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EasyUO has a great feature: variable to get/set cursor to a target.
#targCurs Returns if a cursor is a target
This is very useful when you do a script like...
may be used to set containers, items stack etc., instead of setting those IDs manually as variables at the beginning of a script
The text was updated successfully, but these errors were encountered:
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EasyUO has a great feature: variable to get/set cursor to a target.
#targCurs Returns if a cursor is a target
This is very useful when you do a script like...
may be used to set containers, items stack etc., instead of setting those IDs manually as variables at the beginning of a script
The text was updated successfully, but these errors were encountered: