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Implement tests for node animation #414
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@bghgary To do "One animation, two channels for two nodes" we'll need a model with multiple nodes. Do we want to create something specifically for this, or duplicate the original node? Duplicating will be easier, as it probably isn't worth the effort of making another model just for this one case. |
Having two cubes seems fine to me. |
A suggested addition: an animation with two channels, where one channel omits
... an implementation should ignore one channel and be able to play the other. |
Sure. It might be better to open another issue for this as this issue has been merged except for the screenshots with animated gifs and the validation parts, which we might split into other issues as well. |
Thanks, done: #453 |
Infrastructure
Runtime
Screenshots (later):
Validation:
Tests
For all tests:
Properties (using linear interpolation):
Interpolation (using translation and rotation specifically for cubic spline):
Misc:
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