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Problems with flatMap function on ReceiveChannel<T> #180
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Thanks. Indeed, a sequential
|
What would you think about this kind implementations : // flatten. I name it 'merge' for consistency with 'mergeMap'
fun <T> ReceiveChannel<ReceiveChannel<T>>.merge(context: CoroutineContext = DefaultDispatcher): ReceiveChannel<T> = produce(context) {
consumeEach { channel ->
launch { channel.consumeEach { send(it) } }
}
}
// flatMap. I name it 'mergeMap' to avoid confusion with the current 'flatMap' implementation which is more a 'concatMap'
fun <T, R> ReceiveChannel<T>.mergeMap(
context: CoroutineContext = Unconfined,
transform: suspend (T) -> ReceiveChannel<R>
): ReceiveChannel<R> = map(context, transform).merge() And to merge two or more channels : fun <T> Iterable<ReceiveChannel<T>>.merge(context: CoroutineContext = DefaultDispatcher): ReceiveChannel<T> = produce(context) {
forEach { channel ->
launch { channel.consumeEach { send(it) } }
}
}
fun <T> merge(vararg channels: ReceiveChannel<T>): ReceiveChannel<T> = channels.asIterable().merge() |
The two
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These kind of parallel-mapping operators are also discussed in #172. The alternative design that is being discussed there is to have an optional |
It would be nice to take |
Closing as obsolete, |
The
ReceiveChannel<E>.flatMap
function currently works like this:ReceiveChannel<R>
fromtransform
function and pipe all values from it to theflatMap
result channel,ReceiveChannel<R>
fromtransform
function and pipe all values from it to theflatMap
result channel,3 ...
n ...
This way the following test:
fails. That is if a value from the 2nd
ReceiveChannel<R>
comes earlier than the value from the 1stReceiveChannel<R>
it still is processed after the value from the 1stReceiveChannel<R>
.I think it should work on a first-come-first-go basis.
A preliminary version of my version of
flatMap
is sth like this:It might not work correctly all the times (e.g. I haven't done any analysis on cancelling behaviour), but it should give you an idea of how I imagine it.
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