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[Bug] Builds with Mono >=6.6 don't run on Windows #2972
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Is the .net 4.5 in the release notes a new, hard requirement? I'm only running 4.0, but CKAN has been functioning fine for many previous versions. |
If you're running Win10 -- .net 4.5 is installed by default |
Right - I was mis-reading my framework client key info. 4.8 by that measure. |
@cmoore-mayesh, can you re-download ckan.exe from https://github.com/KSP-CKAN/CKAN/releases/tag/v1.26.8 and try again? |
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I did prior to filing the bug. I just did it again for giggles, same error. |
Can someone try out this build and report back if it works? |
Opened properly -- loaded modules and functions as expected. |
launched into the GUI, first try! |
Thank you all for reporting this issue. We replaced the .exe file in the release assets now. The source of this error is still unknown though. |
Background
Have you made any manual changes to your GameData folder (i.e., not via CKAN)?
Have not made changes to GameData Folder
Problem
Describe the bug
CKAN performed a self update -- and a stack trace appears for a split second in a command prompt window.
Steps to reproduce
Expected behavior
Stack trace
Screenshots (if applicable)
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