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plugin_ds3.cpp
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plugin_ds3.cpp
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#include <string>
#include <Windows.h>
#include <SpecialK/ini.h>
#include <SpecialK/parameter.h>
#include <SpecialK/utility.h>
#include <SpecialK/log.h>
#include <SpecialK/config.h>
#include <SpecialK/hooks.h>
#include <SpecialK/core.h>
#include <process.h>
//
// Hook Special K's shutdown function
//
typedef bool (WINAPI *ShutdownPlugin_pfn)(const wchar_t *);
static ShutdownPlugin_pfn SK_ShutdownCore_Original = nullptr;
extern bool WINAPI SK_DS3_ShutdownPlugin (const wchar_t *);
typedef void (CALLBACK *SK_PluginKeyPress_pfn)(BOOL, BOOL, BOOL, BYTE);
static SK_PluginKeyPress_pfn SK_PluginKeyPress_Original = nullptr;
///////////////////////////////////////////
// WinAPI Hooks
///////////////////////////////////////////
typedef BOOL (WINAPI *EnumDisplaySettingsA_pfn)(
_In_ LPCSTR lpszDeviceName,
_In_ DWORD iModeNum,
_Out_ DEVMODEA *lpDevMode
);
typedef BOOL (WINAPI *SetWindowPos_pfn)(
_In_ HWND hWnd,
_In_opt_ HWND hWndInsertAfter,
_In_ int X,
_In_ int Y,
_In_ int cx,
_In_ int cy,
_In_ UINT uFlags
);
typedef HWND (WINAPI *SetActiveWindow_pfn)(
HWND hWnd
);
static EnumDisplaySettingsA_pfn EnumDisplaySettingsA_Original = nullptr;
static SetWindowPos_pfn SetWindowPos_Original = nullptr;
static SetActiveWindow_pfn SetActiveWindow_Original = nullptr;
typedef void (STDMETHODCALLTYPE *SK_EndFrame_pfn)(void);
static SK_EndFrame_pfn SK_EndFrame_Original = nullptr;
extern BOOL
__stdcall
SK_DrawExternalOSD (std::string app_name, std::string text);
#include <d3d11.h>
typedef void (WINAPI *D3D11_RSSetViewports_pfn)(
ID3D11DeviceContext*,
UINT,
const D3D11_VIEWPORT*
);
typedef HRESULT (STDMETHODCALLTYPE *DXGISwap_ResizeTarget_pfn)(
_In_ IDXGISwapChain *,
_In_ const DXGI_MODE_DESC *
);
typedef HRESULT (STDMETHODCALLTYPE *DXGISwap_ResizeBuffers_pfn)(
_In_ IDXGISwapChain *,
_In_ UINT,
_In_ UINT,
_In_ UINT,
_In_ DXGI_FORMAT,
_In_ UINT
);
typedef HRESULT (STDMETHODCALLTYPE *DXGISwap_GetFullscreenState_pfn)(
_In_ IDXGISwapChain *This,
_Out_opt_ BOOL *pFullscreen,
_Out_opt_ IDXGIOutput **ppTarget
);
typedef HRESULT (STDMETHODCALLTYPE *DXGISwap_SetFullscreenState_pfn)(
_In_ IDXGISwapChain *This,
_In_ BOOL Fullscreen,
_Out_ IDXGIOutput *pTarget
);
interface ID3DX11ThreadPump;
static D3D11_RSSetViewports_pfn D3D11_RSSetViewports_Original = nullptr;
DXGISwap_ResizeTarget_pfn DXGISwap_ResizeTarget_Original = nullptr;
DXGISwap_ResizeBuffers_pfn DXGISwap_ResizeBuffers_Original = nullptr;
DXGISwap_GetFullscreenState_pfn DXGISwap_GetFullscreenState_Original = nullptr;
DXGISwap_SetFullscreenState_pfn DXGISwap_SetFullscreenState_Original = nullptr;
extern void WINAPI D3D11_RSSetViewports_Override ( ID3D11DeviceContext*,
UINT,
const D3D11_VIEWPORT* );
extern HRESULT STDMETHODCALLTYPE
DXGISwap_ResizeTarget_Override ( IDXGISwapChain *,
_In_ const DXGI_MODE_DESC * );
extern HRESULT STDMETHODCALLTYPE
DXGISwap_ResizeBuffers_Override ( IDXGISwapChain *,
_In_ UINT,
_In_ UINT,
_In_ UINT,
_In_ DXGI_FORMAT,
_In_ UINT );
extern HRESULT STDMETHODCALLTYPE
DXGISwap_GetFullscreenState_Override (
_In_ IDXGISwapChain *This,
_Out_opt_ BOOL *pFullscreen,
_Out_opt_ IDXGIOutput **ppTarget );
extern HRESULT STDMETHODCALLTYPE
DXGISwap_SetFullscreenState_Override (
_In_ IDXGISwapChain *This,
_In_ BOOL Fullscreen,
_Out_ IDXGIOutput *pTarget );
extern __declspec (noinline) void CALLBACK SK_PluginKeyPress (BOOL, BOOL, BOOL, BYTE);
void
WINAPI
SK_DS3_RSSetViewports ( ID3D11DeviceContext* This,
UINT NumViewports,
const D3D11_VIEWPORT* pViewports );
HRESULT
STDMETHODCALLTYPE
SK_DS3_ResizeTarget (
_In_ IDXGISwapChain *This,
_In_ const DXGI_MODE_DESC *pNewTargetParameters );
HRESULT
STDMETHODCALLTYPE
SK_DS3_ResizeBuffers (
_In_ IDXGISwapChain *This,
_In_ UINT BufferCount,
_In_ UINT Width,
_In_ UINT Height,
_In_ DXGI_FORMAT NewFormat,
_In_ UINT SwapChainFlags );
HRESULT
STDMETHODCALLTYPE
SK_DS3_GetFullscreenState (
_In_ IDXGISwapChain *This,
_Out_opt_ BOOL *pFullscreen,
_Out_opt_ IDXGIOutput **ppTarget );
HRESULT
STDMETHODCALLTYPE
SK_DS3_SetFullscreenState (
_In_ IDXGISwapChain *This,
_In_ BOOL Fullscreen,
_Out_ IDXGIOutput *pTarget );
void
CALLBACK
SK_DS3_PluginKeyPress ( BOOL Control,
BOOL Shift,
BOOL Alt,
BYTE vkCode );
void
STDMETHODCALLTYPE
SK_DS3_EndFrame (void);
sk::ParameterFactory ds3_factory;
iSK_INI* ds3_prefs = nullptr;
wchar_t ds3_prefs_file [MAX_PATH] = { L'\0' };
sk::ParameterInt* ds3_hud_res_x = nullptr;
sk::ParameterInt* ds3_hud_res_y = nullptr;
sk::ParameterInt* ds3_hud_offset_x = nullptr;
sk::ParameterInt* ds3_hud_offset_y = nullptr;
sk::ParameterBool* ds3_hud_stretch = nullptr;
sk::ParameterInt* ds3_default_res_x = nullptr;
sk::ParameterInt* ds3_default_res_y = nullptr;
sk::ParameterInt* ds3_sacrificial_x = nullptr;
sk::ParameterInt* ds3_sacrificial_y = nullptr;
sk::ParameterBool* ds3_fullscreen = nullptr;
sk::ParameterBool* ds3_borderless = nullptr;
sk::ParameterBool* ds3_center = nullptr;
sk::ParameterBool* ds3_start_fullscreen = nullptr;
sk::ParameterBool* ds3_flip_mode = nullptr;
sk::ParameterBool* ds3_osd_disclaimer = nullptr;
sk::ParameterInt64* ds3_last_addr = nullptr;
extern HWND hWndRender;
struct ds3_state_s {
IDXGISwapChain* SwapChain = nullptr;
bool Fullscreen = false;
HWND& Window = hWndRender;
int Width = 0;
int Height = 0;
struct monitor_s {
int Width = 0;
int Height = 0;
} monitor;
} ds3_state;
int* __DS3_WIDTH = nullptr;
int* __DS3_HEIGHT = nullptr;
struct sus_state_s {
bool Center = false;
bool MaxWindow = false;
} sus_state;
struct {
struct {
int res_x = 1280;
int res_y = 720;
int offset_x = 0;
int offset_y = 0;
bool stretch = false;
} hud;
struct {
bool fullscreen = false; // Forcefully start in fullscreen
bool flip_mode = false;
int res_x = 1920;
int res_y = 1080;
//
// Sacrificial resolution: This will no longer be selectable in-game;
// it will be replaced with the resolution:
// (<res_x> x <res_y>).
uint32_t
sacrifice_x = 800;
uint32_t
sacrifice_y = 450;
} render;
struct {
bool borderless = true;
bool fullscreen = false;
bool center = true;
} window;
struct {
bool disclaimer = true;
} osd;
} ds3_cfg;
#include <SpecialK/core.h>
extern void
__stdcall
SK_SetPluginName (std::wstring name);
#define SUS_VERSION_NUM L"0.6.0"
#define SUS_VERSION_STR L"Souls Unsqueezed v " SUS_VERSION_NUM
// Block until update finishes, otherwise the update dialog
// will be dismissed as the game crashes when it tries to
// draw the first frame.
volatile LONG __SUS_init = FALSE;
unsigned int
__stdcall
SK_DS3_CheckVersion (LPVOID user)
{
UNREFERENCED_PARAMETER (user);
extern bool
__stdcall
SK_FetchVersionInfo (const wchar_t* wszProduct);
extern HRESULT
__stdcall
SK_UpdateSoftware (const wchar_t* wszProduct);
if (SK_FetchVersionInfo (L"SoulsUnsqueezed"))
SK_UpdateSoftware (L"SoulsUnsqueezed");
return 0;
}
static LPVOID __SK_DS3_base_img_addr = nullptr;
static LPVOID __SK_DS3_end_img_addr = nullptr;
static
void*
SK_DS3_Scan (uint8_t* pattern, size_t len, uint8_t* mask)
{
uint8_t* base_addr = (uint8_t *)GetModuleHandle (nullptr);
MEMORY_BASIC_INFORMATION mem_info;
VirtualQuery (base_addr, &mem_info, sizeof mem_info);
base_addr = (uint8_t *)mem_info.BaseAddress;//AllocationBase;
uint8_t* end_addr = (uint8_t *)mem_info.BaseAddress + mem_info.RegionSize;
if (base_addr != (uint8_t *)0x400000) {
dll_log.Log ( L"[ Sig Scan ] Expected module base addr. 40000h, but got: %ph",
base_addr );
}
size_t pages = 0;
// Scan up to 256 MiB worth of data
#ifndef _WIN64
uint8_t* const PAGE_WALK_LIMIT = (base_addr + (uintptr_t)(1ULL << 26));
#else
// Dark Souls 3 needs this, its address space is completely random to the point
// where it may be occupying a range well in excess of 36 bits. Probably a stupid
// anti-cheat attempt.
uint8_t* const PAGE_WALK_LIMIT = (base_addr + (uintptr_t)(1ULL << 36));
#endif
//
// For practical purposes, let's just assume that all valid games have less than 256 MiB of
// committed executable image data.
//
while (VirtualQuery (end_addr, &mem_info, sizeof mem_info) && end_addr < PAGE_WALK_LIMIT)
{
//if (mem_info.Protect & PAGE_NOACCESS || (! (mem_info.Type & MEM_IMAGE)))
//break;
pages += VirtualQuery (end_addr, &mem_info, sizeof mem_info);
end_addr = (uint8_t *)mem_info.BaseAddress + mem_info.RegionSize;
}
if (end_addr > PAGE_WALK_LIMIT) {
dll_log.Log ( L"[ Sig Scan ] Module page walk resulted in end addr. out-of-range: %ph",
end_addr );
dll_log.Log ( L"[ Sig Scan ] >> Restricting to %ph",
PAGE_WALK_LIMIT );
end_addr = (uint8_t *)PAGE_WALK_LIMIT;
}
dll_log.Log ( L"[ Sig Scan ] Module image consists of %zu pages, from %ph to %ph",
pages,
base_addr,
end_addr );
__SK_DS3_base_img_addr = base_addr;
__SK_DS3_end_img_addr = end_addr;
uint8_t* begin = (uint8_t *)base_addr;
uint8_t* it = begin;
int idx = 0;
while (it < end_addr)
{
VirtualQuery (it, &mem_info, sizeof mem_info);
// Bail-out once we walk into an address range that is not resident, because
// it does not belong to the original executable.
if (mem_info.RegionSize == 0)
break;
uint8_t* next_rgn =
(uint8_t *)mem_info.BaseAddress + mem_info.RegionSize;
if ( (! (mem_info.Type & MEM_IMAGE)) ||
(! (mem_info.State & MEM_COMMIT)) ||
mem_info.Protect & PAGE_NOACCESS ) {
it = next_rgn;
idx = 0;
begin = it;
continue;
}
// Do not search past the end of the module image!
if (next_rgn >= end_addr)
break;
while (it < next_rgn) {
uint8_t* scan_addr = it;
bool match = (*scan_addr == pattern [idx]);
// For portions we do not care about... treat them
// as matching.
if (mask != nullptr && (! mask [idx]))
match = true;
if (match)
{
if (++idx == (int)len)
return (void *)begin;
++it;
}
else {
// No match?!
if (it > end_addr - len)
break;
it = ++begin;
idx = 0;
}
}
}
return nullptr;
}
// This should be unnecessary on x86/x64 due to cache snooping, but
// do it anyway for completeness.
void
SK_FlushInstructionCache ( LPCVOID base_addr,
size_t code_size )
{
FlushInstructionCache ( GetCurrentProcess (),
base_addr,
code_size );
}
void
SK_InjectMachineCode ( LPVOID base_addr,
uint8_t* new_code,
size_t code_size,
DWORD permissions,
uint8_t* old_code = nullptr )
{
if (SK_InjectMemory ( base_addr,
new_code,
code_size,
permissions,
old_code) )
SK_FlushInstructionCache (base_addr, code_size);
}
struct monitor_dims_s {
std::pair <int, int> work;
std::pair <int, int> full;
};
monitor_dims_s
SK_DS3_GetMonitorDims (void)
{
monitor_dims_s dims;
MONITORINFO minfo = { };
minfo.cbSize = sizeof MONITORINFO;
GetMonitorInfo ( MonitorFromWindow ( ds3_state.Window,
MONITOR_DEFAULTTOPRIMARY ),
&minfo );
ds3_state.monitor.Width = minfo.rcMonitor.right - minfo.rcMonitor.left;
ds3_state.monitor.Height = minfo.rcMonitor.bottom - minfo.rcMonitor.top;
dims.full.first = ds3_state.monitor.Width;
dims.full.second = ds3_state.monitor.Height;
dims.work.first = minfo.rcWork.right - minfo.rcWork.left;
dims.work.second = minfo.rcWork.bottom - minfo.rcWork.top;
return dims;
}
unsigned int
__stdcall
SK_DS3_CenterWindow_Thread (LPVOID user)
{
UNREFERENCED_PARAMETER (user);
SK_DS3_GetMonitorDims ();
if (! sus_state.Center)
return 0;
dll_log.Log ( L"[SUS PlugIn] [!] SK_DS3_CenterWindow (void) -- [Calling Thread: 0x%04x]",
GetCurrentThreadId () );
dll_log.Log ( L"[SUS PlugIn] \tMonitor: [%lux%lu] <-> Window: [%lux%lu] :: { %s }, <HWND: 0x%04X>",
ds3_state.monitor.Width, ds3_state.monitor.Height,
ds3_state.Width, ds3_state.Height,
ds3_state.Fullscreen ? L"Fullscreen" : L"Windowed",
ds3_state.Window );
if ((! ds3_state.Fullscreen) || ds3_cfg.window.borderless) {
int x_off = 0;
int y_off = 0;
if ( ds3_state.monitor.Width > ds3_state.Width &&
ds3_state.monitor.Height > ds3_state.Height ) {
x_off = (ds3_state.monitor.Width - ds3_state.Width) / 2;
y_off = (ds3_state.monitor.Height - ds3_state.Height) / 2;
}
DWORD dwFlags = SWP_NOSIZE | SWP_NOZORDER;
BringWindowToTop (ds3_state.Window);
SetForegroundWindow (ds3_state.Window);
SetWindowPos (
ds3_state.Window, HWND_TOP,
0 + x_off, 0 + y_off,
ds3_state.Width, ds3_state.Height,
dwFlags
);
}
return 0;
}
unsigned int
__stdcall
SK_DS3_FinishResize_Thread (LPVOID user)
{
UNREFERENCED_PARAMETER (user);
DWORD dwFlags = SWP_NOMOVE | SWP_NOSENDCHANGING;
if (ds3_cfg.window.borderless) {
SetWindowLongW (ds3_state.Window, GWL_STYLE, WS_POPUP | WS_MINIMIZEBOX | WS_VISIBLE);
dwFlags |= SWP_FRAMECHANGED;
}
BringWindowToTop (ds3_state.Window);
SetForegroundWindow (ds3_state.Window);
dwFlags |= SWP_NOZORDER;
SetWindowPos (
ds3_state.Window, HWND_TOP,
0, 0,
ds3_state.Width, ds3_state.Height,
dwFlags
);
//SK_DS3_CenterWindow ();
return 0;
}
void
SK_DS3_FinishResize (void)
{
// It is not safe to do this stuff from the render or message pump thread,
// so always spawn a worker thread to do it. This prevents deadlocks.
_beginthreadex ( nullptr,
0,
SK_DS3_FinishResize_Thread,
nullptr,
0x00,
nullptr );
}
void
SK_DS3_CenterWindow (void)
{
// It is not safe to do this stuff from the render or message pump thread,
// so always spawn a worker thread to do it. This prevents deadlocks.
_beginthreadex ( nullptr,
0,
SK_DS3_CenterWindow_Thread,
nullptr,
0x00,
nullptr );
}
BOOL
WINAPI
SK_DS3_SetWindowPos (
_In_ HWND hWnd,
_In_opt_ HWND hWndInsertAfter,
_In_ int X,
_In_ int Y,
_In_ int cx,
_In_ int cy,
_In_ UINT uFlags )
{
if (hWnd == ds3_state.Window)
return TRUE;
else
return SetWindowPos_Original (
hWnd,
hWndInsertAfter,
X, Y,
cx, cy,
uFlags );
}
HWND
WINAPI
SK_DS3_SetActiveWindow (
HWND hWnd )
{
HWND hWndRet = hWnd;
if (hWnd == ds3_state.Window) {
if (ds3_cfg.window.borderless || (! ds3_state.Fullscreen)) {
SK_DS3_FinishResize ();
SK_DS3_CenterWindow ();
}
}
hWndRet =
SetActiveWindow_Original (hWnd);
//if (ds3_state.Fullscreen)
//DXGISwap_SetFullscreenState_Original (ds3_state.SwapChain, TRUE, nullptr);
return hWndRet;
}
void
SK_DisableDPIScaling (void)
{
DWORD dwProcessSize = MAX_PATH;
wchar_t wszProcessName [MAX_PATH + 1];
HANDLE hProc =
GetCurrentProcess ();
QueryFullProcessImageName (hProc, 0, wszProcessName, &dwProcessSize);
DWORD dwDisposition = 0x00;
HKEY key = nullptr;
wchar_t wszKey [1024];
lstrcpyW (wszKey, L"Software\\Microsoft\\Windows NT\\CurrentVersion\\AppCompatFlags\\Layers");
LSTATUS status =
RegCreateKeyExW ( HKEY_CURRENT_USER,
wszKey,
0, NULL, 0x00L,
KEY_READ | KEY_WRITE,
nullptr, &key, &dwDisposition );
if (status == ERROR_SUCCESS && key != nullptr) {
const wchar_t* wszKillDPI = L"~ HIGHDPIAWARE";
RegSetValueExW (key, wszProcessName, 0, REG_SZ, (BYTE *)wszKillDPI, sizeof (wchar_t) * (lstrlenW (wszKillDPI) + 1));
RegFlushKey (key);
RegCloseKey (key);
}
}
void
SK_DS3_InitPlugin (void)
{
SK_DisableDPIScaling ();
__DS3_WIDTH = &ds3_state.Width;
__DS3_HEIGHT = &ds3_state.Height;
ds3_state.Width = ds3_cfg.render.res_x;
ds3_state.Height = ds3_cfg.render.res_y;
if (ds3_prefs == nullptr)
{
// Make the graphics config file read-only while running
DWORD dwConfigAttribs;
uint32_t dwLen = MAX_PATH;
wchar_t wszGraphicsConfigPath [MAX_PATH + 1];
SK_GetUserProfileDir (wszGraphicsConfigPath, &dwLen);
wcscat ( wszGraphicsConfigPath,
L"\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml" );
dwConfigAttribs = GetFileAttributesW (wszGraphicsConfigPath);
SetFileAttributesW ( wszGraphicsConfigPath,
dwConfigAttribs |
FILE_ATTRIBUTE_READONLY );
SK_SetPluginName (SUS_VERSION_STR);
lstrcatW (ds3_prefs_file, SK_GetConfigPath ());
lstrcatW (ds3_prefs_file, L"SoulsUnsqueezed.ini");
ds3_prefs =
SK_CreateINI (ds3_prefs_file);
}
ds3_hud_res_x =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"HUDResX"));
ds3_hud_res_x->register_to_ini ( ds3_prefs,
L"SUS.Display",
L"HUDResX" );
ds3_hud_res_x->load (ds3_cfg.hud.res_x);
ds3_hud_res_y =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"HUDResY"));
ds3_hud_res_y->register_to_ini ( ds3_prefs,
L"SUS.Display",
L"HUDResY" );
ds3_hud_res_y->load (ds3_cfg.hud.res_y);
ds3_hud_offset_x =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"HUDOffsetX"));
ds3_hud_offset_x->register_to_ini ( ds3_prefs,
L"SUS.Display",
L"HUDOffsetX" );
ds3_hud_offset_x->load (ds3_cfg.hud.offset_x);
ds3_hud_offset_y =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"HUDOffsetY"));
ds3_hud_offset_y->register_to_ini ( ds3_prefs,
L"SUS.Display",
L"HUDOffsetY" );
ds3_hud_offset_y->load (ds3_cfg.hud.offset_y);
ds3_hud_stretch =
static_cast <sk::ParameterBool *>
(ds3_factory.create_parameter <bool> (L"StretchHUD"));
ds3_hud_stretch->register_to_ini ( ds3_prefs,
L"SUS.Display",
L"StretchHUD" );
ds3_hud_stretch->load (ds3_cfg.hud.stretch);
ds3_flip_mode =
static_cast <sk::ParameterBool *>
(ds3_factory.create_parameter <bool> (L"FlipMode"));
ds3_flip_mode->register_to_ini ( ds3_prefs,
L"SUS.Render",
L"FlipMode" );
ds3_flip_mode->load (ds3_cfg.render.flip_mode);
ds3_start_fullscreen =
static_cast <sk::ParameterBool *>
(ds3_factory.create_parameter <bool> (L"Start in Fullscreen"));
ds3_start_fullscreen->register_to_ini ( ds3_prefs,
L"SUS.Render",
L"StartFullscreen" );
ds3_start_fullscreen->load (ds3_cfg.render.fullscreen);
ds3_borderless =
static_cast <sk::ParameterBool *>
(ds3_factory.create_parameter <bool> (L"Borderless"));
ds3_borderless->register_to_ini ( ds3_prefs,
L"SUS.Window",
L"Borderless" );
ds3_borderless->load (ds3_cfg.window.borderless);
ds3_fullscreen =
static_cast <sk::ParameterBool *>
(ds3_factory.create_parameter <bool> (L"Forceful Fullscreen Windows"));
ds3_fullscreen->register_to_ini ( ds3_prefs,
L"SUS.Window",
L"Fullscreen" );
if (ds3_fullscreen->load (ds3_cfg.window.fullscreen))
{
sus_state.MaxWindow = ds3_cfg.window.fullscreen;
}
ds3_center =
static_cast <sk::ParameterBool *>
(ds3_factory.create_parameter <bool> (L"Center Windows"));
ds3_center->register_to_ini ( ds3_prefs,
L"SUS.Window",
L"Center" );
if (ds3_center->load (ds3_cfg.window.center))
{
sus_state.Center = ds3_cfg.window.center;
}
ds3_last_addr =
static_cast <sk::ParameterInt64 *>
(ds3_factory.create_parameter <int64_t> (L"Last Known Address"));
ds3_last_addr->register_to_ini ( ds3_prefs,
L"SUS.System",
L"LastKnownAddr" );
ds3_osd_disclaimer =
static_cast <sk::ParameterBool *>
(ds3_factory.create_parameter <bool> (L"Show OSD Disclaimer"));
ds3_osd_disclaimer->register_to_ini ( ds3_prefs,
L"SUS.System",
L"ShowOSDDisclaimer" );
if (! ds3_osd_disclaimer->load (ds3_cfg.osd.disclaimer))
{
ds3_cfg.osd.disclaimer = true;
ds3_osd_disclaimer->store (true);
ds3_prefs->write (ds3_prefs_file);
}
#if 0
sk::ParameterStringW ini_ver =
static_cast <sk::ParameterStringW *>
(ds3_factory.create_parameter <std::wstring> (L"Last Version"));
ds3_last_addr->register_to_ini ( ds3_prefs,
L"SUS.System",
L"Version" );
#endif
ds3_default_res_x =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"Base (Windowed) Resolution"));
ds3_default_res_x->register_to_ini ( ds3_prefs,
L"SUS.Render",
L"DefaultResX" );
((sk::iParameter *)ds3_default_res_x)->load ();
ds3_default_res_y =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"Base (Windowed) Resolution"));
ds3_default_res_y->register_to_ini ( ds3_prefs,
L"SUS.Render",
L"DefaultResY" );
((sk::iParameter *)ds3_default_res_y)->load ();
ds3_sacrificial_x =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"Sacrificial (Windowed) Resolution"));
ds3_sacrificial_x->register_to_ini ( ds3_prefs,
L"SUS.Render",
L"SacrificialResX" );
ds3_sacrificial_x->load ((int &)ds3_cfg.render.sacrifice_x);
ds3_sacrificial_y =
static_cast <sk::ParameterInt *>
(ds3_factory.create_parameter <int> (L"Sacrificial (Windowed) Resolution"));
ds3_sacrificial_y->register_to_ini ( ds3_prefs,
L"SUS.Render",
L"SacrificialResY" );
ds3_sacrificial_y->load ((int &)ds3_cfg.render.sacrifice_y);
uint8_t* sac_x = (uint8_t *)&ds3_cfg.render.sacrifice_x;
uint8_t* sac_y = (uint8_t *)&ds3_cfg.render.sacrifice_y;
// We are going to scan for an array of resolutions, it should be the only array
// in the executable image of the form <uint32_t : ResX>,<uint32_t : ResY>,...
uint8_t res_sig [] = { sac_x [0], sac_x [1], sac_x [2], sac_x [3],
sac_y [0], sac_y [1], sac_y [2], sac_y [3] };
uint8_t res_mask [] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
uint32_t res_x = ds3_default_res_x->get_value ();
uint32_t res_y = ds3_default_res_y->get_value ();
void* res_addr = nullptr;
if (((sk::iParameter *)ds3_last_addr)->load ())
{
res_addr =
(void *)ds3_last_addr->get_value ();
MEMORY_BASIC_INFORMATION mem_info;
VirtualQuery (res_addr, &mem_info, sizeof mem_info);
if (mem_info.Protect & PAGE_NOACCESS)
res_addr = nullptr;
if (res_addr != nullptr && (! memcmp (res_addr, res_sig, 8))) {
dll_log.Log ( L"[Asp. Ratio] Skipping Signature Scan,"
L" Last Known Address = GOOD" );
} else {
res_addr = nullptr;
}
}
if (res_addr == nullptr)
res_addr = SK_DS3_Scan (res_sig, 8, nullptr);
if (res_addr != nullptr)
{
ds3_last_addr->store ((int64_t)res_addr);
ds3_prefs->write (ds3_prefs_file);
}
void* res_addr_x = res_addr;
void* res_addr_y = (uint8_t *)res_addr + 4;
if (res_addr != nullptr)
{
if (res_x != ds3_cfg.render.sacrifice_x || res_y != ds3_cfg.render.sacrifice_y)
{
SK_InjectMemory (res_addr_x, (uint8_t *)&res_x, 4, PAGE_EXECUTE_READWRITE);
SK_InjectMemory (res_addr_y, (uint8_t *)&res_y, 4, PAGE_EXECUTE_READWRITE);
dll_log.Log ( L"[Asp. Ratio] Custom Default Resolution: (%lux%lu) {%3.2f}",
res_x, res_y,
(float)res_x / (float)res_y );
dll_log.Log ( L"[Asp. Ratio] >> Sacrifice Address: %ph", res_addr);
}
} else {
dll_log.Log ( L"[Asp. Ratio] >> ERROR: Unable to locate memory address for %lux%lu... <<",
*(uint32_t *)res_sig, *((uint32_t *)res_sig+1) );
}
SK_CreateDLLHook2 ( L"user32.dll",
"SetActiveWindow",
SK_DS3_SetActiveWindow,
static_cast_p2p <void> (&SetActiveWindow_Original) );
SK_CreateFuncHook ( L"ID3D11DeviceContext::RSSetViewports",
D3D11_RSSetViewports_Override,
SK_DS3_RSSetViewports,
static_cast_p2p <void> (&D3D11_RSSetViewports_Original) );
MH_QueueEnableHook ( D3D11_RSSetViewports_Override);
SK_CreateFuncHook ( L"IDXGISwapChain::ResizeTarget",
DXGISwap_ResizeTarget_Override,
SK_DS3_ResizeTarget,
static_cast_p2p <void> (&DXGISwap_ResizeTarget_Original) );
MH_QueueEnableHook ( DXGISwap_ResizeTarget_Override);
SK_CreateFuncHook ( L"IDXGISwapChain::ResizeBuffers",
DXGISwap_ResizeBuffers_Override,
SK_DS3_ResizeBuffers,
static_cast_p2p <void> (&DXGISwap_ResizeBuffers_Original) );
MH_QueueEnableHook (DXGISwap_ResizeBuffers_Override);
SK_CreateFuncHook ( L"IDXGISwapChain::GetFullscreenState",
DXGISwap_GetFullscreenState_Override,
SK_DS3_GetFullscreenState,
static_cast_p2p <void> (&DXGISwap_GetFullscreenState_Original) );
MH_QueueEnableHook ( DXGISwap_GetFullscreenState_Override);
SK_CreateFuncHook ( L"IDXGISwapChain::SetFullscreenState",
DXGISwap_SetFullscreenState_Override,
SK_DS3_SetFullscreenState,
static_cast_p2p <void> (&DXGISwap_SetFullscreenState_Original) );
MH_QueueEnableHook ( DXGISwap_SetFullscreenState_Override);
SK_CreateFuncHook ( L"SK_PluginKeyPress",
SK_PluginKeyPress,
SK_DS3_PluginKeyPress,
static_cast_p2p <void> (&SK_PluginKeyPress_Original) );
MH_QueueEnableHook ( SK_PluginKeyPress);
#if 0
SK_CreateFuncHook ( L"SK_ShutdownCore",
SK_ShutdownCore,
SK_DS3_ShutdownPlugin,
static_cast_p2p <void> (&SK_ShutdownCore_Original) );
MH_QueueEnableHook ( SK_ShutdownCore);