Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Pupil Animation Not Working in Project Polly #590

Open
cx20 opened this issue Nov 16, 2024 · 2 comments
Open

Pupil Animation Not Working in Project Polly #590

cx20 opened this issue Nov 16, 2024 · 2 comments
Assignees

Comments

@cx20
Copy link

cx20 commented Nov 16, 2024

I tried to display the following model in the glTF Sample Viewer.
When I did so, I noticed that the pupils of the eyes were not animated. Is this a problem with how I'm using it?

https://github.com/KhronosGroup/glTF-Blender-Exporter/blob/master/polly/project_polly.glb

https://github.khronos.org/glTF-Sample-Viewer-Release/

image

https://cx20.github.io/gltf-test/examples/babylonjs/index.html?url=https://raw.githubusercontent.com/KhronosGroup/glTF-Blender-Exporter/master/polly/project_polly.glb

image

@cx20
Copy link
Author

cx20 commented Nov 16, 2024

Below is the expected result.

https://youtu.be/l7TB1O51X_M?t=12

image

@UX3D-haertl
Copy link
Contributor

This seems like a bug. But the asset does have validation errors: weights for mesh 7 are not normalized. But mesh 7 is the body and not the eyes so this might be unrelated. I will investigate it further

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants