human vs Human, Human vs Bot, Bot vs Bot.

  2. Support board editor.

  3. Support Bot creator. You can choose an image and customize an AI score that will be used to evaluate the board.

  4. Can show the bot's last move Minimax search tree.

  5. Can change the profile picture of Human Player1 and Human Player2

  6. Can navigate the move.

  7. Support Dark Mode.

File Extensions used by the program.

  1. .brd is used as board information.
  2. .bot is used as bot information.
  3. .rev is used as game save information, Game information retains the history of the move,
    which is what distinguishes it from a board game, so you can navigate it via the navigate control.

How to play

The rules of the game are the same as a normal Reversi game.

How to set up a project

  1. Just download a project, it is just a small program written in C# Windows Form.

  2. There are 2 projects KReversi: This is the main project KReversiUnitTest: This is the test project

  3. The necessary file already being configured as "Copy to Output Directory" so you do not need to manually copy or configure anything, just run the program

  4. For testing the project, you can just run The test cases in all of the test classes in KReversiUnitTest project.