Releases: MarcinSc/jgd-platformer
Releases · MarcinSc/jgd-platformer
Episode-10
Detecting hitbox overlap. Level exit portal.
Episode-09
Refactoring the code after change in gaming module.
Episode-08
Fixed bug with generating platform model using integers instead of fl…
Episode-07
Added Physics engine that uses a hybrid approach of directly controll…
Episode-06
Keyboard player control. Camera following entities but within specified bounds.
Episode-05
Fixed level loading to unload old level and dispose of the terrain. Added character rendering.
Episode-04
Definition of blocks displayed, and levels used. Generating platforms…
Episode-03
Rendering platforms.
Episode-02
Activated 5-phase renderer. Introduced RenderingEntityProvider and Ba…
Episode-01
Added FPSLogger and removed FPS limitations in DesktopLauncher.