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Show how and why to use ActionState without user input for AI #70

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alice-i-cecile opened this issue Feb 10, 2022 · 0 comments
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documentation Improvements or additions to documentation

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@alice-i-cecile
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ActionState is a powerful central abstraction. However, many users will not realize that this can be used to great effect for AI.

Show how to use ActionState to a) abstract over player vs. AI controlled units b) decide from a set of possible actions.

Probably in two different examples.

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