Releases: MedicodiBiscotti/biscottihud
v1.61 [Pick-Up]
v1.61 [Pick-Up]
fixed some tuff with picking up weapons
v1.60 [MM]
v1.60 [MM]
I can't guarentee that everything looks good.
v1.59 [Vaccinator]
v1.59 [Vaccinator]
I fixed the positioning of the resistance symbol so it doesn't clip with
targetID.
I also caught up on some outdated customizations.
Also changed the colour of the names in the About CC.
v1.58 [MM]
v1.58 [MM]
It's still missing some stuff (2 files, the scoreboard and the
winpanel). But it might not crash. Also testing out a new system.
v1.57 [MM]
v1.57 [MM]
final design for the main menu for MM
v1.56 [MM]
v1.56 [MM]
I believe this is all the stuff. I haven't tested it, but I assume
nothing clips. Will test later.
v1.55 [KOTH]
v1.55 [KOTH]
I changed how it displays the active cap on koth. The old version is
still available as a customization.
I also fixed the problem with the arena "Playing to 3" thing that wasn't
even a big issue at all.
just updated the readme.
v1.54 [Disp. Sentry]
v1.54 [Disp. Sentry]
Thank you to Duckerino for pointing out this bug.
I've added the Engie building file for the disposible sentry in MvM.
v1.53 [Colours]
v1.53 [Colours]
I added a new colour scheme for being overhealed/hurt that shouldn't be
confused with team colours.
The option for the blue/red colour scheme is in customization.
v1.52 [Captions]
v1.52 [Captions]
So I added my captions to the HUD and make things slightly nicer
looking.
Pass-time is better now.
The README got an overhaul as well.