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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>break bricks || js project</title>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.2.1/css/all.min.css">
<link rel="stylesheet" href="./style.css">
<style>
canvas { background: #eee; display: block; margin: 0 auto; }
</style>
</head>
<body>
<div>
<div>
<canvas id="myCanvas" width="1000" height="500"></canvas>
</div>
<div>
<div>
</div>
<h5 style="color: blue; text-align: center;">press Z to fire</h5>
<div id="controls">
<input id='sound' type='checkbox' class="check" onclick="checkAll()" />
<label for='sound' id="sound">sound</label>
</div>
</div>
</div>
<audio id="loseSound">
<source src="./RG8VALN-game-over.mp3" type="audio/mpeg">
</audio>
<audio id="hitSound">
<source src="./mixkit-glass-break-with-hammer-thud-759.wav" type="audio/mpeg">
</audio>
<audio id="winSound">
<source src="./mixkit-medieval-show-fanfare-announcement-226.wav" type="audio/mpeg">
</audio>
<audio id="loseLive">
<source src="./mixkit-losing-piano-2024.wav" type="audio/mpeg">
</audio>
</body>
<script src="./JS/script.js"></script>
<script src="./JS/Draw.js"></script>
<script src="./JS/Ball.js"></script>
<script src="./JS/Paddle.js"></script>
<script src="./JS/Bricks.js"></script>
<script src="./JS/Levels.js"></script>
<script src="./JS/Bonus.js"></script>
<script src="./JS/Screen.js"></script>
<script src="./JS/logic.js"></script>
<script src="./JS/Bullet.js"></script>
<script src="./JS/Gun.js"></script>
</html>