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[FEA] Optimize the all-true and all-false cases in GPU If and CaseWhen #4350

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firestarman opened this issue Dec 13, 2021 · 1 comment
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performance A performance related task/issue

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@firestarman
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We have the cases where the prediction produces all true or all false in a batch when running GpuCaseWhen and GpuIf with the row-based UDF, which is an expensive operation. We can indeed skip the execution of the row-based UDF for such case to improve the performance.

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firestarman commented Jan 7, 2022

This is addressed by #4383

@sameerz sameerz added performance A performance related task/issue and removed feature request New feature or request labels Jan 28, 2022
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