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implement-trie-prefix-tree.cc
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implement-trie-prefix-tree.cc
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// Implement Trie (Prefix Tree)
class TrieNode {
public:
// Initialize your data structure here.
bool has;
TrieNode *c[26];
TrieNode() : has(false) {
fill_n(c, 26, nullptr);
}
};
class Trie {
public:
Trie() {
root = new TrieNode();
}
// Inserts a word into the trie.
void insert(string s) {
auto x = root;
for (auto c: s) {
if (! x->c[c-'a'])
x->c[c-'a'] = new TrieNode;
x = x->c[c-'a'];
}
x->has = true;
}
// Returns if the word is in the trie.
bool search(string key) {
auto x = root;
for (auto c: key) {
if (! x->c[c-'a'])
return false;
x = x->c[c-'a'];
}
return x->has;
}
// Returns if there is any word in the trie
// that starts with the given prefix.
bool startsWith(string prefix) {
auto x = root;
for (auto c: prefix) {
if (! x->c[c-'a'])
return false;
x = x->c[c-'a'];
}
return true;
}
private:
TrieNode* root;
};
// Your Trie object will be instantiated and called as such:
// Trie trie;
// trie.insert("somestring");
// trie.search("key");