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I have a part which is both an engine and RCS, it currently gets the RCS suffixes rather than the engine suffixes, but shows up in list engines which makes for some rather awkward or crashy scripts.
Due to the way the PartValue classes are set up, it seems we can't have both, so I think prioritising engines over RCS will generally cause fewer issues.
The text was updated successfully, but these errors were encountered:
@mgalyean C# doesn't have multiple inheritance. The way KSP achieves something similar to multiple inheritance (if, say, a part is two kinds of part at once) is to say that a Part contains two kinds of PartModule rather than saying it is two kinds of Part.
I have a part which is both an engine and RCS, it currently gets the RCS suffixes rather than the engine suffixes, but shows up in
list engines
which makes for some rather awkward or crashy scripts.Due to the way the PartValue classes are set up, it seems we can't have both, so I think prioritising engines over RCS will generally cause fewer issues.
The text was updated successfully, but these errors were encountered: