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Zero Escape: The Nonary Games / Resource Extractor

This project aims to allow extracting resources from data files of the Zero Escape video game duology for PC.

Environment setup

git clone https://github.com/KerJoe/ZeroEscapeRE.git
cd ZeroEscapeRE
python3.11 -m venv .venv # NOTE: Blender python module from PyPi is only available for fixed versions of python (As of October 2024, it's version 3.11)
source .venv/bin/activate
pip install -r requirements.txt
pip install -e `realpath helper`

Model export

Run ./extract_ze2_data_en_us <path to ze2_data_en_us.bin>; ./auto_convert_ze2_models.sh to export all character and room models from the resource file into workdir/extracted_models and workdir/extracted_rooms.

Enable debug mode

Run ./extract_ze2_data_en_us <path to ze2_data_en_us.bin>; ./auto_decompile_lua_scripts.sh; ./enable_debug_mode_ze2.sh <path to ze2_data_en_us.bin> <path to luac version 5.1 for x86-32> to enable the debug menu.

License

The software is released under the GNU General Public License (GPL) which can be found in the file LICENSE.txt in the same directory as this file.

Checklist

  • Export data from binary files
  • Import data to binary files

999: Nine Hours, Nine Persons, Nine Doors

Nothing planned for now...

Virtues Last Reward

  • PACK archive decompression
  • LUA decompilation
  • Debug menu
  • Model Mesh Export
  • Model Texture Export
  • Model Bone Export
  • Model Skeletal Animation Export (WIP)
  • Model Facial Animation Export
  • Room export
  • Room scene export

Demonstration videos

Character models with animations

Virtue's Last Reward: Animation Export

Debug mode

Virtue's Last Reward: Debug Menu