MooMoo.js is a powerful, open-source API for modding the popular web-based game MooMoo.io. It allows developers to easily create and implement mods without the need for manually intercepting WebSocket messages.
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Ease of Use: MooMoo.js takes care of the complexities of intercepting WebSocket messages, allowing developers to focus on creating their mods.
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Powerful Functionality: The API provides a wide range of features, including packet intercepting, player data manipulation, and more.
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Flexibility: MooMoo.js allows** developers to create both client-side and server-side mods, providing a high level of customization.
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Open-source: The API is open-source, allowing developers to freely use, modify, and distribute the code.
Some of the key features of MooMoo.js include:
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Packet Intercepting: The API allows developers to intercept both incoming and outgoing packets, providing the ability to modify or block them as needed.
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Player Data Manipulation: The API allows developers to easily access and manipulate player data, such as coordinates, inventory, and more.
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Built-in msgpack support: The API includes built-in support for the msgpack data format, making it easy to encode and decode packets.
Event system: The API allows developers to listen to events, such as player death, item pickup, and more.
MooMoo.js can be easily used in a Tampermonkey script. You can find the most recent version at Greasyfork.
The MooMoo.js API is fully documented on the official website. It provides a detailed explanation of all the available features, as well as code examples to help developers get started.