You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Arrrgh. When you don't have sufficient avionics, RP-1 allows pilot-input manual RCS fore and aft axis to still work (so you can fire an ullage-needing engine on a spin-stabalized probe), but RP-1 is suppressing kOS's set ship:control:fore to xxx. - only allowing actual manual keyboard or joystick input to fire RCS fore and aft. Mechjeb's annoying "RCS responds to throttle when main engines not active" is the supposed way around it but that's not right for using some other scripting system.
Thus I can't ullage my engine for ignition in my spin-stabalized first lunar orbit probe.
ship:control:fore is a get-only field that can't be set, and there is no ship:control:foretrim, and there is no ship:control:pilotfore to set.
The text was updated successfully, but these errors were encountered:
Dunbaratu
added
the
bug
Weird outcome is probably not what the mod programmer expected.
label
Jun 16, 2021
Arrrgh. When you don't have sufficient avionics, RP-1 allows pilot-input manual RCS fore and aft axis to still work (so you can fire an ullage-needing engine on a spin-stabalized probe), but RP-1 is suppressing kOS's set ship:control:fore to xxx. - only allowing actual manual keyboard or joystick input to fire RCS fore and aft. Mechjeb's annoying "RCS responds to throttle when main engines not active" is the supposed way around it but that's not right for using some other scripting system.
Thus I can't ullage my engine for ignition in my spin-stabalized first lunar orbit probe.
ship:control:fore
is a get-only field that can't be set, and there is noship:control:foretrim
, and there is noship:control:pilotfore
to set.The text was updated successfully, but these errors were encountered: