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runesReforged.json
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runesReforged.json
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[{"id":8100,"key":"Domination","icon":"perk-images/Styles/7200_Domination.png","name":"Domination","slots":[{"runes":[{"id":8112,"key":"Electrocute","icon":"perk-images/Styles/Domination/Electrocute/Electrocute.png","name":"Electrocute","shortDesc":"Hitting a champion with 3 <b>separate</b> attacks or abilities in 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.","longDesc":"Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.<br><br>Cooldown: 25 - 20s<br><br><hr><i>'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'</i>"},{"id":8124,"key":"Predator","icon":"perk-images/Styles/Domination/Predator/Predator.png","name":"Predator","shortDesc":"Add an active effect to your boots that grants a large boost of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and causes your next attack or ability to deal bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.","longDesc":"Enchants your boots with the active effect '<font color='#c60300'>Predator</font>.'<br><br>Gain increased Movement Speed, ramping up to 45% Movement Speed over 1.5 seconds, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 40-120 (+<scaleAD>0.2</scaleAD> bonus AD)(+<scaleAP>0.1</scaleAP> AP) bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Cooldown: 90s-60s."},{"id":8128,"key":"DarkHarvest","icon":"perk-images/Styles/Domination/DarkHarvest/DarkHarvest.png","name":"Dark Harvest","shortDesc":"Damaging a low health champion inflicts <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests a soul from the victim.","longDesc":"Damaging a Champion below 50% health deals <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests their soul, permanently increasing Dark Harvest's damage by 5.<br><br>Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)<br>Cooldown: 45s (resets to 1.5s on takedown)"},{"id":9923,"key":"HailOfBlades","icon":"perk-images/Styles/Domination/HailOfBlades/HailOfBlades.png","name":"Hail of Blades","shortDesc":"Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.","longDesc":"Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.<br><br>No more than 3s can elapse between attacks or this effect will end.<br><br>Cooldown: 8s out of combat with champions.<br><br><rules>Attack resets increase the attack limit by 1.<br>Allows you to temporarily exceed the attack speed limit.</rules>"}]},{"runes":[{"id":8126,"key":"CheapShot","icon":"perk-images/Styles/Domination/CheapShot/CheapShot.png","name":"Cheap Shot","shortDesc":"Deal bonus true damage to enemy champions with <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairAct'>impaired movement or actions</lol-uikit-tooltipped-keyword>. ","longDesc":"Damaging champions with <b>impaired movement or actions</b> deals 10 - 45 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules>"},{"id":8139,"key":"TasteOfBlood","icon":"perk-images/Styles/Domination/TasteOfBlood/GreenTerror_TasteOfBlood.png","name":"Taste of Blood","shortDesc":"Heal when you damage an enemy champion.","longDesc":"Heal when you damage an enemy champion.<br><br>Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)<br><br>Cooldown: 20s"},{"id":8143,"key":"SuddenImpact","icon":"perk-images/Styles/Domination/SuddenImpact/SuddenImpact.png","name":"Sudden Impact","shortDesc":"Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.","longDesc":"After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.<br><br>Cooldown: 4s"}]},{"runes":[{"id":8136,"key":"ZombieWard","icon":"perk-images/Styles/Domination/ZombieWard/ZombieWard.png","name":"Zombie Ward","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Zombie Ward spawned plus bonus upon completion.","longDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10. <br><br>After spawning 10 Zombie Wards, additionally gain 10 adaptive force.<br><br>Zombie Wards are visible, last for 120s and do not count towards your ward limit."},{"id":8120,"key":"GhostPoro","icon":"perk-images/Styles/Domination/GhostPoro/GhostPoro.png","name":"Ghost Poro","shortDesc":"When your wards expire, they leave behind a Ghost Poro. The Ghost Poro grants vision until discovered. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Ghost Poro and when your Ghost Poro spots an enemy champion, plus bonus upon completion.","longDesc":"When your wards expire, they leave behind a Ghost Poro, which grants vision for 60s. Nearby enemy champions scare the Ghost Poro away.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks. <br><br>After gaining 10 stacks, additionally gain 10 adaptive force."},{"id":8138,"key":"EyeballCollection","icon":"perk-images/Styles/Domination/EyeballCollection/EyeballCollection.png","name":"Eyeball Collection","shortDesc":"Collect eyeballs for champion <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword>. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each eyeball plus bonus upon collection completion.","longDesc":"Collect eyeballs for champion takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 10 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage, or 10 Ability Power.<br><br>Collect 1 eyeball per champion takedown."}]},{"runes":[{"id":8135,"key":"RavenousHunter","icon":"perk-images/Styles/Domination/RavenousHunter/RavenousHunter.png","name":"Ravenous Hunter","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent healing from ability damage. ","longDesc":"Heal for a percentage of the damage dealt by your abilities.<br>Healing: 1.5% + 2.5% per <i>Bounty Hunter</i> stack. <br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><rules><br>Healing reduced to one third for Area of Effect abilities.</rules>"},{"id":8134,"key":"IngeniousHunter","icon":"perk-images/Styles/Domination/IngeniousHunter/IngeniousHunter.png","name":"Ingenious Hunter","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent Active Item <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>CDR</lol-uikit-tooltipped-keyword> (includes Trinkets).","longDesc":"Gain 15% <b>Active Item CDR</b> plus an additional 5% per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion."},{"id":8105,"key":"RelentlessHunter","icon":"perk-images/Styles/Domination/RelentlessHunter/RelentlessHunter.png","name":"Relentless Hunter","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent <b>out of combat <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword></b>. ","longDesc":"Gain 10 <b>out of combat Movement Speed</b> plus 9 per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion."},{"id":8106,"key":"UltimateHunter","icon":"perk-images/Styles/Domination/UltimateHunter/UltimateHunter.png","name":"Ultimate Hunter","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent cooldown reduction on your Ultimate. ","longDesc":"Your ultimate gains 5% <b>reduced cooldown,</b> plus an additional 4% per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion."}]}]},{"id":8300,"key":"Inspiration","icon":"perk-images/Styles/7203_Whimsy.png","name":"Inspiration","slots":[{"runes":[{"id":8351,"key":"GlacialAugment","icon":"perk-images/Styles/Inspiration/GlacialAugment/GlacialAugment.png","name":"Glacial Augment","shortDesc":"Your first attack against an enemy champion slows them (per unit cooldown). Slowing champions with active items shoots a freeze ray at them, creating a lingering slow zone.","longDesc":"Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.<li><i>Ranged</i>: Ranged attacks slow by up to 30% - 40%</li> <li><i>Melee</i>: Melee attacks slow by up to 45% - 55%</li><br>Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.<br><br>Cooldown: 7-4s per unit"},{"id":8360,"key":"UnsealedSpellbook","icon":"perk-images/Styles/Inspiration/UnsealedSpellbook/UnsealedSpellbook.png","name":"Unsealed Spellbook","shortDesc":"Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.","longDesc":"Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins). <br><br>Your first swap becomes available at 6 mins. <br><rules><br>Summoner Spells can only be swapped while out of combat. <br>After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again. </rules>"},{"id":8358,"key":"MasterKey","icon":"perk-images/Styles/Inspiration/MasterKey/MasterKey.png","name":"Prototype: Omnistone","shortDesc":"Periodically grants a single use of another random keystone.","longDesc":"Periodically grants a single use of another random keystone.<br><br>5-3 second cooldown between using a keystone and gaining the next. (9-7 seconds for ranged users)<br><br><rules><br>After 40 seconds of not using a given keystone, Omnistone will re-roll when you exit champion combat.<br>Aftershock is only available to champions who have learned a basic spell that can trigger it.<br>Predator is only available to champions who have already purchased boots.<br></rules>"}]},{"runes":[{"id":8306,"key":"HextechFlashtraption","icon":"perk-images/Styles/Inspiration/HextechFlashtraption/HextechFlashtraption.png","name":"Hextech Flashtraption","shortDesc":"While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel, then blink to a new location.","longDesc":"While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat."},{"id":8304,"key":"MagicalFootwear","icon":"perk-images/Styles/Inspiration/MagicalFootwear/MagicalFootwear.png","name":"Magical Footwear","shortDesc":"You get free boots at 12 min but you cannot buy boots before then. Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get makes your boots come 45s sooner.","longDesc":"You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.<br><br>Slightly Magical Boots give you an additional +10 Movement Speed."},{"id":8313,"key":"PerfectTiming","icon":"perk-images/Styles/Inspiration/PerfectTiming/PerfectTiming.png","name":"Perfect Timing","shortDesc":"Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Stasis'>Stasis</lol-uikit-tooltipped-keyword> effect. <br><br>Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get shortens this timer by 120 seconds.","longDesc":"Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.<br><br>Stopwatch can be used for a one time 2.5 second Stasis effect."}]},{"runes":[{"id":8321,"key":"FuturesMarket","icon":"perk-images/Styles/Inspiration/FuturesMarket/FuturesMarket.png","name":"Future's Market","shortDesc":"You can enter debt to buy items.","longDesc":"You can enter debt to buy items. The amount you can borrow increases over time.<br><br>Lending Fee: 50 gold"},{"id":8316,"key":"MinionDematerializer","icon":"perk-images/Styles/Inspiration/MinionDematerializer/MinionDematerializer.png","name":"Minion Dematerializer","shortDesc":"Start the game with 3 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.","longDesc":"Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.<br><br>Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.<br>"},{"id":8345,"key":"BiscuitDelivery","icon":"perk-images/Styles/Inspiration/BiscuitDelivery/BiscuitDelivery.png","name":"Biscuit Delivery","shortDesc":"Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.","longDesc":"Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.<br><br>Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. <br><br><i>Manaless:</i> Champions without mana restore 12% missing health instead."}]},{"runes":[{"id":8347,"key":"CosmicInsight","icon":"perk-images/Styles/Inspiration/CosmicInsight/CosmicInsight.png","name":"Cosmic Insight","shortDesc":"+5% <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>CDR</lol-uikit-tooltipped-keyword><br>+5% Max CDR<br>+5% Summoner Spell CDR<br>+5% Item CDR","longDesc":"+5% CDR<br>+5% Max CDR<br>+5% Summoner Spell CDR<br>+5% Item CDR"},{"id":8410,"key":"ApproachVelocity","icon":"perk-images/Styles/Resolve/ApproachVelocity/ApproachVelocity.png","name":"Approach Velocity","shortDesc":"Bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> towards nearby enemy champions that are <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>movement impaired</lol-uikit-tooltipped-keyword>, increased for enemy champions that you impair.","longDesc":"Gain 7.5% Movement Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Movement Speed for any enemy champion that you impair. <br><br>Activation Range for CC from allies: 1000"},{"id":8352,"key":"TimeWarpTonic","icon":"perk-images/Styles/Inspiration/TimeWarpTonic/TimeWarpTonic.png","name":"Time Warp Tonic","shortDesc":"Potions and biscuits grant some restoration immediately. Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> while under their effects.","longDesc":"Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.<br><br>Cooldown: equal to the duration of the consumable."}]}]},{"id":8000,"key":"Precision","icon":"perk-images/Styles/7201_Precision.png","name":"Precision","slots":[{"runes":[{"id":8005,"key":"PressTheAttack","icon":"perk-images/Styles/Precision/PressTheAttack/PressTheAttack.png","name":"Press the Attack","shortDesc":"Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.","longDesc":"Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s."},{"id":8008,"key":"LethalTempo","icon":"perk-images/Styles/Precision/LethalTempo/LethalTempoTemp.png","name":"Lethal Tempo","shortDesc":"1.5s after damaging a champion gain a large amount of Attack Speed. Lethal Tempo allows you to temporarily exceed the attack speed limit.","longDesc":"1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.<br><br>Cooldown: 6s<br><br>Lethal Tempo allows you to temporarily exceed the attack speed limit."},{"id":8021,"key":"FleetFootwork","icon":"perk-images/Styles/Precision/FleetFootwork/FleetFootwork.png","name":"Fleet Footwork","shortDesc":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>.","longDesc":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized<br><br>Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.<br><br>Healing from minions is 20% effective for Ranged Champions."},{"id":8010,"key":"Conqueror","icon":"perk-images/Styles/Precision/Conqueror/Conqueror.png","name":"Conqueror","shortDesc":"Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.","longDesc":"Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 1.7-4.2 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.<br><br>When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions)."}]},{"runes":[{"id":9101,"key":"Overheal","icon":"perk-images/Styles/Precision/Overheal.png","name":"Overheal","shortDesc":"Excess healing on you becomes a shield.","longDesc":"Excess healing on you becomes a shield, for up to 10 <scaleHealth>(+10% Max Health)</scaleHealth>.<br><br>Shield is built up from 20 to 100% of excess healing from yourself or any ally."},{"id":9111,"key":"Triumph","icon":"perk-images/Styles/Precision/Triumph.png","name":"Triumph","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> restore 12% of your missing health and grant an additional 20 gold. ","longDesc":"Takedowns restore 12% of your missing health and grant an additional 20 gold. <br><br><hr><br><i>'The most dangerous game brings the greatest glory.' <br>—Noxian Reckoner</i>"},{"id":8009,"key":"PresenceOfMind","icon":"perk-images/Styles/Precision/PresenceOfMind/PresenceOfMind.png","name":"Presence of Mind","shortDesc":"Takedowns restore mana or energy and increase their maximum amounts. ","longDesc":"Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50). "}]},{"runes":[{"id":9104,"key":"LegendAlacrity","icon":"perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png","name":"Legend: Alacrity","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Attack Speed</b>. ","longDesc":"Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill."},{"id":9105,"key":"LegendTenacity","icon":"perk-images/Styles/Precision/LegendTenacity/LegendTenacity.png","name":"Legend: Tenacity","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Tenacity</b>. ","longDesc":"Gain 5% tenacity plus an additional 2.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill."},{"id":9103,"key":"LegendBloodline","icon":"perk-images/Styles/Precision/LegendBloodline/LegendBloodline.png","name":"Legend: Bloodline","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent<b> Lifesteal</b>. Weaker earlier but stronger later game than other Legend Runes.","longDesc":"Gain 0.6% life steal for every <i>Legend</i> stack (<statGood>max 20 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill."}]},{"runes":[{"id":8014,"key":"CoupDeGrace","icon":"perk-images/Styles/Precision/CoupDeGrace/CoupDeGrace.png","name":"Coup de Grace","shortDesc":"Deal more damage to low health enemy champions.","longDesc":"Deal 8% more damage to champions who have less than 40% health."},{"id":8017,"key":"CutDown","icon":"perk-images/Styles/Precision/CutDown/CutDown.png","name":"Cut Down","shortDesc":"Deal more damage to champions with more max health than you.","longDesc":"Deal 5% to 15% more damage to champions, based on how much more max health they have than you.<br><br><rules>Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.</rules>"},{"id":8299,"key":"LastStand","icon":"perk-images/Styles/Sorcery/LastStand/LastStand.png","name":"Last Stand","shortDesc":"Deal more damage to champions while you are low on health.","longDesc":"Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health."}]}]},{"id":8400,"key":"Resolve","icon":"perk-images/Styles/7204_Resolve.png","name":"Resolve","slots":[{"runes":[{"id":8437,"key":"GraspOfTheUndying","icon":"perk-images/Styles/Resolve/GraspOfTheUndying/GraspOfTheUndying.png","name":"Grasp of the Undying","shortDesc":"Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.","longDesc":"Every 4s in combat, your next basic attack on a champion will:<li>Deal bonus magic damage equal to 4% of your max health</li><li>Heals you for 2% of your max health</li><li>Permanently increase your health by 5</li><br><rules><i>Ranged Champions:</i> Damage, healing, and permanent health gained reduced by 40%.</rules><br>"},{"id":8439,"key":"Aftershock","icon":"perk-images/Styles/Resolve/VeteranAftershock/VeteranAftershock.png","name":"Aftershock","shortDesc":"After <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Immobilize'>immobilizing</lol-uikit-tooltipped-keyword> an enemy champion gain defenses and later deal a burst of magic damage around you.","longDesc":"After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 25 - 120 (+8% of your bonus health)<br>Cooldown: 20s<br><br>Resistance bonus from Aftershock capped at: 80-150 (based on level)<br>"},{"id":8465,"key":"Guardian","icon":"perk-images/Styles/Resolve/Guardian/Guardian.png","name":"Guardian","shortDesc":"Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.","longDesc":"<i>Guard</i> allies within 350 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take more than a small amount of damage over the duration of the <i>Guard</i>, both of you gain a shield for 1.5s.<br><br>Cooldown: <scaleLevel>70 - 40</scaleLevel> seconds<br>Shield: <scaleLevel>70 - 150</scaleLevel> + <scaleAP>25%</scaleAP> of your ability power + <scalehealth>12%</scalehealth> of your bonus health<br>Proc Threshold: <scaleLevel>90 - 250</scaleLevel> postmitigation damage"}]},{"runes":[{"id":8446,"key":"Demolish","icon":"perk-images/Styles/Resolve/Demolish/Demolish.png","name":"Demolish","shortDesc":"Charge up a powerful attack against a tower while near it.","longDesc":"Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. <br><br>Cooldown: 45s"},{"id":8463,"key":"FontOfLife","icon":"perk-images/Styles/Resolve/FontOfLife/FontOfLife.png","name":"Font of Life","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>Impairing</lol-uikit-tooltipped-keyword> the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked. ","longDesc":"Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s. "},{"id":8401,"key":"ShieldBash","icon":"perk-images/Styles/Resolve/MirrorShell/MirrorShell.png","name":"Shield Bash","shortDesc":"Whenever you gain a shield, your next basic attack against a champion deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.","longDesc":"While shielded, gain <scaleLevel>1 - 10</scaleLevel> Armor and Magic Resist based on Level.<br><br>Whenever you gain a new shield, your next basic attack against a champion deals <scaleLevel>5 - 30</scaleLevel> <scaleHealth>(+1.5% Bonus Health)</scaleHealth> <scaleMana>(+8.5% New Shield Amount)</scaleMana> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.<br><br>You have up to 2s after the shield expires to use this effect."}]},{"runes":[{"id":8429,"key":"Conditioning","icon":"perk-images/Styles/Resolve/Conditioning/Conditioning.png","name":"Conditioning","shortDesc":"After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.","longDesc":"After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%."},{"id":8444,"key":"SecondWind","icon":"perk-images/Styles/Resolve/SecondWind/SecondWind.png","name":"Second Wind","shortDesc":"After taking damage from an enemy champion heal back some missing health over time. ","longDesc":"After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s."},{"id":8473,"key":"BonePlating","icon":"perk-images/Styles/Resolve/BonePlating/BonePlating.png","name":"Bone Plating","shortDesc":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 45s","longDesc":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 45s"}]},{"runes":[{"id":8451,"key":"Overgrowth","icon":"perk-images/Styles/Resolve/Overgrowth/Overgrowth.png","name":"Overgrowth","shortDesc":"Gain permanent max health when minions or monsters die near you.","longDesc":"Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.<br><br>When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health."},{"id":8453,"key":"Revitalize","icon":"perk-images/Styles/Resolve/Revitalize/Revitalize.png","name":"Revitalize","shortDesc":"Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on low health targets.","longDesc":"Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health."},{"id":8242,"key":"Unflinching","icon":"perk-images/Styles/Sorcery/Unflinching/Unflinching.png","name":"Unflinching","shortDesc":"Gain a small amount of tenacity that increases with missing health. ","longDesc":"Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. "}]}]},{"id":8200,"key":"Sorcery","icon":"perk-images/Styles/7202_Sorcery.png","name":"Sorcery","slots":[{"runes":[{"id":8214,"key":"SummonAery","icon":"perk-images/Styles/Sorcery/SummonAery/SummonAery.png","name":"Summon Aery","shortDesc":"Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.","longDesc":"Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+<scaleAP>0.1 AP</scaleAP>) (+<scaleAD>0.15 bonus AD</scaleAD>).<br><br>Empower or protecting allies with abilities sends Aery to them, shielding them for 35 - 80 based on level (+<scaleAP>0.25 AP</scaleAP>) (+<scaleAD>0.4 bonus AD</scaleAD>).<br><br>Aery cannot be sent out again until she returns to you."},{"id":8229,"key":"ArcaneComet","icon":"perk-images/Styles/Sorcery/ArcaneComet/ArcaneComet.png","name":"Arcane Comet","shortDesc":"Damaging a champion with an ability hurls a damaging comet at their location.","longDesc":"Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><br><lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>Adaptive Damage</font></lol-uikit-tooltipped-keyword>: 30 - 100 based on level (<scaleAP>+0.2 AP</scaleAP> and <scaleAD>+0.35 bonus AD</scaleAD>)<br>Cooldown: 20 - 8s<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules>"},{"id":8230,"key":"PhaseRush","icon":"perk-images/Styles/Sorcery/PhaseRush/PhaseRush.png","name":"Phase Rush","shortDesc":"Hitting an enemy champion with 3 <b>separate</b> attacks or abilities grants a burst of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>. ","longDesc":"Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 4s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance. <br><br>Movement speed is increased to 40 - 60% for Melee champions.<br><br>Duration: 3s<br>Cooldown: 15s"}]},{"runes":[{"id":8224,"key":"NullifyingOrb","icon":"perk-images/Styles/Sorcery/NullifyingOrb/Pokeshield.png","name":"Nullifying Orb","shortDesc":"Gain a magic damage shield when taken to low health by magic damage.","longDesc":"When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level (<scaleAP>+0.1 AP</scaleAP> and <scaleAD>+0.15 bonus AD</scaleAD>) for 4s.<br><br>Cooldown: 60s"},{"id":8226,"key":"ManaflowBand","icon":"perk-images/Styles/Sorcery/ManaflowBand/ManaflowBand.png","name":"Manaflow Band","shortDesc":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.","longDesc":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.<br><br>Cooldown: 15 seconds"},{"id":8275,"key":"NimbusCloak","icon":"perk-images/Styles/Sorcery/NimbusCloak/6361.png","name":"Nimbus Cloak","shortDesc":"After casting a Summoner Spell, gain a short movement speed increase that allows you to pass through units.","longDesc":"After casting a Summoner Spell, gain a movement speed increase that lasts for 2.5s and allows you to pass through units.<br><br>Increase: 10% - 30% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed). "}]},{"runes":[{"id":8210,"key":"Transcendence","icon":"perk-images/Styles/Sorcery/Transcendence/Transcendence.png","name":"Transcendence","shortDesc":"Gain 10% <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>CDR</lol-uikit-tooltipped-keyword> when you reach level 10. Excess CDR becomes AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword>.","longDesc":"Gain 10% CDR when you reach level 10.<br><br>Each percent of CDR exceeding the CDR limit is converted to an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power."},{"id":8234,"key":"Celerity","icon":"perk-images/Styles/Sorcery/Celerity/CelerityTemp.png","name":"Celerity","shortDesc":"All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.","longDesc":"All movement bonuses are 7% more effective on you and gain 1% Movement Speed."},{"id":8233,"key":"AbsoluteFocus","icon":"perk-images/Styles/Sorcery/AbsoluteFocus/AbsoluteFocus.png","name":"Absolute Focus","shortDesc":"While above 70% health, gain extra <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.","longDesc":"While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level). <br><br>Grants 1.8 Attack Damage or 3 Ability Power at level 1. "}]},{"runes":[{"id":8237,"key":"Scorch","icon":"perk-images/Styles/Sorcery/Scorch/Scorch.png","name":"Scorch","shortDesc":"Your first damaging ability hit every 10s burns champions.","longDesc":"Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.<br><br>Cooldown: 10s"},{"id":8232,"key":"Waterwalking","icon":"perk-images/Styles/Sorcery/Waterwalking/Waterwalking.png","name":"Waterwalking","shortDesc":"Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> in the river.","longDesc":"Gain 25 Movement Speed and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.<br><br><hr><br><i>May you be as swift as the rushing river and agile as a startled Rift Scuttler.</i><br>"},{"id":8236,"key":"GatheringStorm","icon":"perk-images/Styles/Sorcery/GatheringStorm/GatheringStorm.png","name":"Gathering Storm","shortDesc":"Gain increasing amounts of AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> over the course of the game.","longDesc":"Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc..."}]}]}]