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<!DOCTYPE html>
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<title>General Topics — kOS 1.4.0.0 documentation</title>
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<section id="general-topics">
<span id="general"></span><h1>General Topics<a class="headerlink" href="#general-topics" title="Permalink to this heading">¶</a></h1>
<p>These topics discuss the interfacing between <strong>kOS</strong> and <strong>Kerbal Space Program</strong>.</p>
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<ul>
<li class="toctree-l1"><a class="reference internal" href="bindings.html">Bound Variables</a><ul>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#named-vessels-and-bodies">NAMED VESSELS AND BODIES</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#alias-shortcuts-for-ship-fields">Alias shortcuts for SHIP fields</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#constants-pi-e-etc">Constants (pi, e, etc)</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#terminal">Terminal</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#core">Core</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#archive">Archive</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#stage">Stage</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#nextnode">NextNode</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#hasnode">HasNode</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#allnodes">AllNodes</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#resource-types">Resource Types</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#alt-alias">ALT ALIAS</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#eta-alias">ETA ALIAS</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#encounter">ENCOUNTER</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#boolean-toggle-flags">BOOLEAN TOGGLE FLAGS:</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#flight-control">Flight Control</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#time">Time</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#system-variables">System Variables</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#profileresult">PROFILERESULT()</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#solarprimevector">SOLARPRIMEVECTOR</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#opcodesleft">OPCODESLEFT</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#addons">Addons</a></li>
<li class="toctree-l2"><a class="reference internal" href="bindings.html#colors">Colors</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/cpu_vessel.html">CPU Vessel (SHIP)</a></li>
<li class="toctree-l1"><a class="reference internal" href="general/cpu_hardware.html">CPU Hardware</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/cpu_hardware.html#update-ticks-and-physics-ticks">Update Ticks and Physics Ticks</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/cpu_hardware.html#electric-drain">Electric Drain</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/cpu_hardware.html#triggers">Triggers</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/cpu_hardware.html#trigger-interrupt-priority">Trigger Interrupt Priority</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/cpu_hardware.html#wait">Wait!!!</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/cpu_hardware.html#cpu-update-loop">CPU Update Loop</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/cpu_hardware.html#the-frozen-universe">The Frozen Universe</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/boot.html">Booting</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/boot.html#short-version-and-example">Short version and example</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/boot.html#telling-kos-which-file-is-the-boot-file">Telling kOS which file is the boot file</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/boot.html#when-do-boot-files-run">When do boot files run</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/boot.html#booting-when-spawning-to-launchpad">Booting when spawning to launchpad</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/kospartmodule.html">Game Part</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#diskspace">diskSpace</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#basediskspace">baseDiskSpace</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#ecperinstruction">ECPerInstruction:</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#ecperbytepersecond">ECPerBytePerSecond:</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#diskspacecostfactor">diskSpaceCostFactor:</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#basemodulecost">baseModuleCost:</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#diskspacemassfactor">diskSpaceMassFactor:</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/kospartmodule.html#basemodulemass">baseModuleMass:</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/settingsWindows.html">Settings Windows</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/settingsWindows.html#kos-control-panel">kOS Control Panel</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/settingsWindows.html#ksp-difficulty-settings-window">KSP Difficulty Settings Window</a></li>
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<li class="toctree-l1"><a class="reference internal" href="general/gui.html">Making User GUIs</a></li>
<li class="toctree-l1"><a class="reference internal" href="general/telnet.html">Telnet Server</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#telnet-clients">Telnet clients</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#simulate-in-background">Simulate in Background</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#using-it">Using it</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#special-keys">Special Keys</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#howto-putty-client">HOWTO: Putty client</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#howto-command-line-client">HOWTO: Command-line client</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#howto-other-client">HOWTO: Other client</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#security">Security</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/telnet.html#homemade-telnet-clients">Homemade telnet clients</a></li>
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<li class="toctree-l1"><a class="reference internal" href="general/volumes.html">Files & Volumes</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#script-files">Script Files</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#file-storage-behind-the-scenes">File Storage Behind the Scenes</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#you-can-get-more-space-by-paying-extra-cost-in-money-and-mass">You can get more space by paying extra cost in money and mass</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#multiple-volumes-on-one-vessel">Multiple Volumes on One Vessel</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#naming-volumes">Naming Volumes</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#volume-name-inherits-from-tag-name">Volume Name inherits from Tag Name</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#archive">Archive</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/volumes.html#special-handling-of-files-in-the-boot-directory">Special handling of files in the “boot” directory</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/compiling.html">Machine Code</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/compiling.html#compiling-to-a-ksm-file">Compiling to a KSM File</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/compiling.html#how-to-use-ksm-files">How to Use KSM Files</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/compiling.html#default-file-naming-conventions">Default File Naming Conventions</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/compiling.html#downsides-to-using-ksm-files">Downsides to Using KSM Files</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/compiling.html#more-reading-and-fiddling-with-your-bits">More Reading and Fiddling with Your Bits</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/skid.html">Sound Chip (SKID)</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/skid.html#quick-and-dirty-sound-example">Quick and dirty sound example:</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/skid.html#hardware-capabilities-of-skid">Hardware Capabilities of SKID</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/skid.html#kerboscript-interface-synopsis">Kerboscript Interface Synopsis</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/nametag.html">Name Tags</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/nametag.html#giving-a-part-a-name">Giving a Part a Name</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/nametag.html#cloning-with-symmetry">Cloning with Symmetry</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/nametag.html#where-is-it-saved">Where is it saved?</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/nametag.html#examples-of-using-the-name">Examples of Using the Name</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/parts_and_partmodules.html">Parts & PartModules</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/parts_and_partmodules.html#tutorial">Tutorial</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/parts_and_partmodules.html#parts">Parts</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/parts_and_partmodules.html#partmodules-and-the-right-click-menu">PartModules and the right-click menu:</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/parts_and_partmodules.html#what-a-partmodule-means-to-a-kos-script">What a PartModule means to a kOS script</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/parts_and_partmodules.html#exploring-what-s-there-to-find-field-event-action-names">Exploring what’s there to find Field/Event/Action Names:</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="general/career_limits.html">Respecting Career Limits</a><ul>
<li class="toctree-l2"><a class="reference internal" href="general/career_limits.html#the-rules-being-enforced">The rules being enforced</a></li>
<li class="toctree-l2"><a class="reference internal" href="general/career_limits.html#structure">Structure</a></li>
</ul>
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</ul>
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