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Setup Lua.workspace.library for correct Multi-root Workspaces file scanning
"Lua.workspace.library": ["../../data/game","../../data/scripts","../../system_data/game","../../system_data/scripts",".vscode/library"// some meta definitions in `proj/data/game/.vscode`],
Everything works fine. Then setup editor's files mask
Which OS are you using?
Windows
Expected Behaviour
When I specify the complicated mask of editor's
files.exclude
ugh... because there is no other way microsoft/vscode#869I expect to exclude all files from the VS Code project except
.lua
, so this should not affect the plugin in any way.Actual Behaviour
I see that LuaLS file scanning is starting to work incorrectly, it may selectively skip my libraries from
Lua.workspace.library
list.Reproduction steps
for example our file located in
proj/data/game/.vscode
Lua.workspace.library
for correct Multi-root Workspaces file scanningAdditional Notes
No response
Log
No response
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