Skip to content

Releases: MarcinSc/jgd-platformer

Episode-10

10 Jul 23:47
Compare
Choose a tag to compare
Episode-10 Pre-release
Pre-release
Detecting hitbox overlap. Level exit portal.

Episode-09

08 Jul 01:47
Compare
Choose a tag to compare
Episode-09 Pre-release
Pre-release
Refactoring the code after change in gaming module.

Episode-08

06 Jul 11:57
Compare
Choose a tag to compare
Episode-08 Pre-release
Pre-release
Fixed bug with generating platform model using integers instead of fl…

Episode-07

06 Jul 05:07
Compare
Choose a tag to compare
Episode-07 Pre-release
Pre-release
Added Physics engine that uses a hybrid approach of directly controll…

Episode-06

04 Jul 04:50
Compare
Choose a tag to compare
Episode-06 Pre-release
Pre-release
Keyboard player control.

Camera following entities but within specified bounds.

Episode-05

01 Jul 21:57
Compare
Choose a tag to compare
Episode-05 Pre-release
Pre-release
Fixed level loading to unload old level and dispose of the terrain.

Added character rendering.

Episode-04

30 Jun 22:08
Compare
Choose a tag to compare
Episode-04 Pre-release
Pre-release
Definition of blocks displayed, and levels used. Generating platforms…

Episode-03

29 Jun 00:14
Compare
Choose a tag to compare
Episode-03 Pre-release
Pre-release
Rendering platforms.

Episode-02

20 Jun 23:57
Compare
Choose a tag to compare
Episode-02 Pre-release
Pre-release
Activated 5-phase renderer. Introduced RenderingEntityProvider and Ba…

Episode-01

20 Jun 22:28
Compare
Choose a tag to compare
Episode-01 Pre-release
Pre-release
Added FPSLogger and removed FPS limitations in DesktopLauncher.