- TextMeshPro files shifted to Unity's built-in package manager system
- OVRLint.cs commented out deprecated PlayerSettings.mobileMTRendering (lines 120-122)
- Scripting Runtime Version changed from .NET 3.5 Equivalent to .NET 4.x Equivalent
- All ambiguous references of Tuple between Staxes and System preceeded with Staxes namespace
- Axis prefab updated with new TextMeshPro scripts (using in-built LiberationSans font instead)
- Support for VR devices other than the HTC Vive