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276.c
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276.c
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// http://www.bjfuacm.com/problem/276/
#include <stdio.h>
#include <stdlib.h>
#define MAX_INT 32767
#define MVNum 100
typedef int VerTexType;
typedef int ArcType;
struct AMGraph;
typedef struct AMGraph AMGraph;
struct AMGraph {
VerTexType vexs[MVNum];
ArcType arcs[MVNum][MVNum];
int vexnum;
int arcnum;
};
int LocateVex(AMGraph * , VerTexType );
AMGraph * CreateUDN(AMGraph * );
void AddVex(AMGraph * );
void PrintGraph(AMGraph * );
void DestroyGraph(AMGraph * );
int main()
{
while (1) {
AMGraph *G = (AMGraph *)calloc(1, sizeof(*G));
G = CreateUDN(G);
if (G == NULL) break;
AddVex(G);
PrintGraph(G);
DestroyGraph(G);
}
}
int LocateVex(AMGraph *G, VerTexType vex)
{
for (int i = 1; i <= G->vexnum; i++) {
if (vex == G->vexs[i]) return i;
}
}
AMGraph * CreateUDN(AMGraph *G)
{
int v1; // node 1, is a name
int v2; // node 2, is also a name
scanf("%d %d", &(G->vexnum), &(G->arcnum));
if (G->vexnum == 0 && G->vexnum == 0) return NULL;
for (int i = 1; i <= G->vexnum; i++) {
G->vexs[i] = i;
}
for (int i = 1; i <= G->vexnum; i++) {
for (int j = 1; j <= G->vexnum; j++) {
G->arcs[i][j] = 0; // no connection here
}
}
int i; // index of arch_1
int j; // index of arch_2
for (int k = 1; k <= G->arcnum; k++) {
scanf("%d %d", &v1, &v2);
i = LocateVex(G, v1);
j = LocateVex(G, v2);
G->arcs[i][j] = 1;
G->arcs[j][i] = 1;
}
return G;
}
void AddVex(AMGraph *G)
{
VerTexType vex;
scanf("%d", &vex);
G->vexnum = G->vexnum + 1;
// TODO: init and enclose the graph
// since we calloc G, leap this
G->vexs[G->vexnum] = vex;
}
void PrintGraph(AMGraph *G)
{
for (int i = 0; i <= G->vexnum; i++) {
printf("%d%s", G->vexs[i], i == G->vexnum? "\n": " ");
}
for (int i = 1; i <= G->vexnum; i++) {
printf("%d ", G->vexs[i]);
for (int j = 1; j <= G->vexnum; j++) {
printf("%d%s", G->arcs[i][j], j == G->vexnum? "\n": " ");
}
}
}
void DestroyGraph(AMGraph *G)
{
free(G);
}