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The goal is to build a cross-platform compiler to compile DB/DBPro code for all target platforms.
The first step is to reimplement all kinds of commands so it gets usable. (So, you could write program DarkGDK style).
Next step would be to write a parser and compiler to convert DB/DBPro files into DarkGDK style syntax and then get compiled by a C++ compiler (for example MSVC/MinGW on Windows).
The final step would be to bring up a solution to make a full cross-platform IDE for the project (Visual Code plugin would be ok, too).
I'm thankful for everybody who is supporting this project 🙂
Roadmap
The goal is to build a cross-platform compiler to compile DB/DBPro code for all target platforms.
The first step is to reimplement all kinds of commands so it gets usable. (So, you could write program DarkGDK style).
Next step would be to write a parser and compiler to convert DB/DBPro files into DarkGDK style syntax and then get compiled by a C++ compiler (for example MSVC/MinGW on Windows).
The final step would be to bring up a solution to make a full cross-platform IDE for the project (Visual Code plugin would be ok, too).
I'm thankful for everybody who is supporting this project 🙂
Mentioned in TGC Forum: https://forum.thegamecreators.com/thread/225198
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