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configure.ac
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configure.ac
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# -*- Autoconf -*-
# Process this file with autoconf to produce a configure script.
AC_PREREQ([2.65])
AC_INIT([7kaa], [2.15.4], [the3dfxdude@gmail.com], [],
[http://7kfans.com/])
AC_CONFIG_SRCDIR([src/AM.cpp])
AC_CONFIG_HEADERS([include/config.h])
AC_CONFIG_MACRO_DIR([m4])
AM_INIT_AUTOMAKE([foreign])
ifdef([AM_SILENT_RULES], [AM_SILENT_RULES([no])])
dnl Utility definitions
dnl SEARCH_LIB_FLAGS(FUNCTION, LIB-FLAGS,
dnl [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
AC_DEFUN([SEARCH_LIB_FLAGS], [
ac_save_LIBS="$LIBS"
ac_check_libs_found=no
AS_FOR([], [ac_lib], [$2], [
LIBS="$ac_lib $ac_save_LIBS"
AC_MSG_CHECKING([for $1 in $ac_lib])
AC_LINK_IFELSE([AC_LANG_CALL([], [$1])], [
AC_MSG_RESULT([yes])
ac_check_libs_found=yes
$3
break
], [
AC_MSG_RESULT([no])
])
])
AS_IF([test "$ac_check_libs_found" = no], [
$4
])
])
# Checks for programs.
AC_LANG(C++)
AC_PROG_CXX
AC_PROG_CC
AC_PROG_RANLIB
AC_PROG_LN_S
PKG_PROG_PKG_CONFIG
AX_CXX_COMPILE_STDCXX_11(,[mandatory])
save_CXXFLAGS="$CXXFLAGS"
GLOBAL_CFLAGS="-include \"\$(top_builddir)/include/config.h\""
GLOBAL_LDFLAGS=""
CXXFLAGS="$CXXFLAGS -fsigned-char"
AC_MSG_CHECKING(whether char is signed)
AC_COMPILE_IFELSE([AC_LANG_SOURCE(
#include <limits.h>
#if CHAR_MIN == 0
#error
#endif
)],[
AC_MSG_RESULT(yes)
GLOBAL_CFLAGS="$GLOBAL_CFLAGS -fsigned-char"
],[
AC_MSG_RESULT(no)
AC_ERROR([The compiler must interpret char as signed])
]
)
CXXFLAGS="$save_CXXFLAGS"
dnl See if 387 fpu is supported
CXXFLAGS="$CXXFLAGS -mfpmath=387"
AC_MSG_CHECKING(checking if compiler can emit 387 instructions)
AC_COMPILE_IFELSE([AC_LANG_SOURCE(
)],[
AC_MSG_RESULT(yes)
GLOBAL_CFLAGS="$GLOBAL_CFLAGS -mfpmath=387 -ffloat-store"
fpu_type=387
],[
AC_MSG_RESULT(no)
]
)
CXXFLAGS="$save_CXXFLAGS"
# Checks for header files.
dnl AC_CHECK_HEADERS([])
# Checks for typedefs, structures, and compiler characteristics.
AC_CANONICAL_HOST
AC_TYPE_INT16_T
AC_TYPE_INT32_T
AC_TYPE_INT8_T
AC_TYPE_SIZE_T
AC_TYPE_UINT16_T
AC_TYPE_UINT32_T
AC_TYPE_UINT64_T
AC_TYPE_UINT8_T
# Checks for library functions.
AC_CHECK_FUNCS([_NSGetExecutablePath])
AX_STRING_STRCASECMP
if test x"$ac_cv_string_strcasecmp" = "xno" ; then
AX_STRINGS_STRCASECMP
fi
AM_GNU_GETTEXT([external])
AM_GNU_GETTEXT_VERSION([0.19])
# Configuration variables
audio_backend=openal # openal
input_backend=sdl # sdl
video_backend=sdl # sdl
platform=posix
jwasm_fmt="-elf -zt0"
enable_enet=yes
# Set in argument handlers:
# enable_asm=no
# enable_curl=yes
# enable_debug=no
# enable_dynamic_support_libs=no
# Configuration options
AC_ARG_ENABLE([asm],
AS_HELP_STRING([--enable-asm], [enable x86 asm optimizations]),
[], [enable_asm=no]
)
AC_ARG_ENABLE([curl],
AS_HELP_STRING([--disable-curl], [disable curl support]),
[], [enable_curl=yes]
)
AC_ARG_ENABLE([debug],
AS_HELP_STRING([--enable-debug], [enable debugging features]),
[], [enable_debug=no]
)
AC_ARG_ENABLE([multiplayer],
AS_HELP_STRING([--enable-multiplayer], [enable multiplayer support in menu]),
[enable_multiplayer=yes], [enable_multiplayer=auto]
)
AC_ARG_ENABLE([dynamic-mingw-gnulibs],
AS_HELP_STRING([--enable-dynamic-mingw-gnulibs], [enable dynamic linking to gnu libs on mingw]),
[], [enable_dynamic_mingw_gnulibs=no]
)
# Select which backends to build
AS_CASE(["$host"],
[*-mingw*], [
platform=windows
jwasm_fmt=-coff
AC_CHECK_TOOL([WINDRES],[windres])
]
)
AM_CONDITIONAL([AUDIO_OPENAL], [test "$audio_backend" = openal])
AM_CONDITIONAL([INPUT_SDL], [test "$input_backend" = sdl])
AM_CONDITIONAL([VIDEO_SDL], [test "$video_backend" = sdl])
AM_CONDITIONAL([USE_WINDOWS], [test "$platform" = windows])
AM_CONDITIONAL([USE_ASM], [test "$enable_asm" = yes])
AM_CONDITIONAL([USE_CURL], [test "$enable_curl" = yes])
# Jwasm assembler set-up
AS_IF([test "$enable_asm" = yes], [
JWASM_CMD=$(which jwasm)
AS_IF([test -z "$JWASM_CMD"], [
AC_ERROR([jwasm not found])
])
AC_ARG_VAR([JWASM_CMD],[jwasm command])
AC_SUBST([JWASM_FMT],["$jwasm_fmt"])
])
# Library dependencies
AS_IF([test "$USE_NLS" = "yes"], [
found_gettext=no
found_iconv=no
AC_CHECK_FUNC([gettext], [found_gettext=builtin])
AS_IF([test "$found_gettext" = no], [
AC_CHECK_LIB([intl], [gettext], [
found_gettext=libintl
])
])
AS_IF([test "$found_gettext" = no], [
AC_MSG_ERROR([gettext is required for NLS])
])
AC_CHECK_FUNC([iconv], [found_iconv=builtin])
AS_IF([test "$found_iconv" = no], [
AC_CHECK_LIB([iconv], [iconv], [
found_iconv=libiconv
])
])
AS_IF([test "$found_iconv" = no], [
AC_CHECK_LIB([iconv], [libiconv], [
found_iconv=libiconv
])
])
AS_IF([test "$found_iconv" = no], [
AC_MSG_ERROR([iconv is required for NLS])
])
])
AS_IF([test "$audio_backend" = openal], [
PKG_CHECK_MODULES([OPENAL], [openal], [
AC_DEFINE_UNQUOTED([OPENAL_AL_H], [<AL/al.h>],
[Define to the equivalent of <AL/al.h> on your system])
AC_DEFINE_UNQUOTED([OPENAL_ALC_H], [<AL/alc.h>],
[Define to the equivalent of <AL/alc.h> on your system])
], [
AM_PATH_OPENAL([], [
AC_ERROR([OpenAL not found])
])
])
LIBS="$OPENAL_LIBS $LIBS"
])
AM_PATH_SDL2([2.0.4], [], [
AC_ERROR([SDL not found])
])
dnl FIXME: SDLmain can screw up some autoconf macros
LIBS="$SDL_LIBS $LIBS"
AS_IF([test "$enable_enet" = yes], [
PKG_CHECK_MODULES([ENET], [libenet], [], [
SEARCH_LIB_FLAGS([enet_initialize], ["-lenet -lws2_32 -lwinmm" -lenet],, [
AC_ERROR([enet not found])
])
])
LIBS="$LIBS $ENET_LIBS"
])
AS_IF([test "$enable_curl" = yes], [
PKG_CHECK_MODULES([CURL], [libcurl], [], [
AC_ERROR([curl not found])
])
LIBS="$LIBS $CURL_LIBS"
])
AS_IF([test "$platform" = windows], [
LIBS="-lole32 -lmsvcrt -lwinmm $LIBS"
AS_IF([test "$enable_debug" = no], [
GLOBAL_LDFLAGS="$GLOBAL_LDFLAGS -mwindows"
])
AS_IF([test "$enable_dynamic_mingw_gnulibs" = no], [
dnl Static linking on windows, plus a thread library work-around:
dnl The --whole-archive switch makes the linker try to static link anyway,
dnl even though the application does not call the library.
LIBS="$LIBS -static-libstdc++ -static-libgcc -Wl,-Bstatic,--whole-archive -lwinpthread -Wl,--no-whole-archive"
])
])
dnl Note if mingw static is on, this is statically linked too
AS_IF([test "$found_gettext" = libintl], [
LIBS="$LIBS -lintl"
])
AS_IF([test "$found_iconv" = libiconv], [
LIBS="$LIBS -liconv"
])
# Defines
AS_IF([test "$fpu_type" = 387], [
AC_DEFINE([HAVE_KNOWN_BUILD], [1], [Define to 1 if this build config meets requirements for stable game play])
])
AS_IF([test "$platform" = windows], [
AC_DEFINE([USE_WINDOWS], [1], [Define to 1 if building for the windows platform])
])
AS_IF([test "$platform" = posix], [
AC_DEFINE([USE_POSIX], [1], [Define to 1 if building for the posix compliant platform])
])
AS_CASE(["$video_backend"],
[sdl], [
# Define later
], [
AC_ERROR([Unknown video backend: $video_backend])
])
AS_CASE(["$audio_backend"],
[openal], [
AC_DEFINE([USE_OPENAL], [1], [
Define to 1 if using OpenAL as the audio backend
])
], [
AC_ERROR([Unknown audio backend: $audio_backend])
])
AS_CASE(["$input_backend"],
[sdl], [
# Define later
], [
AC_ERROR([Unknown input backend: $input_backend])
])
AS_IF([test "$input_backend" = sdl || test "$video_backend" = sdl], [
AC_DEFINE([USE_SDL], [1],
[Define to 1 if using SDL as the video/input backend])
])
AS_IF([test "$enable_multiplayer" = auto], [
enable_multiplayer=yes
AS_IF([test "$fpu_type" != 387], [
enable_multiplayer=no
])
])
AS_IF([test "$enable_multiplayer" != yes], [
AC_DEFINE([DISABLE_MULTI_PLAYER], [1], [Define to 1 if the multiplayer menu option is disabled])
])
AS_IF([test "$enable_curl" = yes], [
AC_DEFINE([HAVE_LIBCURL], [1],
[Define to 1 if using libcurl])
])
AC_DEFINE([NO_MEM_CLASS], [1], [Define to 1 if not monitoring memory alloc])
AS_IF([test "$enable_debug" = yes], [
AC_DEFINE([DEBUG], [1], [Define to 1 if building with debugging features])
AC_DEFINE([DYNARRAY_DEBUG_ELEMENT_ACCESS], [1], [
Define to 1 if building with element access checking for dynamic arrays
])
])
AS_IF([test "$enable_asm" = yes], [
AC_DEFINE([USE_ASM], [1], [
Define to 1 if using assembly routines
])
])
AC_SUBST([GLOBAL_LDFLAGS])
AC_SUBST([GLOBAL_CFLAGS])
AC_CONFIG_FILES([
Makefile
data/Makefile
include/Makefile
src/Makefile
src/curl/Makefile
src/enet/Makefile
src/imgfun/Makefile
src/imgfun/generic/Makefile
src/imgfun/x86/Makefile
src/openal/Makefile
po/Makefile.in
])
AC_OUTPUT
echo
AC_MSG_NOTICE([audio backend: $audio_backend])
AC_MSG_NOTICE([video backend: $video_backend])
AC_MSG_NOTICE([input backend: $input_backend])
echo
AC_MSG_NOTICE([x86 asm: $enable_asm])
AC_MSG_NOTICE([multiplayer: $enable_multiplayer])
AC_MSG_NOTICE([debugging features: $enable_debug])