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What is the last Falcor version that supported VR (openVR)? Is it Falcor 3.2.1?
Falcor 8.0
If I want to extend the current version for VR (SteamVR-OpenXR), do I have to follow renderGraph (Mogwai) and Samples?
renderGraph has a built-in path tracer, while samples doesn't. I need a path tracer. Will the current rendering pipeline support VR if I try to extend renderGraph (mogwai)?
The text was updated successfully, but these errors were encountered:
bipul-mohanto
changed the title
Which workflow to use for VR
Seeking guidelines for VR
Sep 4, 2024
renderGraph (Mogwai)
andSamples
?samples
doesn't. I need a path tracer. Will the current rendering pipeline support VR if I try to extend renderGraph (mogwai)?The text was updated successfully, but these errors were encountered: