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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "RigidBody2D",
"class": "Boat",
"language": "GDScript",
"path": "res://ingame/boat/boat.gd"
}, {
"base": "Resource",
"class": "RMS2D_Material",
"language": "GDScript",
"path": "res://addons/rmsmartshape/RMSmartShapeMaterial.gd"
}, {
"base": "Reference",
"class": "RMS2D_VertexProperties",
"language": "GDScript",
"path": "res://addons/rmsmartshape/LEGACY_vertex_properties.gd"
}, {
"base": "Reference",
"class": "RMS2D_VertexPropertiesArray",
"language": "GDScript",
"path": "res://addons/rmsmartshape/LEGACY_vertex_properties_array.gd"
}, {
"base": "Node2D",
"class": "RMSmartShape2D",
"language": "GDScript",
"path": "res://addons/rmsmartshape/RMSmartShape2D.gd"
}, {
"base": "Node2D",
"class": "RMSmartShapeAnchor2D",
"language": "GDScript",
"path": "res://addons/rmsmartshape/RMSmartShapeAnchor2D.gd"
}, {
"base": "Node",
"class": "SS2D_Common_Functions",
"language": "GDScript",
"path": "res://addons/rmsmartshape/common_functions.gd"
}, {
"base": "Reference",
"class": "SS2D_Edge",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/edge.gd"
}, {
"base": "Resource",
"class": "SS2D_Material_Edge",
"language": "GDScript",
"path": "res://addons/rmsmartshape/materials/edge_material.gd"
}, {
"base": "Resource",
"class": "SS2D_Material_Edge_Metadata",
"language": "GDScript",
"path": "res://addons/rmsmartshape/materials/edge_material_metadata.gd"
}, {
"base": "Resource",
"class": "SS2D_Material_Shape",
"language": "GDScript",
"path": "res://addons/rmsmartshape/materials/shape_material.gd"
}, {
"base": "Reference",
"class": "SS2D_Mesh",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/mesh.gd"
}, {
"base": "Resource",
"class": "SS2D_NormalRange",
"language": "GDScript",
"path": "res://addons/rmsmartshape/normal_range.gd"
}, {
"base": "Resource",
"class": "SS2D_Point",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/point.gd"
}, {
"base": "Resource",
"class": "SS2D_Point_Array",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/point_array.gd"
}, {
"base": "Reference",
"class": "SS2D_Quad",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/quad.gd"
}, {
"base": "Node2D",
"class": "SS2D_Shape_Anchor",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/shape_anchor.gd"
}, {
"base": "Node2D",
"class": "SS2D_Shape_Base",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/shape_base.gd"
}, {
"base": "SS2D_Shape_Base",
"class": "SS2D_Shape_Closed",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/shape_closed.gd"
}, {
"base": "SS2D_Shape_Base",
"class": "SS2D_Shape_Open",
"language": "GDScript",
"path": "res://addons/rmsmartshape/shapes/shape_open.gd"
}, {
"base": "Resource",
"class": "SS2D_Strings",
"language": "GDScript",
"path": "res://addons/rmsmartshape/strings.gd"
}, {
"base": "Resource",
"class": "SS2D_VertexProperties",
"language": "GDScript",
"path": "res://addons/rmsmartshape/vertex_properties.gd"
} ]
_global_script_class_icons={
"Boat": "",
"RMS2D_Material": "",
"RMS2D_VertexProperties": "",
"RMS2D_VertexPropertiesArray": "",
"RMSmartShape2D": "res://addons/rmsmartshape/assets/LEGACY_shape.png",
"RMSmartShapeAnchor2D": "res://addons/rmsmartshape/assets/LEGACY_shape_anchor.png",
"SS2D_Common_Functions": "",
"SS2D_Edge": "",
"SS2D_Material_Edge": "",
"SS2D_Material_Edge_Metadata": "",
"SS2D_Material_Shape": "",
"SS2D_Mesh": "",
"SS2D_NormalRange": "",
"SS2D_Point": "",
"SS2D_Point_Array": "",
"SS2D_Quad": "",
"SS2D_Shape_Anchor": "res://addons/rmsmartshape/assets/Anchor.svg",
"SS2D_Shape_Base": "",
"SS2D_Shape_Closed": "res://addons/rmsmartshape/assets/closed_shape.png",
"SS2D_Shape_Open": "res://addons/rmsmartshape/assets/open_shape.png",
"SS2D_Strings": "",
"SS2D_VertexProperties": ""
}
[application]
config/name="Ludum Dare 47"
run/main_scene="res://main_menu/main_menu.tscn"
config/icon="res://icon.png"
[autoload]
Settings="*res://settings/settings.gd"
[editor_plugins]
enabled=PoolStringArray( "rmsmartshape" )
[gui]
theme/custom_font="res://fonts/tuffy_bold.tres"
[input]
left_0={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
right_0={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
left_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
right_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
left_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":72,"unicode":0,"echo":false,"script":null)
]
}
right_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":74,"unicode":0,"echo":false,"script":null)
]
}
left_3={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777354,"unicode":0,"echo":false,"script":null)
]
}
right_3={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777356,"unicode":0,"echo":false,"script":null)
]
}
pause={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
[physics]
2d/default_gravity_vector=Vector2( 0, 0 )
[rendering]
environment/default_environment="res://default_env.tres"